Player Matchup

Set
Set
Akilescojo96
Set
Level 26
God Stats
3W - 2L
1,339 SR
Queue Stats
81W - 78L
1,407 Elo+
Party 1
Ares
Ares
B1gP3rry
Ares
Level 27
God Stats
22W - 32L
1,800 SR
Queue Stats
56W - 86L
1,229 Elo+
Solo
Hou Yi
Hou Yi
CCcoja007
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DarkGhost2903
Zeus
Level 29
God Stats
5W - 11L
1,188 SR
Queue Stats
100W - 131L
1,384 Elo+
Solo
Bellona
Bellona
intoxicSKT
Bellona
Level 11
God Stats
2W - 0L
1,727 SR
Queue Stats
5W - 11L
1,231 Elo+
Party 1
Team Averages
Level 19
1,511 SR
1,350 Elo+

VS

Team Averages
Level 11
1,469 SR
1,374 Elo+
Ra
Ra
Ajgor2008
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
HamothyTheGreat
Skadi
Level 24
God Stats
73W - 81L
1,340 SR
Queue Stats
554W - 592L
1,288 Elo+
Solo
Ares
Ares
Mcguyver25
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
chuve
Neith
Level 16
God Stats
7W - 14L
1,505 SR
Queue Stats
9W - 18L
1,316 Elo+
Solo
Camazotz
Camazotz
cocolachanelle
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,225
588
4,568
9,070
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
2 / 3 / 8
6,468
462
2,710
9,021
6,369
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
CCcoja007
Hou Yi
11
7 / 4 / 3
7,382
527
6,985
8,529
2,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
17 / 2 / 5
9,311
665
17,039
9,271
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
intoxicSKT
Bellona
12
5 / 0 / 5
7,515
537
4,043
5,948
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
4,418
316
471
2,248
472
10
4 / 7 / 2
7,046
503
9,551
10,162
3,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 7 / 3
6,196
443
2,565
11,287
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
chuve
Neith
9
3 / 8 / 4
6,204
443
8,484
9,531
3,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
9
2 / 13 / 3
6,529
466
3,999
14,066
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
37
Kills
10
10
Deaths
39
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
6
1
7
9.5
W
Ares
2
3
8
2
W
Hou Yi
CCcoja007
Hou Yi
7
4
3
2.13
W
17
2
5
9.75
L
4
7
2
0.71
L
1
7
3
0.36
L
Neith
chuve
Neith
3
8
4
0.63
L
Camazotz
2
13
3
0.27
W
Bellona
intoxicSKT
Bellona
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,345
Damage
25,070
41,839
Taken
47,294
21,086
Mitigated
17,377
9,444
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
471
177
0
10
2,248
472
0
501
1,699
4,162
0
W
4,568
2,820
0
3,862
9,070
3,647
0
407
8,663
0
41,806
W
Ares
2,710
137
99
699
9,021
6,369
367
391
8,630
16,448
0
W
Hou Yi
CCcoja007
Hou Yi
6,985
4,227
0
1,009
8,529
2,911
1,280
116
8,413
0
27,272
W
17,039
3,264
0
2,033
9,271
3,487
2,806
1,349
7,922
47,903
0
L
9,551
5,680
0
657
10,162
3,036
25
3,079
6,965
0
22,405
L
2,565
505
0
264
11,287
6,764
0
6,236
4,807
7,497
0
L
Neith
chuve
Neith
8,484
4,434
392
816
9,531
3,173
444
3,914
5,405
0
27,908
L
Camazotz
3,999
1,301
0
2,774
14,066
3,932
60
5,184
8,612
0
22,401
W
Bellona
intoxicSKT
Bellona
4,043
1,103
0
1,742
5,948
4,672
626
773
5,175
62
28,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,901
Gold Earned
30,393
299
Minions Killed
130
0
Camps Cleared
0
1,235,648
Distance Traveled
1,067,531
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,418
316
7
1
0
67,712
1
W
Set
8,225
588
84
6
0
279,156
4
W
Ares
6,468
462
22
2
0
258,751
1
W
Hou Yi
7,382
527
44
3
0
246,930
0
W
Zeus
9,311
665
95
7
0
209,626
1
L
Skadi
7,046
503
29
2
0
243,874
0
L
Ares
6,196
443
7
1
0
268,257
3
L
Neith
6,204
443
44
3
0
213,575
2
L
Camazotz
6,529
466
43
3
0
274,113
3
W
Bellona
7,515
537
54
4
0
241,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role