Player Matchup

Nemesis
Nemesis
Elysen
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,313 Elo+
Party 2
Ymir
Ymir
IBoyNextDoorI
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,207 Elo+
Party 1
Baron Samedi
Baron Samedi
Neimand3
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 90L
1,312 Elo+
Party 1
Gilgamesh
Gilgamesh
SiLenthDeathx
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,313 Elo+
Party 2
Jing Wei
Jing Wei
SpanchBrrro
Jing Wei
Level 29
God Stats
5W - 4L
1,561 SR
Queue Stats
51W - 50L
1,474 Elo+
Solo
Team Averages
Level 11
1,512 SR
1,324 Elo+

VS

Team Averages
Level 20
1,331 SR
1,400 Elo+
Loki
Loki
GarikYav
Loki
Level 20
God Stats
18W - 16L
1,363 SR
Queue Stats
59W - 69L
1,416 Elo+
Solo
King Arthur
King Arthur
Guenot
King Arthur
Level 17
God Stats
5W - 8L
1,305 SR
Queue Stats
19W - 26L
1,341 Elo+
Party 3
Hou Yi
Hou Yi
MOACBEN
Hou Yi
Level 17
God Stats
1W - 2L
1,208 SR
Queue Stats
8W - 9L
1,378 Elo+
Party 3
Hercules
Hercules
Termometr
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Xalt0r
Ne Zha
Level 15
God Stats
3W - 3L
1,279 SR
Queue Stats
22W - 28L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elysen
Nemesis
17
4 / 6 / 9
10,902
474
8,735
19,602
8,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 3 / 4
10,557
459
6,757
16,263
18,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Neimand3
Baron Samedi
16
3 / 5 / 5
9,961
433
14,757
15,234
7,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SiLenthDeathx
Gilgamesh
3
0 / 1 / 0
6,249
272
254
1,117
252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
SpanchBrrro
Jing Wei
19
8 / 3 / 2
12,133
528
11,898
21,815
8,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 2 / 7
11,489
500
6,619
15,018
7,414
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Guenot
King Arthur
14
2 / 3 / 10
10,019
436
12,812
20,026
16,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
MOACBEN
Hou Yi
18
8 / 3 / 7
12,757
555
11,952
8,236
2,981
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Termometr
Hercules
18
2 / 2 / 5
11,448
498
7,945
12,069
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Xalt0r
Ne Zha
15
3 / 8 / 6
10,191
443
7,507
17,004
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
17
Kills
18
18
Deaths
18
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Elysen
Nemesis
4
6
9
1.42
W
Loki
3
2
7
3.25
W
King Arthur
Guenot
King Arthur
2
3
10
2.33
L
2
3
4
1.33
W
Hou Yi
MOACBEN
Hou Yi
8
3
7
3.83
L
Baron Samedi
Neimand3
Baron Samedi
3
5
5
1.1
L
Gilgamesh
SiLenthDeathx
Gilgamesh
0
1
0
0
L
Jing Wei
SpanchBrrro
Jing Wei
8
3
2
3
W
Hercules
Termometr
Hercules
2
2
5
2.25
W
Ne Zha
Xalt0r
Ne Zha
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
46,835
74,031
Taken
72,353
42,907
Mitigated
45,059
21,007
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Elysen
Nemesis
8,735
4,064
0
6,855
19,602
8,489
0
464
18,958
0
69,784
W
Loki
6,619
1,437
0
1,797
15,018
7,414
713
6,309
8,269
0
56,733
W
King Arthur
Guenot
King Arthur
12,812
1,970
0
4,430
20,026
16,448
824
7,385
12,454
181
36,565
L
6,757
966
0
560
16,263
18,229
270
0
15,603
53,895
0
W
Hou Yi
MOACBEN
Hou Yi
11,952
5,249
0
270
8,236
2,981
5,077
1,815
6,377
0
52,269
L
Baron Samedi
Neimand3
Baron Samedi
14,757
1,322
1,406
3,660
15,234
7,873
706
0
15,125
57,680
0
L
Gilgamesh
SiLenthDeathx
Gilgamesh
254
113
0
250
1,117
252
0
0
1,010
0
869
L
Jing Wei
SpanchBrrro
Jing Wei
11,898
9,811
0
8,276
21,815
8,064
1,383
1,492
19,813
0
103,826
W
Hercules
Termometr
Hercules
7,945
2,472
0
5,358
12,069
12,153
977
5,603
6,320
0
52,600
W
Ne Zha
Xalt0r
Ne Zha
7,507
2,790
0
4,758
17,004
6,063
1,725
4,159
12,603
0
43,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,802
Gold Earned
55,904
432
Minions Killed
403
0
Camps Cleared
0
1,536,048
Distance Traveled
2,165,700
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,902
474
99
4
0
426,508
2
W
Loki
11,489
500
104
5
0
485,428
6
W
King Arthur
10,019
436
41
2
0
448,650
2
L
Ymir
10,557
459
121
5
0
329,997
3
W
Hou Yi
12,757
555
96
4
0
419,552
5
L
Baron Samedi
9,961
433
74
3
0
346,259
1
L
Gilgamesh
6,249
272
2
0
0
45,614
0
L
Jing Wei
12,133
528
136
6
0
387,670
1
W
Hercules
11,448
498
97
4
0
412,091
0
W
Ne Zha
10,191
443
65
3
0
399,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role