Player Matchup

Pele
Pele
 
Pele
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MadaraGod2514
Hercules
Level 66
God Stats
7W - 8L
1,625 SR
Queue Stats
106W - 113L
1,467 Elo+
Solo
Chiron
Chiron
Nitas423
Chiron
Level 102
God Stats
14W - 14L
1,505 SR
Queue Stats
439W - 385L
1,459 Elo+
Solo
Discordia
Discordia
RavensMantle
Discordia
Level 117
God Stats
11W - 16L
1,519 SR
Queue Stats
414W - 415L
1,448 Elo+
Solo
Team Averages
Level 97
1,530 SR
1,475 Elo+

VS

Team Averages
Level 113
1,591 SR
1,460 Elo+
Persephone
Persephone
 
Persephone
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
FRX_itsGanzo_24
Fafnir
Level 83
God Stats
1W - 1L
1,691 SR
Queue Stats
289W - 322L
1,456 Elo+
Party 1
Loki
Loki
W1P3OUT JR
Loki
Level 146
God Stats
4W - 3L
1,589 SR
Queue Stats
170W - 177L
1,417 Elo+
Party 2
Kuzenbo
Kuzenbo
XXFaZeYOLOswagXX
Kuzenbo
Level 126
God Stats
8W - 5L
1,535 SR
Queue Stats
251W - 251L
1,390 Elo+
Party 2
Skadi
Skadi
ncbsmoke
Skadi
Level 89
God Stats
39W - 28L
1,639 SR
Queue Stats
654W - 607L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 1 / 2
10,086
593
9,026
15,547
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
14
3 / 1 / 1
8,340
491
3,473
8,400
3,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
MadaraGod2514
Hercules
13
5 / 3 / 3
8,965
527
5,376
14,046
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Nitas423
Chiron
15
4 / 2 / 5
9,363
551
13,947
14,097
4,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
RavensMantle
Discordia
14
1 / 2 / 5
8,663
510
5,321
8,939
2,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 4 / 0
9,197
541
11,720
10,182
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 8 / 3
7,201
424
7,131
12,679
10,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 2 / 2
8,722
513
8,077
10,518
3,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 1
7,714
454
5,650
12,863
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
ncbsmoke
Skadi
14
1 / 2 / 4
8,059
474
5,578
8,608
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
9
9
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
2
7
W
Cthulhu
 
Cthulhu
3
1
1
3.5
L
Persephone
 
Persephone
1
4
0
0.25
L
2
8
3
0.44
W
Hercules
MadaraGod2514
Hercules
5
3
3
2.17
W
Chiron
Nitas423
Chiron
4
2
5
3.25
W
Discordia
RavensMantle
Discordia
1
2
5
1.75
L
3
2
2
2
L
2
3
1
0.83
L
Skadi
ncbsmoke
Skadi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
38,156
61,029
Taken
54,850
24,488
Mitigated
28,596
16,119
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,026
2,206
0
2,789
15,547
5,336
909
4,749
10,798
0
83,592
W
Cthulhu
 
Cthulhu
3,473
0
169
670
8,400
3,634
0
6,645
1,755
35,210
0
L
Persephone
 
Persephone
11,720
798
90
3,246
10,182
4,516
816
3,046
7,132
63,326
0
L
7,131
2,041
513
3,107
12,679
10,655
196
1,070
11,609
19,942
0
W
Hercules
MadaraGod2514
Hercules
5,376
1,418
0
4,964
14,046
8,452
0
4,677
9,369
0
26,765
W
Chiron
Nitas423
Chiron
13,947
6,031
475
3,575
14,097
4,660
822
5,933
8,164
0
71,887
W
Discordia
RavensMantle
Discordia
5,321
675
318
3,159
8,939
2,406
920
2,497
6,442
48,639
0
L
8,077
879
1,109
1,205
10,518
3,207
734
2,134
8,384
0
45,070
L
5,650
1,919
0
3,823
12,863
7,504
0
1,635
11,228
39,132
0
L
Skadi
ncbsmoke
Skadi
5,578
2,693
0
2,259
8,608
2,714
1,258
908
7,700
0
55,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,417
Gold Earned
40,893
446
Minions Killed
386
0
Camps Cleared
0
1,717,195
Distance Traveled
1,600,519
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,086
593
136
8
0
389,382
2
W
Cthulhu
8,340
491
68
4
0
335,312
0
L
Persephone
9,197
541
115
7
0
280,215
1
L
Fafnir
7,201
424
18
1
0
310,491
0
W
Hercules
8,965
527
43
3
0
341,359
3
W
Chiron
9,363
551
114
7
0
319,377
2
W
Discordia
8,663
510
85
5
0
331,765
7
L
Loki
8,722
513
76
4
0
361,707
2
L
Kuzenbo
7,714
454
73
4
0
347,256
0
L
Skadi
8,059
474
104
6
0
300,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role