Player Matchup

Cthulhu
Cthulhu
Back_Lash2010
Cthulhu
Level 55
God Stats
13W - 18L
1,460 SR
Queue Stats
50W - 83L
1,281 Elo+
Party 2
Hel
Hel
Cowabunga-DUKE
Hel
Level 123
God Stats
2W - 2L
1,478 SR
Queue Stats
380W - 415L
1,377 Elo+
Party 2
Heimdallr
Heimdallr
Got-Lost
Heimdallr
Level 122
God Stats
14W - 14L
1,400 SR
Queue Stats
327W - 369L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
S1mple_Pengu1n
Sun Wukong
Level 46
God Stats
0W - 2L
1,386 SR
Queue Stats
5W - 8L
1,265 Elo+
Party 2
Thanatos
Thanatos
X_SP3C_T3R_X
Thanatos
Level 89
God Stats
2W - 3L
1,450 SR
Queue Stats
41W - 52L
1,326 Elo+
Party 2
Team Averages
Level 87
1,435 SR
1,322 Elo+

VS

Team Averages
Level 59
1,503 SR
1,410 Elo+
Tiamat
Tiamat
 
Tiamat
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Demiguise_2468
Achilles
Level 86
God Stats
7W - 4L
1,692 SR
Queue Stats
690W - 737L
1,409 Elo+
Party 1
Yemoja
Yemoja
DerSchlumpf3335
Yemoja
Level 21
God Stats
4W - 5L
1,464 SR
Queue Stats
21W - 32L
1,315 Elo+
Party 3
Danzaburou
Danzaburou
JaaaaNoo
Danzaburou
Level 52
God Stats
9W - 10L
1,399 SR
Queue Stats
58W - 60L
1,413 Elo+
Party 3
King Arthur
King Arthur
Petrantonia
King Arthur
Level 78
God Stats
13W - 20L
1,458 SR
Queue Stats
508W - 563L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 2 / 5
9,364
426
11,616
21,250
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 4
10,067
458
12,812
20,603
10,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Got-Lost
Heimdallr
19
6 / 2 / 3
11,384
517
20,163
11,816
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
S1mple_Pengu1n
Sun Wukong
16
1 / 9 / 4
9,411
428
15,945
21,437
20,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
X_SP3C_T3R_X
Thanatos
14
4 / 3 / 4
9,458
430
7,729
14,117
5,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 6 / 5
10,881
495
19,962
20,213
12,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
10 / 6 / 6
11,387
518
14,362
23,420
12,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 1 / 4
9,348
425
6,451
10,513
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
JaaaaNoo
Danzaburou
18
2 / 3 / 3
11,163
507
7,379
16,315
7,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Petrantonia
King Arthur
20
5 / 1 / 10
12,320
560
19,485
27,376
21,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
15
Kills
22
22
Deaths
17
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
6
5
1.25
L
Cthulhu
1
2
5
1.75
L
3
6
4
0.83
W
Achilles
10
6
6
2.17
W
0
1
4
2
L
Heimdallr
Got-Lost
Heimdallr
6
2
3
3.75
W
Danzaburou
JaaaaNoo
Danzaburou
2
3
3
1.17
W
King Arthur
Petrantonia
King Arthur
5
1
10
10
L
Sun Wukong
S1mple_Pengu1n
Sun Wukong
1
9
4
0.33
L
Thanatos
X_SP3C_T3R_X
Thanatos
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,265
Damage
67,639
89,223
Taken
97,837
58,643
Mitigated
63,886
35,788
Healing
35,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,962
1,487
0
9,269
20,213
12,600
1,742
9,386
10,781
68,014
0
L
Cthulhu
11,616
875
554
8,458
21,250
16,069
0
5,276
15,726
37,868
0
L
12,812
1,886
4,377
10,459
20,603
10,668
0
10,752
9,195
77,047
0
W
Achilles
14,362
5,101
0
6,144
23,420
12,447
540
4,185
19,085
0
78,625
W
6,451
1,895
3,017
1,432
10,513
9,388
585
3,725
6,788
32,508
0
L
Heimdallr
Got-Lost
Heimdallr
20,163
8,869
0
2,737
11,816
5,549
634
2,886
8,880
0
85,418
W
Danzaburou
JaaaaNoo
Danzaburou
7,379
3,661
0
4,727
16,315
7,771
2,092
979
15,306
0
74,589
W
King Arthur
Petrantonia
King Arthur
19,485
3,484
0
11,354
27,376
21,680
99
6,153
20,342
0
97,088
L
Sun Wukong
S1mple_Pengu1n
Sun Wukong
15,945
5,066
0
1,963
21,437
20,619
0
3,070
18,175
0
52,319
L
Thanatos
X_SP3C_T3R_X
Thanatos
7,729
1,307
0
7,240
14,117
5,738
0
3,141
10,834
0
48,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,684
Gold Earned
55,099
506
Minions Killed
597
0
Camps Cleared
0
1,861,185
Distance Traveled
2,072,598
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,881
495
114
5
0
360,052
0
L
Cthulhu
9,364
426
78
4
0
377,752
0
L
Hel
10,067
458
108
5
0
379,524
6
W
Achilles
11,387
518
134
6
0
455,814
1
W
Yemoja
9,348
425
53
2
0
374,340
0
L
Heimdallr
11,384
517
159
7
0
372,634
4
W
Danzaburou
11,163
507
123
6
0
470,422
2
W
King Arthur
12,320
560
173
8
0
411,970
0
L
Sun Wukong
9,411
428
76
3
0
367,667
1
L
Thanatos
9,458
430
85
4
0
363,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role