Player Matchup

Kuzenbo
Kuzenbo
Arcona22
Kuzenbo
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 81L
1,416 Elo+
Solo
Hades
Hades
DFA Rook
Hades
Level 156
God Stats
2W - 1L
1,740 SR
Queue Stats
165W - 153L
1,460 Elo+
Solo
Bakasura
Bakasura
JPena91
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 1
He Bo
He Bo
annammo
He Bo
Level 91
God Stats
0W - 3L
1,141 SR
Queue Stats
47W - 45L
1,475 Elo+
Party 1
Hera
Hera
buffyangel808
Hera
Level 106
God Stats
15W - 8L
1,786 SR
Queue Stats
805W - 852L
1,388 Elo+
Solo
Team Averages
Level 100
1,533 SR
1,428 Elo+

VS

Team Averages
Level 99
1,555 SR
1,474 Elo+
Cerberus
Cerberus
DeltaJango
Cerberus
Level 79
God Stats
4W - 1L
1,886 SR
Queue Stats
164W - 184L
1,433 Elo+
Solo
Camazotz
Camazotz
DeltaZetaZak
Camazotz
Level 66
God Stats
5W - 5L
1,347 SR
Queue Stats
188W - 168L
1,525 Elo+
Solo
Serqet
Serqet
Doctical
Serqet
Level 105
God Stats
3W - 4L
1,395 SR
Queue Stats
361W - 401L
1,410 Elo+
Solo
Discordia
Discordia
RiceRakinReece
Discordia
Level 95
God Stats
3W - 0L
1,646 SR
Queue Stats
69W - 59L
1,501 Elo+
Solo
Hun Batz
Hun Batz
abinamikaze
Hun Batz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arcona22
Kuzenbo
19
2 / 7 / 13
11,540
679
9,925
22,402
27,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
DFA Rook
Hades
20
7 / 9 / 4
12,423
731
21,849
24,917
23,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
JPena91
Bakasura
16
2 / 12 / 5
10,499
618
8,288
18,924
7,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
annammo
He Bo
18
4 / 9 / 4
11,034
649
10,083
15,025
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 8
11,945
703
24,683
13,808
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeltaJango
Cerberus
20
7 / 3 / 30
13,700
806
19,730
37,958
30,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
DeltaZetaZak
Camazotz
19
9 / 4 / 21
12,522
737
16,495
17,984
6,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Doctical
Serqet
18
5 / 3 / 21
11,721
689
10,056
13,657
7,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
RiceRakinReece
Discordia
20
12 / 4 / 23
14,209
836
23,428
13,439
4,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
abinamikaze
Hun Batz
18
9 / 8 / 17
12,574
740
14,043
20,584
8,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
154
22
Kills
42
42
Deaths
22
34
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Arcona22
Kuzenbo
2
7
13
1.21
L
Hades
DFA Rook
Hades
7
9
4
1
W
Cerberus
DeltaJango
Cerberus
7
3
30
7.33
W
Camazotz
DeltaZetaZak
Camazotz
9
4
21
4.88
W
Serqet
Doctical
Serqet
5
3
21
5.17
L
Bakasura
JPena91
Bakasura
2
12
5
0.38
W
Discordia
RiceRakinReece
Discordia
12
4
23
5.88
W
Hun Batz
abinamikaze
Hun Batz
9
8
17
2.19
L
He Bo
annammo
He Bo
4
9
4
0.67
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,828
Damage
83,752
95,076
Taken
103,622
68,328
Mitigated
57,659
23,550
Healing
50,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Arcona22
Kuzenbo
9,925
3,853
215
680
22,402
27,286
484
10,329
11,043
15,442
0
L
Hades
DFA Rook
Hades
21,849
2,056
1,215
7,941
24,917
23,506
667
7,940
16,455
44,608
0
W
Cerberus
DeltaJango
Cerberus
19,730
1,911
2,244
20,661
37,958
30,408
689
22,094
15,478
47,146
0
W
Camazotz
DeltaZetaZak
Camazotz
16,495
5,904
784
6,928
17,984
6,880
1,515
13,703
4,035
222
24,025
W
Serqet
Doctical
Serqet
10,056
2,544
2,072
4,353
13,657
7,077
1,484
7,746
5,438
0
20,573
L
Bakasura
JPena91
Bakasura
8,288
6,483
0
2,790
18,924
7,240
0
9,789
8,871
0
13,172
W
Discordia
RiceRakinReece
Discordia
23,428
2,502
3,169
3,560
13,439
4,988
1,481
9,179
4,026
57,569
0
W
Hun Batz
abinamikaze
Hun Batz
14,043
3,147
2,712
4,482
20,584
8,306
638
12,972
7,349
0
38,180
L
He Bo
annammo
He Bo
10,083
623
1,838
3,222
15,025
4,800
0
7,729
6,618
14,500
0
L
24,683
8,600
1,520
4,129
13,808
5,496
0
7,593
6,215
51,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
64,726
126
Minions Killed
184
0
Camps Cleared
0
1,333,885
Distance Traveled
1,488,063
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,540
679
12
1
0
316,220
3
L
Hades
12,423
731
34
2
0
244,978
1
W
Cerberus
13,700
806
50
3
0
307,271
5
W
Camazotz
12,522
737
14
1
0
291,617
0
W
Serqet
11,721
689
27
2
0
335,323
2
L
Bakasura
10,499
618
15
1
0
234,032
0
W
Discordia
14,209
836
56
3
0
273,238
0
W
Hun Batz
12,574
740
37
2
0
280,614
2
L
He Bo
11,034
649
10
1
0
273,163
0
L
Hera
11,945
703
55
3
0
265,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role