Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BiggM_M99
Persephone
Level 107
God Stats
4W - 6L
1,613 SR
Queue Stats
43W - 35L
1,540 Elo+
Party 1
Artemis
Artemis
DGDEAGLE
Artemis
Level 26
God Stats
4W - 4L
1,590 SR
Queue Stats
5W - 4L
1,182 Elo+
Party 1
Cthulhu
Cthulhu
DrgonMsterDZ
Cthulhu
Level 43
God Stats
3W - 2L
1,314 SR
Queue Stats
176W - 118L
1,571 Elo+
Solo
Arachne
Arachne
Mac_WOLF31
Arachne
Level 104
God Stats
4W - 1L
1,560 SR
Queue Stats
137W - 125L
1,510 Elo+
Party 1
Team Averages
Level 70
1,515 SR
1,461 Elo+

VS

Team Averages
Level 45
1,530 SR
1,435 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ItsAlan-JAJA
Anubis
Level 27
God Stats
5W - 4L
1,726 SR
Queue Stats
8W - 10L
1,418 Elo+
Party 3
Chaac
Chaac
LiquidFox413
Chaac
Level 39
God Stats
7W - 5L
1,462 SR
Queue Stats
31W - 34L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
MAIXANDER
Gilgamesh
Level 86
God Stats
8W - 11L
1,457 SR
Queue Stats
125W - 117L
1,430 Elo+
Party 3
Anhur
Anhur
OG_SolidFox13
Anhur
Level 38
God Stats
6W - 7L
1,504 SR
Queue Stats
78W - 88L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 2
6,563
410
3,797
5,754
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
BiggM_M99
Persephone
15
5 / 0 / 1
9,524
595
8,922
7,069
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DGDEAGLE
Artemis
12
1 / 2 / 3
7,724
483
5,583
6,014
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DrgonMsterDZ
Cthulhu
15
1 / 1 / 3
8,949
559
6,477
8,337
6,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Mac_WOLF31
Arachne
15
6 / 1 / 3
9,166
573
5,458
8,530
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 2 / 0
7,974
498
3,510
11,233
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
10
0 / 3 / 0
6,543
409
2,556
6,285
3,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 2
7,058
441
6,439
9,042
6,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
MAIXANDER
Gilgamesh
14
0 / 3 / 2
7,557
472
4,905
10,089
8,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 1
6,598
412
2,193
9,810
2,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
2
0.5
L
Erlang Shen
 
Erlang Shen
3
2
0
1.5
W
Persephone
BiggM_M99
Persephone
5
0
1
5.5
W
Artemis
DGDEAGLE
Artemis
1
2
3
1.25
W
Cthulhu
DrgonMsterDZ
Cthulhu
1
1
3
2.5
L
Anubis
0
3
0
0
L
1
2
2
1
L
Gilgamesh
MAIXANDER
Gilgamesh
0
3
2
0.33
W
Arachne
Mac_WOLF31
Arachne
6
1
3
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
19,603
35,704
Taken
46,459
16,278
Mitigated
26,280
11,081
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,797
1,283
0
833
5,754
1,831
568
0
5,754
26,043
1,881
L
Erlang Shen
 
Erlang Shen
3,510
1,979
0
1,305
11,233
5,705
0
3,780
7,453
0
51,962
W
Persephone
BiggM_M99
Persephone
8,922
420
0
4,604
7,069
2,234
633
2,271
4,798
58,060
0
W
Artemis
DGDEAGLE
Artemis
5,583
1,645
0
0
6,014
1,895
971
0
6,014
0
40,437
W
Cthulhu
DrgonMsterDZ
Cthulhu
6,477
604
0
4,208
8,337
6,629
42
0
8,337
53,199
0
L
Anubis
2,556
217
0
2,513
6,285
3,082
266
4,719
1,566
30,392
0
L
6,439
1,040
0
3,474
9,042
6,044
0
2,896
6,146
0
42,792
L
Gilgamesh
MAIXANDER
Gilgamesh
4,905
1,506
0
1,265
10,089
8,540
0
5,527
4,562
0
43,680
W
Arachne
Mac_WOLF31
Arachne
5,458
4,078
0
1,436
8,530
3,689
129
285
8,245
0
50,067
L
2,193
868
268
3,042
9,810
2,909
0
2,112
7,698
0
25,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
35,730
433
Minions Killed
384
0
Camps Cleared
0
1,521,116
Distance Traveled
1,383,533
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,563
410
44
3
0
248,760
1
L
Erlang Shen
7,974
498
110
7
0
328,038
6
W
Persephone
9,524
595
111
7
0
297,057
3
W
Artemis
7,724
483
78
5
0
302,391
0
W
Cthulhu
8,949
559
105
7
0
290,953
5
L
Anubis
6,543
409
58
4
0
171,956
1
L
Chaac
7,058
441
57
4
0
292,469
1
L
Gilgamesh
7,557
472
91
6
0
320,092
4
W
Arachne
9,166
573
95
6
0
381,955
0
L
Anhur
6,598
412
68
4
0
270,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role