Player Matchup

Bellona
Bellona
BurninExcalibur
Bellona
Level 112
God Stats
4W - 2L
1,836 SR
Queue Stats
69W - 59L
1,555 Elo+
Party 3
Izanami
Izanami
Jojira
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Not Nitz
Merlin
Level 23
God Stats
10W - 12L
1,538 SR
Queue Stats
35W - 44L
1,523 Elo+
Party 1
Athena
Athena
SimplyDarkrai-
Athena
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 178L
1,586 Elo+
Party 1
Thanatos
Thanatos
accadianz
Thanatos
Level 36
God Stats
0W - 1L
1,506 SR
Queue Stats
47W - 44L
1,571 Elo+
Party 3
Team Averages
Level 76
1,576 SR
1,547 Elo+

VS

Team Averages
Level 49
1,664 SR
1,626 Elo+
Geb
Geb
AxionZigor
Geb
Level 40
God Stats
9W - 3L
1,682 SR
Queue Stats
46W - 43L
1,553 Elo+
Solo
Persephone
Persephone
BigButtluvin
Persephone
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
42W - 18L
1,727 Elo+
Party 2
Bastet
Bastet
DraziwCipe
Bastet
Level 45
God Stats
3W - 0L
1,807 SR
Queue Stats
5W - 1L
1,663 Elo+
Party 2
Artemis
Artemis
JErifNogard
Artemis
Level 37
God Stats
2W - 1L
1,703 SR
Queue Stats
16W - 10L
1,663 Elo+
Party 2
Apollo
Apollo
NotThAtGooD5914
Apollo
Level 107
God Stats
3W - 5L
1,629 SR
Queue Stats
243W - 230L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,905
494
5,711
11,620
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Jojira
Izanami
12
0 / 5 / 0
7,499
469
6,916
11,074
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Not Nitz
Merlin
14
0 / 1 / 1
7,859
491
4,485
8,647
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
6,955
435
4,850
12,353
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
accadianz
Thanatos
12
5 / 5 / 1
7,816
489
5,315
9,850
3,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 12
8,505
532
3,718
7,567
4,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
BigButtluvin
Persephone
16
6 / 1 / 4
9,945
622
10,246
8,232
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
DraziwCipe
Bastet
15
10 / 0 / 6
9,683
605
13,694
11,609
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
JErifNogard
Artemis
14
3 / 3 / 5
8,507
532
5,737
10,762
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 4
8,678
542
3,660
9,770
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
21
21
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Persephone
BigButtluvin
Persephone
6
1
4
8
L
1
5
2
0.4
W
Bastet
DraziwCipe
Bastet
10
0
6
13
W
Artemis
JErifNogard
Artemis
3
3
5
1.83
L
Izanami
Jojira
Izanami
0
5
0
0
L
Merlin
Not Nitz
Merlin
0
1
1
0.5
W
1
3
4
1
L
1
5
1
0.3
L
Thanatos
accadianz
Thanatos
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,277
Damage
37,055
53,544
Taken
47,940
24,262
Mitigated
18,471
13,741
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,718
358
0
1,955
7,567
4,951
192
2,175
5,259
23,136
0
W
Persephone
BigButtluvin
Persephone
10,246
555
0
3,033
8,232
2,553
441
2,849
5,116
62,048
0
L
5,711
2,222
0
2,946
11,620
8,657
165
2,009
9,565
0
43,588
W
Bastet
DraziwCipe
Bastet
13,694
4,506
0
940
11,609
4,180
395
2,652
8,831
0
62,637
W
Artemis
JErifNogard
Artemis
5,737
2,601
0
4,289
10,762
3,382
854
1,605
9,157
0
48,067
L
Izanami
Jojira
Izanami
6,916
4,593
0
2,260
11,074
3,639
0
1,541
9,525
0
51,930
L
Merlin
Not Nitz
Merlin
4,485
45
0
2,120
8,647
3,782
0
3,181
5,220
52,272
0
W
3,660
2,218
0
879
9,770
3,405
0
450
9,320
0
49,054
L
4,850
636
0
1,458
12,353
4,630
0
4,128
8,109
17,595
0
L
Thanatos
accadianz
Thanatos
5,315
1,065
0
4,957
9,850
3,554
0
2,988
6,746
0
35,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,034
Gold Earned
45,318
428
Minions Killed
474
0
Camps Cleared
0
1,388,118
Distance Traveled
1,557,999
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,505
532
41
3
0
353,587
6
W
Persephone
9,945
622
115
7
0
321,566
3
L
Bellona
7,905
494
110
7
0
259,432
1
W
Bastet
9,683
605
108
7
0
352,861
2
W
Artemis
8,507
532
89
6
0
250,358
6
L
Izanami
7,499
469
102
6
0
260,272
5
L
Merlin
7,859
491
118
7
0
312,148
1
W
Apollo
8,678
542
121
8
0
279,627
2
L
Athena
6,955
435
25
2
0
271,670
1
L
Thanatos
7,816
489
73
5
0
284,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role