Player Matchup

Agni
Agni
AnakinMAF
Agni
Level 29
God Stats
12W - 9L
1,543 SR
Queue Stats
319W - 308L
1,516 Elo+
Solo
Nemesis
Nemesis
Cinsha
Nemesis
Level 29
God Stats
4W - 13L
1,500 SR
Queue Stats
274W - 340L
1,413 Elo+
Solo
Ymir
Ymir
Conmann988
Ymir
Level 29
God Stats
1W - 5L
1,412 SR
Queue Stats
89W - 83L
1,563 Elo+
Solo
Chiron
Chiron
Jesus32
Chiron
Level 17
God Stats
3W - 3L
1,737 SR
Queue Stats
22W - 24L
1,466 Elo+
Solo
Athena
Athena
MrJiyu365
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,426 Elo+
Solo
Team Averages
Level 26
1,538 SR
1,477 Elo+

VS

Team Averages
Level 20
1,382 SR
1,524 Elo+
Skadi
Skadi
Q-hoops-
Skadi
Level 41
God Stats
6W - 7L
1,527 SR
Queue Stats
283W - 304L
1,468 Elo+
Party 1
Tiamat
Tiamat
The_RavenX2
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,818 Elo+
Solo
Pele
Pele
WhyNo9b_JoS
Pele
Level 8
God Stats
1W - 0L
1,210 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
YahyaTV
Ymir
Level 17
God Stats
22W - 22L
1,369 SR
Queue Stats
81W - 85L
1,306 Elo+
Party 1
Bakasura
Bakasura
mP0L0
Bakasura
Level 27
God Stats
9W - 7L
1,305 SR
Queue Stats
50W - 46L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 4 / 3
10,591
530
11,903
11,232
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Cinsha
Nemesis
15
4 / 3 / 3
9,342
467
5,356
16,012
7,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 11
9,736
487
6,440
15,056
17,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Jesus32
Chiron
16
7 / 1 / 4
10,315
516
11,474
12,344
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
MrJiyu365
Athena
14
1 / 4 / 2
8,418
421
3,105
13,654
8,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Q-hoops-
Skadi
16
0 / 3 / 6
9,839
492
7,963
10,794
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
6 / 2 / 3
12,631
632
20,193
13,101
9,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 1
7,736
387
3,039
10,523
3,214
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
YahyaTV
Ymir
12
0 / 7 / 2
7,650
383
2,552
15,752
6,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
mP0L0
Bakasura
19
9 / 1 / 2
11,715
586
11,028
11,718
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
19
Kills
15
15
Deaths
19
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
5
4
3
1.63
L
Nemesis
Cinsha
Nemesis
4
3
3
1.83
L
2
3
11
2.5
L
Chiron
Jesus32
Chiron
7
1
4
9
L
Athena
MrJiyu365
Athena
1
4
2
0.5
W
Skadi
Q-hoops-
Skadi
0
3
6
1
W
Tiamat
6
2
3
3.75
W
0
6
1
0.08
W
Ymir
YahyaTV
Ymir
0
7
2
0.14
W
Bakasura
mP0L0
Bakasura
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,278
Damage
44,775
68,298
Taken
61,888
41,358
Mitigated
26,459
12,905
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,903
665
550
2,907
11,232
3,747
2,455
4,408
6,457
63,398
0
L
Nemesis
Cinsha
Nemesis
5,356
2,221
255
2,978
16,012
7,290
0
4,209
11,500
0
67,008
L
6,440
2,097
0
820
15,056
17,077
588
2,903
11,258
35,777
0
L
Chiron
Jesus32
Chiron
11,474
4,533
842
4,463
12,344
4,766
2,339
1,567
10,547
0
72,992
L
Athena
MrJiyu365
Athena
3,105
1,251
0
90
13,654
8,478
426
8,769
3,891
22,780
0
W
Skadi
Q-hoops-
Skadi
7,963
4,020
0
2,666
10,794
2,843
1,522
2,112
8,612
0
69,701
W
Tiamat
20,193
2,031
0
6,734
13,101
9,197
1,905
5,711
7,190
94,556
0
W
3,039
629
0
314
10,523
3,214
0
4,420
5,797
0
28,090
W
Ymir
YahyaTV
Ymir
2,552
322
354
4,264
15,752
6,053
535
4,900
10,732
25,580
0
W
Bakasura
mP0L0
Bakasura
11,028
7,036
0
2,650
11,718
5,152
0
3,457
8,109
0
73,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,402
Gold Earned
49,571
466
Minions Killed
542
0
Camps Cleared
0
1,810,819
Distance Traveled
1,893,858
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,591
530
125
6
0
334,304
6
L
Nemesis
9,342
467
94
5
0
420,029
2
L
Ymir
9,736
487
67
3
0
349,443
4
L
Chiron
10,315
516
114
6
0
358,204
4
L
Athena
8,418
421
66
3
0
348,839
0
W
Skadi
9,839
492
101
5
0
364,689
5
W
Tiamat
12,631
632
186
9
0
351,636
4
W
Pele
7,736
387
58
3
0
346,456
0
W
Ymir
7,650
383
50
3
0
361,674
1
W
Bakasura
11,715
586
147
7
0
469,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role