Player Matchup

Merlin
Merlin
GuardianOfFaith
Merlin
Level 84
God Stats
0W - 1L
1,427 SR
Queue Stats
46W - 41L
1,401 Elo+
Solo
Bastet
Bastet
IcyBabyDucks
Bastet
Level 98
God Stats
11W - 13L
1,442 SR
Queue Stats
320W - 345L
1,431 Elo+
Solo
Tiamat
Tiamat
Lucrod
Tiamat
Level 25
God Stats
0W - 2L
1,430 SR
Queue Stats
11W - 37L
1,101 Elo+
Solo
Ymir
Ymir
Unsung Jonno
Ymir
Level 129
God Stats
1W - 3L
1,569 SR
Queue Stats
37W - 57L
1,305 Elo+
Solo
Ares
Ares
sm1dg
Ares
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 183L
1,339 Elo+
Solo
Team Averages
Level 80
1,473 SR
1,315 Elo+

VS

Team Averages
Level 86
1,543 SR
1,371 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SrPorta
Tsukuyomi
Level 111
God Stats
5W - 3L
1,635 SR
Queue Stats
300W - 302L
1,443 Elo+
Party 1
Izanami
Izanami
mannychava
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 33L
1,225 Elo+
Party 2
Ah Puch
Ah Puch
richie_supafly
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,387 Elo+
Solo
Medusa
Medusa
specter619
Medusa
Level 144
God Stats
3W - 2L
1,579 SR
Queue Stats
204W - 241L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 5
11,916
794
23,586
14,076
6,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
17
4 / 6 / 5
10,766
718
13,107
16,831
9,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Lucrod
Tiamat
5
0 / 1 / 0
6,768
451
66
883
526
18
3 / 6 / 7
10,428
695
9,104
24,455
26,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
sm1dg
Ares
19
3 / 8 / 7
9,943
663
13,405
24,346
27,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 1 / 20
12,221
815
17,758
29,167
24,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
SrPorta
Tsukuyomi
20
9 / 4 / 16
12,111
807
14,308
23,280
15,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
mannychava
Izanami
20
8 / 4 / 12
12,640
843
16,531
12,399
5,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
5 / 4 / 15
11,752
783
15,197
10,821
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
specter619
Medusa
15
2 / 2 / 9
9,948
663
8,460
5,905
2,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
15
Kills
29
29
Deaths
15
24
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
20
15
L
5
8
5
0.94
L
Bastet
4
6
5
1.08
L
Tiamat
Lucrod
Tiamat
0
1
0
0
W
Tsukuyomi
SrPorta
Tsukuyomi
9
4
16
4.25
L
3
6
7
1.08
W
Izanami
mannychava
Izanami
8
4
12
3.5
W
5
4
15
3.13
L
Ares
sm1dg
Ares
3
8
7
0.81
W
Medusa
specter619
Medusa
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,268
Damage
72,254
80,591
Taken
81,572
70,470
Mitigated
52,215
13,315
Healing
37,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,758
1,014
3,339
17,400
29,167
24,953
453
15,587
13,580
36,612
0
L
23,586
922
116
1,020
14,076
6,950
0
6,074
7,503
46,002
0
L
Bastet
13,107
3,378
852
1,655
16,831
9,569
0
6,211
10,069
0
25,700
L
Tiamat
Lucrod
Tiamat
66
0
0
0
883
526
0
124
738
66
0
W
Tsukuyomi
SrPorta
Tsukuyomi
14,308
3,697
174
7,353
23,280
15,150
541
12,314
10,966
0
25,439
L
9,104
664
1,085
5,939
24,455
26,124
0
8,801
14,996
24,146
0
W
Izanami
mannychava
Izanami
16,531
15,039
2,779
2,993
12,399
5,222
2,142
7,697
4,702
0
37,011
W
15,197
1,414
691
1,772
10,821
4,470
841
6,056
4,765
28,962
0
L
Ares
sm1dg
Ares
13,405
1,408
910
1,738
24,346
27,301
122
9,105
14,330
22,161
0
W
Medusa
specter619
Medusa
8,460
4,351
251
1,019
5,905
2,420
978
4,507
1,398
0
18,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
58,672
147
Minions Killed
176
0
Camps Cleared
0
961,875
Distance Traveled
1,246,898
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,221
815
37
2
0
324,660
1
L
Merlin
11,916
794
53
4
0
218,809
2
L
Bastet
10,766
718
36
2
0
277,145
0
L
Tiamat
6,768
451
0
0
0
26,895
0
W
Tsukuyomi
12,111
807
7
0
0
258,238
0
L
Ymir
10,428
695
41
3
0
227,919
0
W
Izanami
12,640
843
59
4
0
217,000
0
W
Ah Puch
11,752
783
43
3
0
242,551
0
L
Ares
9,943
663
17
1
0
211,107
0
W
Medusa
9,948
663
30
2
0
204,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role