Player Matchup

Cerberus
Cerberus
Abbathisa
Cerberus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DonDuarte
Ra
Level 28
God Stats
2W - 2L
1,554 SR
Queue Stats
41W - 34L
1,608 Elo+
Party 1
Anhur
Anhur
Reziael
Anhur
Level 8
God Stats
1W - 2L
1,291 SR
Queue Stats
34W - 18L
1,718 Elo+
Solo
Awilix
Awilix
VizardAlpha
Awilix
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Яzva
Ao Kuang
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,821 Elo+
Party 2
Team Averages
Level 30
1,469 SR
1,629 Elo+

VS

Team Averages
Level 14
1,647 SR
1,677 Elo+
Hel
Hel
DAMNATI0N
Hel
Level 27
God Stats
8W - 3L
1,806 SR
Queue Stats
304W - 251L
1,731 Elo+
Solo
Kukulkan
Kukulkan
PedroGonzalesh
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 65L
1,742 Elo+
Solo
Neith
Neith
Smurfboyz78
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,431 Elo+
Solo
King Arthur
King Arthur
TheKingArtMain
King Arthur
Level 4
God Stats
11W - 12L
1,930 SR
Queue Stats
17W - 17L
1,833 Elo+
Solo
Pele
Pele
bylord96
Pele
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 25L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abbathisa
Cerberus
6
0 / 4 / 0
3,942
493
1,306
5,755
2,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
6,192
774
1,048
2,357
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Reziael
Anhur
8
1 / 1 / 1
5,163
645
2,792
4,494
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
9
2 / 0 / 1
5,532
692
1,540
4,438
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Яzva
Ao Kuang
10
4 / 0 / 2
5,871
734
4,556
7,426
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,348
669
4,532
6,759
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
10
1 / 1 / 0
5,340
668
2,069
2,660
918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
3,090
386
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
TheKingArtMain
King Arthur
6
0 / 3 / 0
4,091
511
3,314
5,296
1,844
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
7
0 / 2 / 0
4,326
541
1,157
3,738
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
8
Kills
5
5
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Abbathisa
Cerberus
0
4
0
0
L
4
2
0
2
W
1
0
0
1
L
Kukulkan
1
1
0
1
W
Anhur
Reziael
Anhur
1
1
1
1.5
L
0
0
0
0
L
King Arthur
TheKingArtMain
King Arthur
0
3
0
0
W
Awilix
2
0
1
2.5
L
Pele
0
2
0
0
W
Ao Kuang
Яzva
Ao Kuang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,242
Damage
11,072
24,470
Taken
18,453
7,887
Mitigated
5,083
11,338
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Abbathisa
Cerberus
1,306
160
99
1,672
5,755
2,612
391
2,708
3,047
11,119
0
L
4,532
584
0
4,402
6,759
1,341
0
2,054
4,673
28,354
0
W
1,048
58
211
1,231
2,357
827
0
509
1,848
45,986
0
L
Kukulkan
2,069
0
0
493
2,660
918
0
536
2,118
35,678
0
W
Anhur
Reziael
Anhur
2,792
1,728
0
923
4,494
1,199
341
1,927
2,567
0
25,534
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
TheKingArtMain
King Arthur
3,314
911
0
2,185
5,296
1,844
0
2,834
2,436
0
15,458
W
Awilix
1,540
543
0
2,346
4,438
1,289
0
1,109
3,329
0
22,208
L
Pele
1,157
297
0
1,432
3,738
980
0
1,394
2,316
0
16,667
W
Ao Kuang
Яzva
Ao Kuang
4,556
899
0
4,856
7,426
1,960
0
348
7,078
23,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
22,195
287
Minions Killed
209
0
Camps Cleared
0
811,740
Distance Traveled
600,878
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,942
493
24
3
0
151,920
0
L
Hel
5,348
669
56
7
0
175,379
4
W
Ra
6,192
774
106
13
0
166,758
2
L
Kukulkan
5,340
668
79
10
0
144,836
2
W
Anhur
5,163
645
52
7
0
137,347
1
L
Neith
3,090
386
0
0
0
14,242
0
L
King Arthur
4,091
511
33
4
0
106,560
3
W
Awilix
5,532
692
56
7
0
203,389
3
L
Pele
4,326
541
41
5
0
159,861
0
W
Ao Kuang
5,871
734
49
6
0
152,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role