Player Matchup

Fenrir
Fenrir
ManlyMellon
Fenrir
Level 11
God Stats
6W - 5L
1,370 SR
Queue Stats
49W - 49L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Peter Maraj
Danzaburou
Level 29
God Stats
35W - 22L
1,680 SR
Queue Stats
392W - 395L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Teslax1
Hou Yi
Level 13
God Stats
1W - 2L
1,427 SR
Queue Stats
17W - 26L
1,334 Elo+
Solo
Amaterasu
Amaterasu
jhow_jhow25
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1
Jormungandr
Jormungandr
luiz_022002
Jormungandr
Level 4
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,533 SR
1,391 Elo+

VS

Team Averages
Level 24
1,530 SR
1,437 Elo+
Chaac
Chaac
Junegg96
Chaac
Level 28
God Stats
15W - 12L
1,397 SR
Queue Stats
175W - 204L
1,387 Elo+
Solo
Tiamat
Tiamat
Listo_US
Tiamat
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,456 Elo+
Solo
Izanami
Izanami
RookyHawk15
Izanami
Level 28
God Stats
9W - 11L
1,512 SR
Queue Stats
48W - 55L
1,462 Elo+
Solo
Sol
Sol
Voorheez J13
Sol
Level 28
God Stats
3W - 2L
1,555 SR
Queue Stats
74W - 77L
1,474 Elo+
Solo
Anubis
Anubis
lukas97ffs
Anubis
Level 24
God Stats
10W - 11L
1,685 SR
Queue Stats
141W - 140L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 7 / 7
16,252
1,161
25,484
28,309
17,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Peter Maraj
Danzaburou
20
11 / 9 / 8
16,771
1,198
33,641
29,093
11,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Teslax1
Hou Yi
20
1 / 7 / 11
13,634
974
7,250
20,349
9,765
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
jhow_jhow25
Amaterasu
18
0 / 14 / 10
12,046
860
4,608
35,529
18,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
luiz_022002
Jormungandr
20
3 / 11 / 10
13,578
970
9,207
28,942
33,080
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Junegg96
Chaac
20
7 / 9 / 31
15,838
1,131
28,046
26,142
38,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Listo_US
Tiamat
20
0 / 5 / 23
12,941
924
6,176
11,866
11,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
RookyHawk15
Izanami
20
17 / 8 / 16
16,332
1,167
38,141
20,502
8,029
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 1 / 23
15,389
1,099
26,788
12,718
4,490
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
lukas97ffs
Anubis
20
13 / 4 / 20
16,210
1,158
31,514
15,141
6,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
161
27
Kills
48
48
Deaths
27
46
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Chaac
Junegg96
Chaac
7
9
31
2.5
W
Tiamat
Listo_US
Tiamat
0
5
23
2.3
L
Fenrir
12
7
7
2.21
L
Danzaburou
Peter Maraj
Danzaburou
11
9
8
1.67
W
Izanami
RookyHawk15
Izanami
17
8
16
3.13
L
Hou Yi
Teslax1
Hou Yi
1
7
11
0.93
W
11
1
23
22.5
L
Amaterasu
jhow_jhow25
Amaterasu
0
14
10
0.36
L
Jormungandr
luiz_022002
Jormungandr
3
11
10
0.73
W
Anubis
lukas97ffs
Anubis
13
4
20
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,190
Damage
130,665
142,222
Taken
86,369
90,409
Mitigated
69,457
10,739
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Junegg96
Chaac
28,046
13,351
0
6,223
26,142
38,512
0
3,149
22,993
143
53,627
W
Tiamat
Listo_US
Tiamat
6,176
2,737
0
1,310
11,866
11,562
0
1,332
10,534
12,475
0
L
Fenrir
25,484
6,916
0
1,720
28,309
17,990
0
14,180
14,129
0
40,059
L
Danzaburou
Peter Maraj
Danzaburou
33,641
19,989
0
8,255
29,093
11,501
0
11,358
17,735
0
84,137
W
Izanami
RookyHawk15
Izanami
38,141
29,931
0
0
20,502
8,029
0
1,329
19,173
0
66,082
L
Hou Yi
Teslax1
Hou Yi
7,250
1,156
0
240
20,349
9,765
0
5,474
14,875
501
25,558
W
26,788
10,127
1,086
3,041
12,718
4,490
0
2,332
10,386
51,383
0
L
Amaterasu
jhow_jhow25
Amaterasu
4,608
2,018
0
524
35,529
18,073
0
17,423
18,106
0
18,916
L
Jormungandr
luiz_022002
Jormungandr
9,207
2,452
0
0
28,942
33,080
0
16,171
12,771
32,095
0
W
Anubis
lukas97ffs
Anubis
31,514
1,908
121
5,440
15,141
6,864
0
1,566
13,575
47,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,281
Gold Earned
76,710
262
Minions Killed
240
7
Camps Cleared
8
1,239,923
Distance Traveled
1,136,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,838
1,131
55
4
3
261,411
0
W
Tiamat
12,941
924
10
1
1
204,224
0
L
Fenrir
16,252
1,161
21
2
4
320,872
0
L
Danzaburou
16,771
1,198
149
11
2
244,821
0
W
Izanami
16,332
1,167
77
6
0
217,525
0
L
Hou Yi
13,634
974
37
3
0
208,405
0
W
Sol
15,389
1,099
60
4
3
270,939
1
L
Amaterasu
12,046
860
17
1
0
244,519
0
L
Jormungandr
13,578
970
38
3
1
221,306
0
W
Anubis
16,210
1,158
38
3
1
182,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role