Player Matchup

Pele
Pele
Kado_IQ
Pele
Level 123
God Stats
0W - 1L
1,375 SR
Queue Stats
31W - 33L
1,564 Elo+
Party 1
Merlin
Merlin
RaApTooR-
Merlin
Level 156
God Stats
20W - 14L
1,483 SR
Queue Stats
229W - 211L
1,589 Elo+
Solo
Odin
Odin
Tchabu
Odin
Level 64
God Stats
0W - 1L
1,495 SR
Queue Stats
28W - 28L
1,533 Elo+
Party 1
Team Averages
Level 114
1,451 SR
1,562 Elo+

VS

Team Averages
Level 138
1,725 SR
1,694 Elo+
Amaterasu
Amaterasu
AshleighMariee
Amaterasu
Level 157
God Stats
13W - 1L
1,940 SR
Queue Stats
554W - 176L
1,739 Elo+
Party 2
Discordia
Discordia
MRmortimerMan
Discordia
Level 99
God Stats
2W - 2L
1,557 SR
Queue Stats
387W - 364L
1,615 Elo+
Solo
King Arthur
King Arthur
v Squiddyyy
King Arthur
Level 158
God Stats
27W - 13L
1,677 SR
Queue Stats
1,467W - 451L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kado_IQ
Pele
14
3 / 6 / 5
10,834
677
12,155
19,356
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
RaApTooR-
Merlin
14
4 / 6 / 2
10,404
650
14,404
16,658
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Tchabu
Odin
12
3 / 9 / 2
9,624
602
11,156
18,295
14,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AshleighMariee
Amaterasu
16
10 / 2 / 9
13,122
820
13,745
22,377
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
MRmortimerMan
Discordia
15
7 / 4 / 9
11,586
724
15,792
10,560
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
v Squiddyyy
King Arthur
15
4 / 4 / 14
11,412
713
18,967
24,326
18,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
21
21
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AshleighMariee
Amaterasu
10
2
9
7.25
L
Pele
Kado_IQ
Pele
3
6
5
0.92
W
Discordia
MRmortimerMan
Discordia
7
4
9
2.88
L
Merlin
RaApTooR-
Merlin
4
6
2
0.83
L
Odin
Tchabu
Odin
3
9
2
0.44
W
King Arthur
v Squiddyyy
King Arthur
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
48,504
54,309
Taken
57,263
28,286
Mitigated
42,043
6,461
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AshleighMariee
Amaterasu
13,745
6,935
0
8,722
22,377
19,490
586
6,218
15,906
0
27,645
L
Pele
Kado_IQ
Pele
12,155
2,903
0
2,804
19,356
7,655
0
6,617
12,194
0
52,741
W
Discordia
MRmortimerMan
Discordia
15,792
1,413
286
3,678
10,560
3,946
1,471
2,543
7,957
61,787
0
L
Merlin
RaApTooR-
Merlin
14,404
356
0
2,006
16,658
5,878
0
4,324
11,649
52,926
0
L
Odin
Tchabu
Odin
11,156
2,560
305
1,346
18,295
14,753
0
3,723
13,968
0
17,419
W
King Arthur
v Squiddyyy
King Arthur
18,967
2,466
0
4,348
24,326
18,607
158
5,659
18,206
0
55,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
36,120
153
Minions Killed
180
0
Camps Cleared
0
764,231
Distance Traveled
851,646
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,122
820
31
2
0
314,104
2
L
Pele
10,834
677
71
4
0
263,527
4
W
Discordia
11,586
724
96
6
0
272,864
0
L
Merlin
10,404
650
67
4
0
243,866
1
L
Odin
9,624
602
15
1
0
256,838
0
W
King Arthur
11,412
713
53
3
0
264,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role