Player Matchup

Janus
Janus
Ash10broski
Janus
Level 28
God Stats
7W - 10L
1,611 SR
Queue Stats
242W - 221L
1,509 Elo+
Solo
Bellona
Bellona
GiantMoney2249
Bellona
Level 24
God Stats
2W - 5L
1,234 SR
Queue Stats
41W - 36L
1,462 Elo+
Party 2
Neith
Neith
MonsterAction
Neith
Level 29
God Stats
37W - 34L
1,579 SR
Queue Stats
42W - 40L
1,470 Elo+
Party 2
Hel
Hel
Rafael8209
Hel
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 106L
1,417 Elo+
Solo
Da Ji
Da Ji
prismatic_win
Da Ji
Level 7
God Stats
5W - 3L
1,899 SR
Queue Stats
15W - 11L
1,561 Elo+
Solo
Team Averages
Level 19
1,564 SR
1,484 Elo+

VS

Team Averages
Level 31
1,531 SR
1,556 Elo+
Danzaburou
Danzaburou
By Frylox
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,433 Elo+
Solo
Anubis
Anubis
Eternal_Reaper0
Anubis
Level 104
God Stats
6W - 3L
1,618 SR
Queue Stats
105W - 84L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
MarcSharkk
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,500 Elo+
Party 1
Fafnir
Fafnir
OhMALEVOLENT
Fafnir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 39L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
kuraiDark9
Gilgamesh
Level 16
God Stats
4W - 0L
1,536 SR
Queue Stats
12W - 6L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 0
5,666
436
4,477
9,301
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 4 / 1
4,873
375
1,607
6,829
4,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 1
5,918
455
4,656
8,810
2,209
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 3 / 0
4,397
338
614
3,065
743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 6 / 1
6,595
507
8,411
9,322
2,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
By Frylox
Danzaburou
14
10 / 0 / 2
9,436
726
9,294
7,710
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
10 / 1 / 7
8,248
634
9,308
7,667
3,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MarcSharkk
Hou Yi
12
1 / 3 / 1
7,005
539
2,530
6,757
2,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
11
3 / 2 / 13
8,211
632
4,689
10,005
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
kuraiDark9
Gilgamesh
10
3 / 1 / 5
6,795
523
2,958
6,467
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
27
27
Deaths
7
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Danzaburou
By Frylox
Danzaburou
10
0
2
11
W
10
1
7
13.5
L
0
4
1
0.13
W
Hou Yi
MarcSharkk
Hou Yi
1
3
1
0.5
L
0
4
1
0.13
W
Fafnir
3
2
13
4.75
L
0
3
0
0
W
Gilgamesh
kuraiDark9
Gilgamesh
3
1
5
5.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,765
Damage
28,779
37,327
Taken
38,606
11,501
Mitigated
18,990
4,134
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,477
321
0
0
9,301
1,635
0
2,654
6,647
20,313
0
W
Danzaburou
By Frylox
Danzaburou
9,294
4,319
0
4,452
7,710
2,649
1,184
777
6,851
0
59,128
W
9,308
1,125
768
4,280
7,667
3,813
1,585
1,749
5,830
42,691
0
L
1,607
51
0
25
6,829
4,486
0
3,799
3,030
0
8,712
W
Hou Yi
MarcSharkk
Hou Yi
2,530
985
0
1,387
6,757
2,022
2,463
263
6,468
0
31,271
L
4,656
2,238
216
2,834
8,810
2,209
280
2,598
6,212
0
37,260
W
Fafnir
4,689
1,042
0
2,996
10,005
6,960
16
826
9,067
27,653
0
L
614
94
53
496
3,065
743
0
1,884
1,181
4,836
0
W
Gilgamesh
kuraiDark9
Gilgamesh
2,958
652
847
1,333
6,467
3,546
114
1,066
5,299
0
21,736
L
8,411
1,288
0
510
9,322
2,428
0
3,062
6,260
0
20,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
39,695
158
Minions Killed
327
0
Camps Cleared
0
993,915
Distance Traveled
1,134,713
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,666
436
35
3
0
254,435
0
W
Danzaburou
9,436
726
106
8
0
246,028
4
W
Anubis
8,248
634
77
6
0
221,991
2
L
Bellona
4,873
375
14
1
0
219,395
0
W
Hou Yi
7,005
539
59
5
0
234,653
2
L
Neith
5,918
455
68
5
0
210,526
4
W
Fafnir
8,211
632
46
4
0
229,942
0
L
Hel
4,397
338
4
0
0
90,254
0
W
Gilgamesh
6,795
523
39
3
0
202,099
0
L
Da Ji
6,595
507
37
3
0
219,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role