Player Matchup

Ares
Ares
AsunderCargo516
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Pablitohuerf
Mercury
Level 10
God Stats
1W - 4L
1,257 SR
Queue Stats
7W - 15L
1,377 Elo+
Solo
Persephone
Persephone
RoniBoys
Persephone
Level 17
God Stats
3W - 4L
1,473 SR
Queue Stats
3W - 6L
1,360 Elo+
Solo
Thanatos
Thanatos
Shadaws49
Thanatos
Level 4
God Stats
1W - 2L
1,307 SR
Queue Stats
3W - 5L
1,289 Elo+
Solo
Guan Yu
Guan Yu
SphericBell5815
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,407 SR
1,405 Elo+

VS

Team Averages
Level 15
1,501 SR
1,432 Elo+
Hel
Hel
Demondeloosh70
Hel
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 152L
1,409 Elo+
Solo
Yemoja
Yemoja
Hjhhjhjhhjj
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
MagnumKUANG
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,288 Elo+
Solo
Guan Yu
Guan Yu
SexyLordFarquad
Guan Yu
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
217W - 173L
1,505 Elo+
Solo
Neith
Neith
sillynat252
Neith
Level 13
God Stats
2W - 1L
1,506 SR
Queue Stats
13W - 9L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
4,697
391
564
9,546
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Pablitohuerf
Mercury
9
0 / 4 / 1
5,554
463
1,258
6,894
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
RoniBoys
Persephone
7
0 / 8 / 0
4,895
408
2,257
6,703
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Shadaws49
Thanatos
13
8 / 2 / 0
8,010
668
7,080
10,065
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 7 / 0
4,190
349
1,661
6,740
2,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 5 / 2
7,307
609
6,721
6,073
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
2
0 / 1 / 0
4,077
340
30
747
247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 0 / 6
7,311
609
4,985
6,312
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
9 / 1 / 5
7,670
639
6,927
5,995
4,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 1 / 2
7,629
636
5,667
6,231
2,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
8
Kills
29
30
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
9
5
2
2
W
Yemoja
0
1
0
0
W
4
0
6
7
L
Mercury
Pablitohuerf
Mercury
0
4
1
0.13
L
Persephone
RoniBoys
Persephone
0
8
0
0
W
9
1
5
11.5
L
Thanatos
Shadaws49
Thanatos
8
2
0
4
L
0
7
0
0
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,820
Damage
24,330
39,948
Taken
25,358
13,763
Mitigated
12,919
10,039
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
564
191
0
181
9,546
4,251
0
4,034
5,512
6,125
0
W
6,721
1,900
137
681
6,073
1,512
604
1,481
4,392
26,087
0
W
Yemoja
30
30
0
0
747
247
0
0
747
1,058
0
W
4,985
354
0
724
6,312
4,803
0
555
5,641
45,521
0
L
Mercury
Pablitohuerf
Mercury
1,258
445
0
0
6,894
1,602
625
0
6,894
0
22,030
L
Persephone
RoniBoys
Persephone
2,257
163
0
355
6,703
1,738
174
3,799
2,896
16,346
0
W
6,927
999
264
1,772
5,995
4,296
742
31
5,814
0
31,152
L
Thanatos
Shadaws49
Thanatos
7,080
1,348
0
8,869
10,065
3,410
0
3,080
6,985
0
38,607
L
1,661
385
0
634
6,740
2,762
94
817
5,923
0
8,762
W
5,667
3,237
0
3,150
6,231
2,061
2,036
486
5,673
0
33,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
33,994
154
Minions Killed
255
0
Camps Cleared
0
1,140,396
Distance Traveled
903,413
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,697
391
10
1
0
210,451
0
W
Hel
7,307
609
46
4
0
176,713
0
W
Yemoja
4,077
340
2
0
0
42,664
1
W
Ares
7,311
609
79
7
0
237,134
1
L
Mercury
5,554
463
45
4
0
228,120
0
L
Persephone
4,895
408
19
2
0
230,434
0
W
Guan Yu
7,670
639
65
5
0
245,199
2
L
Thanatos
8,010
668
68
6
0
264,500
0
L
Guan Yu
4,190
349
12
1
0
206,891
0
W
Neith
7,629
636
63
5
0
201,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role