Player Matchup

King Arthur
King Arthur
Spiky Knivez
King Arthur
Level 88
God Stats
2W - 6L
1,205 SR
Queue Stats
142W - 147L
1,532 Elo+
Party 1
Raijin
Raijin
Vrtigx1
Raijin
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 127L
1,522 Elo+
Party 1
Anhur
Anhur
alexks1
Anhur
Level 153
God Stats
1W - 1L
1,684 SR
Queue Stats
37W - 46L
1,673 Elo+
Solo
Team Averages
Level 102
1,463 SR
1,576 Elo+

VS

Team Averages
Level 96
1,561 SR
1,528 Elo+
Danzaburou
Danzaburou
Kynllulu
Danzaburou
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo
Khepri
Khepri
TheDuckHimself
Khepri
Level 103
God Stats
105W - 81L
1,579 SR
Queue Stats
149W - 128L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
WSNL
Kuzenbo
Level 57
God Stats
22W - 15L
1,605 SR
Queue Stats
199W - 192L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Spiky Knivez
King Arthur
12
1 / 9 / 3
9,692
570
8,947
16,775
15,783
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Vrtigx1
Raijin
12
1 / 3 / 2
9,630
566
14,401
10,862
4,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
alexks1
Anhur
15
3 / 1 / 1
10,914
642
17,156
13,806
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kynllulu
Danzaburou
16
8 / 2 / 3
12,413
730
15,766
13,329
5,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
3 / 3 / 8
11,399
671
5,312
17,538
19,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
WSNL
Kuzenbo
14
2 / 0 / 11
10,581
622
11,709
19,302
19,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kynllulu
Danzaburou
8
2
3
4.75
L
King Arthur
Spiky Knivez
King Arthur
1
9
3
0.28
W
3
3
8
2.33
L
Raijin
Vrtigx1
Raijin
1
3
2
0.67
W
Kuzenbo
WSNL
Kuzenbo
2
0
11
7.5
L
Anhur
alexks1
Anhur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,504
Damage
32,787
41,443
Taken
50,169
27,066
Mitigated
43,545
8,552
Healing
19,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kynllulu
Danzaburou
15,766
9,291
0
6,909
13,329
5,152
2,255
4,489
8,660
0
78,054
L
King Arthur
Spiky Knivez
King Arthur
8,947
1,486
0
629
16,775
15,783
106
6,433
10,342
0
30,655
W
5,312
835
0
1,357
17,538
19,340
605
4,258
12,950
21,393
0
L
Raijin
Vrtigx1
Raijin
14,401
2,070
0
2,531
10,862
4,235
0
4,424
6,438
27,756
0
W
Kuzenbo
WSNL
Kuzenbo
11,709
3,438
0
11,330
19,302
19,053
648
6,287
12,766
23,814
0
L
Anhur
alexks1
Anhur
17,156
9,339
0
5,392
13,806
7,048
1,515
6,235
7,571
0
83,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
34,393
191
Minions Killed
162
0
Camps Cleared
0
809,117
Distance Traveled
884,427
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,413
730
118
7
0
280,925
0
L
King Arthur
9,692
570
41
2
0
241,929
1
W
Khepri
11,399
671
17
1
0
288,579
4
L
Raijin
9,630
566
33
2
0
282,996
2
W
Kuzenbo
10,581
622
27
2
0
314,923
2
L
Anhur
10,914
642
117
7
0
284,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role