Player Matchup

Ymir
Ymir
DanielSon07
Ymir
Level 26
God Stats
1W - 1L
1,642 SR
Queue Stats
23W - 18L
1,534 Elo+
Solo
The Morrigan
The Morrigan
KJango14
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 1
Hercules
Hercules
MattOnPC
Hercules
Level 55
God Stats
1W - 3L
1,513 SR
Queue Stats
65W - 58L
1,465 Elo+
Party 1
Bakasura
Bakasura
ctjudd
Bakasura
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
195W - 187L
1,603 Elo+
Solo
Jing Wei
Jing Wei
tboehne
Jing Wei
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 20L
1,503 Elo+
Solo
Team Averages
Level 25
1,531 SR
1,545 Elo+

VS

Team Averages
Level 35
1,432 SR
1,513 Elo+
Aphrodite
Aphrodite
Devinousmind
Aphrodite
Level 108
God Stats
3W - 6L
1,441 SR
Queue Stats
462W - 413L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
Hanastasy
Guan Yu
Level 18
God Stats
1W - 1L
1,258 SR
Queue Stats
46W - 48L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmurfDiff
Ah Muzen Cab
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 123L
1,623 Elo+
Party 2
Merlin
Merlin
YoungShocker
Merlin
Level 24
God Stats
10W - 11L
1,526 SR
Queue Stats
56W - 50L
1,504 Elo+
Party 3
Arachne
Arachne
xxLeaguePlayerxx
Arachne
Level 22
God Stats
9W - 10L
1,436 SR
Queue Stats
59W - 55L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
10,425
474
9,878
14,581
10,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

The Morrigan
KJango14
The Morrigan
6
0 / 3 / 0
6,586
299
710
2,834
787
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
MattOnPC
Hercules
13
2 / 6 / 4
9,095
413
6,686
14,370
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
ctjudd
Bakasura
17
3 / 6 / 2
10,543
479
7,153
17,732
7,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
tboehne
Jing Wei
17
3 / 5 / 2
10,673
485
9,552
15,450
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Devinousmind
Aphrodite
17
1 / 2 / 10
10,817
492
6,947
10,731
9,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Hanastasy
Guan Yu
19
2 / 1 / 2
12,231
556
3,937
12,428
11,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SmurfDiff
Ah Muzen Cab
20
14 / 2 / 3
14,405
655
20,845
17,955
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
0 / 5 / 4
11,495
523
5,922
10,783
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 5
13,006
591
9,652
12,653
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
25
25
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Aphrodite
Devinousmind
Aphrodite
1
2
10
3
W
Guan Yu
Hanastasy
Guan Yu
2
1
2
3
L
The Morrigan
KJango14
The Morrigan
0
3
0
0
L
Hercules
MattOnPC
Hercules
2
6
4
0.67
W
Ah Muzen Cab
SmurfDiff
Ah Muzen Cab
14
2
3
7.75
W
Merlin
0
5
4
0.4
L
Bakasura
ctjudd
Bakasura
3
6
2
0.67
L
Jing Wei
tboehne
Jing Wei
3
5
2
0.8
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
47,303
64,967
Taken
64,550
34,252
Mitigated
40,780
12,434
Healing
28,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,878
1,958
0
2,121
14,581
10,885
0
1,321
13,222
60,192
0
W
Aphrodite
Devinousmind
Aphrodite
6,947
1,666
2,096
6,740
10,731
9,296
784
1,130
9,546
40,743
0
W
Guan Yu
Hanastasy
Guan Yu
3,937
1,171
755
3,182
12,428
11,888
2,723
5,458
6,970
0
62,009
L
The Morrigan
KJango14
The Morrigan
710
207
0
135
2,834
787
124
1,128
1,596
12,059
0
L
Hercules
MattOnPC
Hercules
6,686
1,561
0
3,599
14,370
9,201
171
5,011
9,264
517
27,301
W
Ah Muzen Cab
SmurfDiff
Ah Muzen Cab
20,845
11,614
0
11,602
17,955
8,197
3,854
1,588
16,342
0
136,055
W
Merlin
5,922
618
0
321
10,783
4,504
1,321
1,757
8,846
66,299
0
L
Bakasura
ctjudd
Bakasura
7,153
5,779
0
2,772
17,732
7,691
352
4,324
13,268
0
75,827
L
Jing Wei
tboehne
Jing Wei
9,552
7,028
0
3,807
15,450
5,688
0
702
14,748
0
78,580
W
9,652
7,039
0
3,980
12,653
6,895
673
1,100
11,196
0
93,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,322
Gold Earned
61,954
539
Minions Killed
711
0
Camps Cleared
0
1,487,244
Distance Traveled
2,073,101
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,425
474
116
5
0
319,260
9
W
Aphrodite
10,817
492
81
4
0
418,268
2
W
Guan Yu
12,231
556
131
6
0
343,397
0
L
The Morrigan
6,586
299
32
1
0
98,414
2
L
Hercules
9,095
413
67
3
0
289,737
0
W
Ah Muzen Cab
14,405
655
200
9
0
430,223
4
W
Merlin
11,495
523
140
6
0
334,423
0
L
Bakasura
10,543
479
170
8
0
430,342
2
L
Jing Wei
10,673
485
154
7
0
349,491
3
W
Arachne
13,006
591
159
7
0
546,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role