Player Matchup

Ares
Ares
Gold V
FazeBoppa
Ares
Gold V
Level 89
God Stats
2W - 0L
1,704 SR
Queue Stats
40W - 42L
1,464 MMR
Party 1
Ne Zha
Ne Zha
Gold I
KillaBuddha03
Ne Zha
Gold I
Level 160
God Stats
1W - 4L
1,282 SR
Queue Stats
358W - 337L
1,585 MMR
Solo
Fenrir
Fenrir
Gold I
Lil_BlackWolf_RD
Fenrir
Gold I
Level 121
God Stats
27W - 23L
1,483 SR
Queue Stats
444W - 445L
1,589 MMR
Solo
Poseidon
Poseidon
Platinum V
PotatoFarmer593
Poseidon
Platinum V
Level 103
God Stats
13W - 13L
1,567 SR
Queue Stats
79W - 72L
1,809 MMR
Party 1
Medusa
Medusa
Gold IV
iEyed Dw
Medusa
Gold IV
Level 97
God Stats
14W - 4L
1,798 SR
Queue Stats
100W - 91L
1,590 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,567 SR
1,607 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,559 SR
1,594 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
PeleThick
Tyr
Gold V
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 32L
1,530 MMR
Party 2
The Morrigan
The Morrigan
Gold IV
PostReally
The Morrigan
Gold IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,597 MMR
Solo
Cernunnos
Cernunnos
Gold III
o2Humill-E
Cernunnos
Gold III
Level 126
God Stats
6W - 9L
1,558 SR
Queue Stats
148W - 146L
1,619 MMR
Solo
Awilix
Awilix
Platinum V
starbiexo
Awilix
Platinum V
Level 109
God Stats
17W - 9L
1,734 SR
Queue Stats
131W - 114L
1,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 3 / 10
12,719
509
8,063
20,446
23,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 1 / 13
15,786
631
19,318
20,416
14,399
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 5
14,606
584
21,496
28,052
29,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
10 / 1 / 9
15,393
616
23,643
11,850
6,452
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
iEyed Dw
Medusa
20
2 / 2 / 6
14,688
588
11,899
15,175
8,322
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshSetTsukuyomiJanusAthena

VS

Bans
TiamatNemesisKing ArthurCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 6 / 3
11,181
447
7,228
24,045
28,761
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 4 / 4
12,590
504
13,713
32,948
36,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
PostReally
The Morrigan
18
1 / 7 / 5
11,446
458
9,369
13,920
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
o2Humill-E
Cernunnos
19
2 / 3 / 2
11,988
480
15,168
17,892
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
starbiexo
Awilix
19
4 / 10 / 1
12,015
481
9,931
19,993
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
30
Kills
9
10
Deaths
30
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
3
0.42
W
Ares
2
3
10
2.33
W
10
1
13
16.5
W
6
3
5
2.83
L
1
4
4
0.75
L
The Morrigan
PostReally
The Morrigan
1
7
5
0.5
W
Poseidon
10
1
9
14.5
W
Medusa
iEyed Dw
Medusa
2
2
6
2.5
L
Cernunnos
o2Humill-E
Cernunnos
2
3
2
1
L
Awilix
starbiexo
Awilix
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,419
Damage
55,409
95,939
Taken
108,798
82,460
Mitigated
86,133
39,968
Healing
27,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,228
2,302
0
1,376
24,045
28,761
0
9,884
13,956
31,558
0
W
Ares
8,063
453
0
4,358
20,446
23,832
485
5,953
14,413
39,286
0
W
19,318
5,672
0
7,486
20,416
14,399
3,501
5,083
15,211
0
143,721
W
21,496
6,626
0
14,508
28,052
29,455
2,486
4,182
23,822
0
98,124
L
13,713
1,921
0
14,194
32,948
36,521
120
8,022
24,832
0
89,449
L
The Morrigan
PostReally
The Morrigan
9,369
730
0
1,374
13,920
5,857
0
4,801
8,921
68,780
0
W
Poseidon
23,643
4,130
1,209
5,395
11,850
6,452
2,364
2,730
8,966
127,153
0
W
Medusa
iEyed Dw
Medusa
11,899
7,226
0
7,012
15,175
8,322
2,774
2,255
12,900
0
114,894
L
Cernunnos
o2Humill-E
Cernunnos
15,168
7,634
0
10,236
17,892
7,149
772
2,947
14,925
0
106,009
L
Awilix
starbiexo
Awilix
9,931
3,748
0
92
19,993
7,845
0
5,459
14,458
0
85,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,192
Gold Earned
59,220
792
Minions Killed
669
0
Camps Cleared
0
2,443,039
Distance Traveled
2,321,151
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,181
447
52
2
0
491,613
4
W
Ares
12,719
509
45
2
0
481,087
4
W
Ne Zha
15,786
631
187
7
0
514,403
3
W
Fenrir
14,606
584
147
6
0
493,552
1
L
Tyr
12,590
504
169
7
0
501,489
5
L
The Morrigan
11,446
458
150
6
0
434,504
4
W
Poseidon
15,393
616
215
9
0
505,086
10
W
Medusa
14,688
588
198
8
0
448,911
1
L
Cernunnos
11,988
480
173
7
0
403,980
2
L
Awilix
12,015
481
125
5
0
489,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role