Player Matchup

Scylla
Scylla
DARKNESSLIVEZ
Scylla
Level 140
God Stats
1W - 0L
1,846 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Ares
Ares
IndoorCobra
Ares
Level 119
God Stats
1W - 0L
1,321 SR
Queue Stats
8W - 8L
1,380 Elo+
Party 1
Artemis
Artemis
moneymonster213
Artemis
Level 68
God Stats
1W - 0L
1,341 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 109
1,503 SR
1,460 Elo+

VS

Team Averages
Level 64
1,369 SR
1,434 Elo+
Gilgamesh
Gilgamesh
KalSkad
Gilgamesh
Level 59
God Stats
3W - 5L
1,088 SR
Queue Stats
94W - 104L
1,403 Elo+
Solo
Cthulhu
Cthulhu
SamuraiK1ng5
Cthulhu
Level 69
God Stats
0W - 4L
1,248 SR
Queue Stats
247W - 274L
1,430 Elo+
Solo
Merlin
Merlin
Solstice rN
Merlin
Level 64
God Stats
8W - 10L
1,772 SR
Queue Stats
28W - 43L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
10,120
723
14,216
7,108
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 10
9,197
657
5,334
8,675
7,154
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 8
9,423
673
9,251
5,133
2,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KalSkad
Gilgamesh
12
2 / 1 / 2
9,431
674
5,576
12,360
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SamuraiK1ng5
Cthulhu
10
1 / 4 / 2
7,981
570
6,276
12,193
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
11
1 / 7 / 2
8,321
594
2,509
8,995
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
12
Kills
4
4
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
2
2
10
3.5
L
Gilgamesh
KalSkad
Gilgamesh
2
1
2
3
L
Cthulhu
SamuraiK1ng5
Cthulhu
1
4
2
0.5
L
Merlin
1
7
2
0.29
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,801
Damage
14,361
20,916
Taken
33,548
11,994
Mitigated
16,773
2,773
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,216
492
0
722
7,108
2,693
181
2,952
3,916
47,826
0
W
5,334
322
0
1,417
8,675
7,154
69
3,079
5,326
31,194
0
L
Gilgamesh
KalSkad
Gilgamesh
5,576
524
0
67
12,360
6,809
0
6,153
5,915
0
23,107
L
Cthulhu
SamuraiK1ng5
Cthulhu
6,276
140
327
2,043
12,193
7,299
0
7,376
4,475
24,366
0
L
Merlin
2,509
105
651
740
8,995
2,665
0
5,247
3,576
25,997
0
W
9,251
5,778
0
634
5,133
2,147
504
2,212
2,801
0
37,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
25,733
174
Minions Killed
116
0
Camps Cleared
0
699,587
Distance Traveled
711,737
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,120
723
87
6
0
218,748
4
W
Ares
9,197
657
34
2
0
245,695
2
L
Gilgamesh
9,431
674
45
3
0
291,170
5
L
Cthulhu
7,981
570
25
2
0
210,932
2
L
Merlin
8,321
594
46
3
0
209,635
2
W
Artemis
9,423
673
53
4
0
235,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role