Player Matchup

Yemoja
Yemoja
RyuNovatsumi
Yemoja
Level 68
God Stats
5W - 4L
1,429 SR
Queue Stats
216W - 251L
1,374 Elo+
Party 2
Zeus
Zeus
draedraeboss
Zeus
Level 30
God Stats
8W - 5L
1,642 SR
Queue Stats
65W - 57L
1,370 Elo+
Party 2
Serqet
Serqet
kingmetimegod
Serqet
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 132L
1,316 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,353 Elo+

VS

Team Averages
Level 55
1,449 SR
1,316 Elo+
Freya
Freya
DarkFury447
Freya
Level 28
God Stats
28W - 23L
1,492 SR
Queue Stats
146W - 199L
1,292 Elo+
Party 1
Pele
Pele
TheVVitch2890
Pele
Level 45
God Stats
14W - 12L
1,446 SR
Queue Stats
90W - 119L
1,305 Elo+
Solo
Neith
Neith
westblaze88
Neith
Level 93
God Stats
24W - 29L
1,407 SR
Queue Stats
115W - 124L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 10
7,154
715
3,018
6,003
2,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 0 / 7
7,732
773
8,719
4,271
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
6 / 1 / 5
8,299
830
4,854
9,091
3,244
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,089
709
5,132
6,950
2,268
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
6,302
630
3,599
7,330
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 4 / 1
6,463
646
4,224
5,907
1,850
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Yemoja
1
1
10
6
L
0
4
1
0.13
W
4
0
7
7.5
W
6
1
5
8.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,591
Damage
12,955
19,365
Taken
20,187
7,405
Mitigated
6,935
8,052
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,132
1,386
266
1,620
6,950
2,268
0
3,246
3,322
29,806
0
W
Yemoja
3,018
1,068
3,755
1,658
6,003
2,872
215
1,721
4,282
13,936
0
L
3,599
768
0
1,163
7,330
2,817
0
3,761
3,091
0
20,746
W
8,719
1,160
0
1,062
4,271
1,289
566
1,201
3,070
26,101
0
W
4,854
1,229
0
1,577
9,091
3,244
65
2,274
6,817
0
22,308
L
4,224
1,713
0
202
5,907
1,850
0
4,118
1,384
0
14,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,185
Gold Earned
19,854
99
Minions Killed
101
0
Camps Cleared
0
525,800
Distance Traveled
492,524
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,089
709
52
5
0
182,430
3
W
Yemoja
7,154
715
17
2
0
148,819
2
L
Pele
6,302
630
29
3
0
187,679
3
W
Zeus
7,732
773
52
5
0
159,922
2
W
Serqet
8,299
830
30
3
0
217,059
1
L
Neith
6,463
646
20
2
0
122,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role