Player Matchup

Kukulkan
Kukulkan
Kryptkeppa
Kukulkan
Level 6
God Stats
0W - 4L
1,173 SR
Queue Stats
4W - 13L
974 Elo+
Solo
Guan Yu
Guan Yu
Leohfy
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
assidragony
Tsukuyomi
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Scylla
Scylla
clowncherub
Scylla
Level 29
God Stats
9W - 10L
1,436 SR
Queue Stats
63W - 70L
1,395 Elo+
Solo
Hou Yi
Hou Yi
robertheBoSs
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,407 Elo+
Solo
Team Averages
Level 10
1,422 SR
1,355 Elo+

VS

Team Averages
Level 11
1,451 SR
1,279 Elo+
Pele
Pele
Mast3r Bruce54
Pele
Level 15
God Stats
2W - 0L
1,673 SR
Queue Stats
4W - 7L
1,281 Elo+
Solo
Kuzenbo
Kuzenbo
Pepe25M
Kuzenbo
Level 16
God Stats
3W - 3L
1,562 SR
Queue Stats
44W - 35L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spygun21
Tsukuyomi
Level 7
God Stats
4W - 4L
1,277 SR
Queue Stats
6W - 8L
1,236 Elo+
Solo
Persephone
Persephone
Tangleslime123
Persephone
Level 8
God Stats
5W - 5L
1,206 SR
Queue Stats
29W - 43L
1,297 Elo+
Solo
Tiamat
Tiamat
hector1976-hecty
Tiamat
Level 11
God Stats
2W - 1L
1,537 SR
Queue Stats
15W - 27L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kryptkeppa
Kukulkan
18
0 / 14 / 8
12,037
926
7,891
19,154
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
Leohfy
Guan Yu
19
1 / 18 / 10
12,376
952
16,709
31,725
38,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
assidragony
Tsukuyomi
19
3 / 21 / 11
12,872
990
14,399
31,362
12,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
20
9 / 0 / 6
15,383
1,183
23,861
10,482
3,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
20
10 / 1 / 8
15,290
1,176
27,436
13,009
4,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 25
14,644
1,126
19,923
19,463
9,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Pepe25M
Kuzenbo
20
23 / 0 / 18
15,195
1,169
23,508
24,249
36,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Spygun21
Tsukuyomi
20
7 / 7 / 27
14,594
1,123
22,509
19,643
7,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Tangleslime123
Persephone
20
4 / 3 / 31
13,702
1,054
12,851
19,640
7,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 8 / 30
13,204
1,016
16,950
16,532
11,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
185
23
Kills
54
54
Deaths
22
43
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Kryptkeppa
Kukulkan
0
14
8
0.29
L
Guan Yu
Leohfy
Guan Yu
1
18
10
0.33
W
15
4
25
6.88
W
Kuzenbo
Pepe25M
Kuzenbo
23
0
18
32
W
Tsukuyomi
Spygun21
Tsukuyomi
7
7
27
2.93
W
Persephone
Tangleslime123
Persephone
4
3
31
6.5
L
Tsukuyomi
assidragony
Tsukuyomi
3
21
11
0.4
L
Scylla
9
0
6
12
W
5
8
30
2.5
L
Hou Yi
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,296
Damage
95,741
105,732
Taken
99,527
67,677
Mitigated
72,618
7,162
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Kryptkeppa
Kukulkan
7,891
508
0
284
19,154
8,490
0
12,173
6,981
17,889
0
L
Guan Yu
Leohfy
Guan Yu
16,709
4,406
1,481
3,329
31,725
38,015
0
13,102
18,623
0
34,072
W
19,923
4,798
0
1,299
19,463
9,899
0
6,554
12,909
0
32,729
W
Kuzenbo
Pepe25M
Kuzenbo
23,508
7,102
0
0
24,249
36,982
0
6,067
18,182
37,317
0
W
Tsukuyomi
Spygun21
Tsukuyomi
22,509
8,155
0
530
19,643
7,417
0
6,905
12,738
0
49,341
W
Persephone
Tangleslime123
Persephone
12,851
2,643
132
1,226
19,640
7,097
0
5,067
14,570
26,151
0
L
Tsukuyomi
assidragony
Tsukuyomi
14,399
3,565
0
209
31,362
12,567
0
13,050
18,312
0
25,019
L
Scylla
23,861
3,657
0
8
10,482
3,616
0
6,425
4,057
66,400
0
W
16,950
2,233
0
2,231
16,532
11,223
0
7,159
9,373
32,524
0
L
Hou Yi
27,436
13,245
0
1,851
13,009
4,989
0
8,559
4,450
0
69,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,958
Gold Earned
71,339
248
Minions Killed
174
8
Camps Cleared
0
1,206,594
Distance Traveled
1,232,688
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,037
926
18
1
0
177,808
0
L
Guan Yu
12,376
952
20
2
1
262,336
2
W
Pele
14,644
1,126
31
2
0
230,640
1
W
Kuzenbo
15,195
1,169
21
2
0
287,322
0
W
Tsukuyomi
14,594
1,123
58
4
0
229,143
0
W
Persephone
13,702
1,054
29
2
0
269,117
0
L
Tsukuyomi
12,872
990
13
1
0
257,482
2
L
Scylla
15,383
1,183
110
8
4
243,080
0
W
Tiamat
13,204
1,016
35
3
0
216,466
0
L
Hou Yi
15,290
1,176
87
7
3
265,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role