Player Matchup

Sun Wukong
Sun Wukong
AlphaChory
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 412L
1,620 Elo+
Party 1
Nemesis
Nemesis
Croewe
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,551 Elo+
Solo
Izanami
Izanami
SReid23
Izanami
Level 104
God Stats
5W - 7L
1,524 SR
Queue Stats
428W - 456L
1,520 Elo+
Party 3
Chang'e
Chang'e
marcoaps
Chang'e
Level 125
God Stats
16W - 9L
1,750 SR
Queue Stats
780W - 640L
1,592 Elo+
Party 1
Athena
Athena
shrimp007
Athena
Level 154
God Stats
17W - 30L
1,190 SR
Queue Stats
497W - 523L
1,523 Elo+
Party 3
Team Averages
Level 111
1,493 SR
1,561 Elo+

VS

Team Averages
Level 105
1,515 SR
1,533 Elo+
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 105
God Stats
299W - 338L
1,548 SR
Queue Stats
300W - 343L
1,459 Elo+
Solo
Apollo
Apollo
Jarby04
Apollo
Level 103
God Stats
26W - 13L
1,684 SR
Queue Stats
236W - 162L
1,669 Elo+
Party 2
Thanatos
Thanatos
Loco I 90
Thanatos
Level 158
God Stats
6W - 5L
1,230 SR
Queue Stats
117W - 90L
1,609 Elo+
Party 2
Discordia
Discordia
Valkyrieslight
Discordia
Level 149
God Stats
7W - 5L
1,612 SR
Queue Stats
243W - 212L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
Yuskos4
Kuzenbo
Level 11
God Stats
30W - 9L
1,500 SR
Queue Stats
312W - 189L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaChory
Sun Wukong
13
0 / 1 / 0
7,272
519
3,951
9,907
3,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Croewe
Nemesis
10
2 / 4 / 0
6,239
446
4,754
10,471
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SReid23
Izanami
10
1 / 3 / 0
6,661
476
4,087
9,285
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
marcoaps
Chang'e
12
0 / 3 / 2
6,745
482
4,980
10,348
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
shrimp007
Athena
9
0 / 5 / 2
6,098
436
4,006
13,162
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 0 / 4
7,997
571
7,595
7,655
2,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Jarby04
Apollo
15
8 / 0 / 0
9,212
658
12,369
9,646
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Loco I 90
Thanatos
13
4 / 0 / 5
7,624
545
8,081
8,150
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
Valkyrieslight
Discordia
13
4 / 1 / 5
7,746
553
6,763
5,471
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Yuskos4
Kuzenbo
10
0 / 2 / 7
6,731
481
2,619
10,171
6,111
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
16
16
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlphaChory
Sun Wukong
0
1
0
0
L
Nemesis
Croewe
Nemesis
2
4
0
0.5
W
Poseidon
0
0
4
2
W
Apollo
Jarby04
Apollo
8
0
0
8
W
Thanatos
Loco I 90
Thanatos
4
0
5
6.5
L
Izanami
SReid23
Izanami
1
3
0
0.33
W
Discordia
Valkyrieslight
Discordia
4
1
5
6.5
W
Kuzenbo
Yuskos4
Kuzenbo
0
2
7
1.75
L
Chang'e
marcoaps
Chang'e
0
3
2
0.33
L
Athena
shrimp007
Athena
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
37,427
53,173
Taken
41,093
19,017
Mitigated
16,386
15,211
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlphaChory
Sun Wukong
3,951
541
0
2,977
9,907
3,813
0
5,580
4,323
0
49,471
L
Nemesis
Croewe
Nemesis
4,754
2,889
0
2,742
10,471
3,618
0
2,831
7,584
0
31,550
W
Poseidon
7,595
834
0
3,509
7,655
2,390
56
1,279
6,376
56,523
0
W
Apollo
Jarby04
Apollo
12,369
9,910
0
6,038
9,646
3,153
346
1,501
8,145
0
70,462
W
Thanatos
Loco I 90
Thanatos
8,081
2,676
0
9,200
8,150
2,888
0
1,510
6,640
0
44,023
L
Izanami
SReid23
Izanami
4,087
3,301
0
2,190
9,285
2,135
0
632
8,653
0
41,377
W
Discordia
Valkyrieslight
Discordia
6,763
713
0
1,804
5,471
1,844
0
2,321
3,150
50,313
0
W
Kuzenbo
Yuskos4
Kuzenbo
2,619
1,612
0
2,365
10,171
6,111
0
2,375
7,796
15,855
0
L
Chang'e
marcoaps
Chang'e
4,980
463
608
3,764
10,348
3,001
0
4,759
5,322
45,006
0
L
Athena
shrimp007
Athena
4,006
842
222
2,708
13,162
6,450
0
2,700
10,314
18,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
39,310
378
Minions Killed
434
0
Camps Cleared
0
1,235,500
Distance Traveled
1,365,719
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,272
519
105
8
0
275,846
0
L
Nemesis
6,239
446
60
4
0
275,800
2
W
Poseidon
7,997
571
117
8
0
293,209
3
W
Apollo
9,212
658
133
10
0
255,189
5
W
Thanatos
7,624
545
82
6
0
312,703
2
L
Izanami
6,661
476
93
7
0
215,849
1
W
Discordia
7,746
553
79
6
0
245,614
4
W
Kuzenbo
6,731
481
23
2
0
259,004
3
L
Chang'e
6,745
482
95
7
0
246,537
3
L
Athena
6,098
436
25
2
0
221,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role