Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BooggyMan95
Bellona
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,419 Elo+
Solo
Susano
Susano
KielbasianyLord
Susano
Level 60
God Stats
31W - 35L
1,327 SR
Queue Stats
353W - 400L
1,359 Elo+
Party 2
Bastet
Bastet
Montalban96
Bastet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,385 Elo+
Party 3
Sylvanus
Sylvanus
kryczix
Sylvanus
Level 63
God Stats
2W - 1L
1,302 SR
Queue Stats
89W - 83L
1,334 Elo+
Party 2
Team Averages
Level 91
1,426 SR
1,399 Elo+

VS

Team Averages
Level 83
1,499 SR
1,366 Elo+
Jing Wei
Jing Wei
Msshmd
Jing Wei
Level 39
God Stats
13W - 23L
1,475 SR
Queue Stats
134W - 191L
1,256 Elo+
Party 1
Danzaburou
Danzaburou
SmiteBAD MAN
Danzaburou
Level 67
God Stats
98W - 68L
1,514 SR
Queue Stats
527W - 516L
1,498 Elo+
Solo
Zeus
Zeus
WhiteLion712
Zeus
Level 125
God Stats
19W - 13L
1,505 SR
Queue Stats
208W - 281L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
princevinc
Sun Wukong
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
410W - 484L
1,355 Elo+
Party 1
Nox
Nox
yoyzf
Nox
Level 138
God Stats
30W - 43L
1,500 SR
Queue Stats
727W - 828L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
6 / 2 / 10
11,966
520
14,419
12,434
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
BooggyMan95
Bellona
18
4 / 7 / 4
12,346
537
13,345
15,986
14,128
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 4
10,878
473
4,485
16,536
9,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
20
15 / 2 / 6
13,120
570
18,058
14,947
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
kryczix
Sylvanus
16
2 / 2 / 13
10,849
472
6,068
16,251
18,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Msshmd
Jing Wei
13
0 / 8 / 0
8,595
374
1,580
16,562
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SmiteBAD MAN
Danzaburou
18
9 / 4 / 4
12,315
535
19,154
16,254
6,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 8 / 2
9,878
429
12,675
15,216
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
princevinc
Sun Wukong
20
3 / 6 / 2
12,026
523
7,913
17,534
18,110
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
yoyzf
Nox
15
1 / 5 / 6
10,132
441
5,026
13,783
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
31
Kills
17
17
Deaths
31
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
2
10
5.5
W
Bellona
BooggyMan95
Bellona
4
7
4
0.86
W
4
4
4
1.5
W
Bastet
15
2
6
9
L
Jing Wei
Msshmd
Jing Wei
0
8
0
0
L
Danzaburou
SmiteBAD MAN
Danzaburou
9
4
4
2.75
L
4
8
2
0.63
W
Sylvanus
kryczix
Sylvanus
2
2
13
4.25
L
Sun Wukong
princevinc
Sun Wukong
3
6
2
0.67
L
Nox
yoyzf
Nox
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,375
Damage
46,348
76,154
Taken
79,349
54,694
Mitigated
44,428
22,283
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,419
6,808
0
4,012
12,434
6,046
3,331
2,274
10,044
0
87,330
W
Bellona
BooggyMan95
Bellona
13,345
5,390
0
1,329
15,986
14,128
528
1,195
14,759
0
80,454
W
4,485
503
0
2,660
16,536
9,624
0
6,611
9,563
0
63,473
W
Bastet
18,058
5,212
0
6,442
14,947
6,442
20
618
14,323
0
86,427
L
Jing Wei
Msshmd
Jing Wei
1,580
1,402
0
2,320
16,562
4,685
0
1,102
15,460
0
50,653
L
Danzaburou
SmiteBAD MAN
Danzaburou
19,154
7,839
0
2,494
16,254
6,653
45
1,094
15,160
0
73,280
L
12,675
985
0
2,427
15,216
4,406
0
1,477
13,739
52,754
0
W
Sylvanus
kryczix
Sylvanus
6,068
1,538
2,295
5,545
16,251
18,454
689
6,203
9,764
36,921
0
L
Sun Wukong
princevinc
Sun Wukong
7,913
3,603
0
798
17,534
18,110
314
335
17,199
0
81,092
L
Nox
yoyzf
Nox
5,026
315
0
3,423
13,783
10,574
0
2,060
11,723
37,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,159
Gold Earned
52,946
593
Minions Killed
527
0
Camps Cleared
0
2,164,382
Distance Traveled
1,832,585
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,966
520
136
6
0
425,753
4
W
Bellona
12,346
537
171
7
0
410,061
3
W
Susano
10,878
473
117
5
0
410,095
0
W
Bastet
13,120
570
112
5
0
518,774
1
L
Jing Wei
8,595
374
76
3
0
319,336
1
L
Danzaburou
12,315
535
126
5
0
404,710
1
L
Zeus
9,878
429
102
4
0
325,872
0
W
Sylvanus
10,849
472
57
2
0
399,699
0
L
Sun Wukong
12,026
523
166
7
0
393,775
1
L
Nox
10,132
441
57
2
0
388,892
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role