Player Matchup

Scylla
Scylla
Buy-AMC-Stock
Scylla
Level 26
God Stats
17W - 26L
1,675 SR
Queue Stats
104W - 100L
1,518 Elo+
Solo
Nemesis
Nemesis
Lucas9929
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo
Yemoja
Yemoja
SirHunter122293
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,163 Elo+
Solo
Danzaburou
Danzaburou
Skol_vikings1
Danzaburou
Level 24
God Stats
16W - 23L
1,436 SR
Queue Stats
130W - 150L
1,410 Elo+
Solo
Athena
Athena
Sneaky Vibez
Athena
Level 28
God Stats
3W - 5L
1,415 SR
Queue Stats
74W - 75L
1,482 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,409 Elo+

VS

Team Averages
Level 16
1,485 SR
1,497 Elo+
Arachne
Arachne
CosmicCup9163
Arachne
Level 8
God Stats
1W - 1L
1,359 SR
Queue Stats
10W - 10L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Lance3k-_-
Cthulhu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 42L
1,583 Elo+
Solo
Nu Wa
Nu Wa
SplicinRaven
Nu Wa
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
173W - 146L
1,480 Elo+
Solo
Anhur
Anhur
Venox_Max_
Anhur
Level 28
God Stats
4W - 6L
1,517 SR
Queue Stats
67W - 65L
1,446 Elo+
Solo
Bakasura
Bakasura
fratura_ilicita
Bakasura
Level 8
God Stats
9W - 12L
1,549 SR
Queue Stats
22W - 29L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,083
508
2,373
5,265
1,372
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Lucas9929
Nemesis
3
0 / 2 / 2
3,760
376
45
2,111
489
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

7
0 / 5 / 0
4,381
438
619
6,724
1,905
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Skol_vikings1
Danzaburou
8
2 / 3 / 1
4,862
486
4,161
6,772
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
7
0 / 2 / 2
4,759
476
3,610
7,348
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
7 / 1 / 2
6,866
687
4,074
6,351
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Lance3k-_-
Cthulhu
7
0 / 2 / 3
4,509
451
2,478
6,455
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 1 / 4
5,893
589
5,201
3,429
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
8
2 / 1 / 0
4,911
491
2,846
4,881
1,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
10
3 / 0 / 2
6,061
606
4,422
3,690
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
14
16
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Arachne
7
1
2
8
W
Cthulhu
Lance3k-_-
Cthulhu
0
2
3
0.75
L
Nemesis
Lucas9929
Nemesis
0
2
2
0.5
L
0
5
0
0
L
Danzaburou
Skol_vikings1
Danzaburou
2
3
1
0.83
L
Athena
0
2
2
0.5
W
2
1
4
4
W
Anhur
2
1
0
2
W
Bakasura
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,808
Damage
19,021
28,220
Taken
24,806
8,940
Mitigated
9,099
5,534
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,373
172
0
850
5,265
1,372
25
2,343
2,619
26,172
0
W
Arachne
4,074
2,364
0
3,258
6,351
2,456
18
456
5,895
0
40,589
W
Cthulhu
Lance3k-_-
Cthulhu
2,478
242
290
931
6,455
2,974
0
1,814
4,629
9,986
0
L
Nemesis
Lucas9929
Nemesis
45
0
0
224
2,111
489
0
995
1,021
0
2,084
L
619
319
45
0
6,724
1,905
0
374
5,728
10,845
0
L
Danzaburou
Skol_vikings1
Danzaburou
4,161
1,966
282
2,700
6,772
1,862
181
1,287
5,339
0
22,720
L
Athena
3,610
720
135
1,298
7,348
3,312
63
1,837
5,156
18,872
0
W
5,201
1,458
0
1,000
3,429
915
1,217
1,335
1,940
25,782
0
W
Anhur
2,846
1,318
0
1,172
4,881
1,273
207
1,730
3,111
0
19,081
W
Bakasura
4,422
2,687
0
978
3,690
1,481
1,452
1,061
2,629
0
17,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
28,240
156
Minions Killed
235
0
Camps Cleared
0
741,264
Distance Traveled
899,138
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,083
508
51
5
0
162,931
4
W
Arachne
6,866
687
79
8
0
221,376
3
W
Cthulhu
4,509
451
13
1
0
137,818
1
L
Nemesis
3,760
376
8
1
0
70,916
0
L
Yemoja
4,381
438
18
2
0
138,234
1
L
Danzaburou
4,862
486
41
4
0
162,856
3
L
Athena
4,759
476
38
4
0
206,327
0
W
Nu Wa
5,893
589
50
5
0
169,028
3
W
Anhur
4,911
491
32
3
0
175,406
3
W
Bakasura
6,061
606
61
6
0
195,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role