Player Matchup

Ymir
Ymir
Diamond II
Ben5622
Ymir
Diamond II
Level 146
God Stats
5W - 8L
1,606 SR
Queue Stats
239W - 214L
2,395 MMR
Solo
King Arthur
King Arthur
Diamond II
HealthRider28
King Arthur
Diamond II
Level 126
God Stats
26W - 23L
1,684 SR
Queue Stats
526W - 510L
2,285 MMR
Solo
Chang'e
Chang'e
Diamond II
fearthebest122
Chang'e
Diamond II
Level 152
God Stats
21W - 21L
1,630 SR
Queue Stats
414W - 366L
2,446 MMR
Solo
Kali
Kali
Diamond I
zaneyb
Kali
Diamond I
Level 160
God Stats
27W - 17L
1,732 SR
Queue Stats
314W - 285L
2,537 MMR
Solo
Apollo
Apollo
Platinum V
αlwaysmoody
Apollo
Platinum V
Level 119
God Stats
1W - 1L
1,842 SR
Queue Stats
30W - 17L
1,937 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,699 SR
2,320 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,645 SR
2,317 MMR
Nemesis
Nemesis
Diamond III
A Nice Joint
Nemesis
Diamond III
Level 146
God Stats
49W - 50L
1,614 SR
Queue Stats
683W - 653L
2,262 MMR
Solo
Rama
Rama
Platinum III
Cpt Knight JM
Rama
Platinum III
Level 131
God Stats
5W - 3L
1,783 SR
Queue Stats
147W - 127L
1,884 MMR
Solo
Sylvanus
Sylvanus
Diamond I
G A Y M E5275
Sylvanus
Diamond I
Level 69
God Stats
9W - 4L
1,670 SR
Queue Stats
657W - 602L
2,355 MMR
Solo
Raijin
Raijin
Diamond I
PAPA_GOSS123-
Raijin
Diamond I
Level 160
God Stats
24W - 23L
1,736 SR
Queue Stats
1,033W - 969L
2,705 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Underwood7777
Guan Yu
Diamond II
Level 159
God Stats
1W - 0L
1,420 SR
Queue Stats
155W - 145L
2,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ben5622
Ymir
16
1 / 8 / 2
10,271
428
8,616
22,885
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
HealthRider28
King Arthur
18
2 / 3 / 2
11,772
491
18,360
29,335
24,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 4 / 0
10,095
421
9,051
12,557
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
zaneyb
Kali
19
2 / 6 / 0
11,317
472
6,374
21,585
8,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
20
5 / 4 / 1
13,837
577
15,669
17,807
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaSetGilgameshTiamatCu Chulainn

VS

Bans
LokiSun WukongTsukuyomiCerberusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A Nice Joint
Nemesis
20
8 / 0 / 10
15,370
640
20,255
17,650
14,204
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 4 / 9
14,559
607
14,373
15,536
6,633
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
G A Y M E5275
Sylvanus
20
6 / 0 / 16
15,216
634
10,429
19,902
28,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 1 / 9
15,254
636
16,828
13,594
7,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
20
2 / 5 / 9
14,297
596
12,714
25,585
32,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
10
Kills
25
25
Deaths
10
5
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A Nice Joint
Nemesis
8
0
10
13
L
Ymir
Ben5622
Ymir
1
8
2
0.25
W
4
4
9
2.13
W
Sylvanus
G A Y M E5275
Sylvanus
6
0
16
14
L
King Arthur
HealthRider28
King Arthur
2
3
2
1
W
5
1
9
9.5
W
Guan Yu
2
5
9
1.3
L
0
4
0
0
L
Kali
zaneyb
Kali
2
6
0
0.33
L
Apollo
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,070
Damage
74,599
104,169
Taken
92,267
60,161
Mitigated
89,040
26,293
Healing
42,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A Nice Joint
Nemesis
20,255
10,127
0
3,436
17,650
14,204
2,797
2,616
14,908
0
128,962
L
Ymir
Ben5622
Ymir
8,616
764
0
2,649
22,885
17,092
0
8,524
14,143
48,517
0
W
14,373
12,802
0
6,640
15,536
6,633
8,232
2,388
13,072
0
108,250
W
Sylvanus
G A Y M E5275
Sylvanus
10,429
3,208
8,142
9,232
19,902
28,216
1,506
6,622
13,064
45,218
0
L
King Arthur
HealthRider28
King Arthur
18,360
2,225
0
7,130
29,335
24,273
0
7,014
22,159
0
93,480
W
16,828
2,593
0
3,496
13,594
7,233
1,100
3,491
9,953
136,021
0
W
Guan Yu
12,714
3,458
2,259
9,382
25,585
32,754
836
2,762
22,697
1,322
97,526
L
9,051
245
2,153
4,980
12,557
4,317
0
3,867
8,554
82,150
0
L
Kali
zaneyb
Kali
6,374
2,151
0
3,232
21,585
8,391
0
3,652
17,887
0
104,722
L
Apollo
15,669
11,677
0
6,149
17,807
6,088
0
4,174
13,557
0
111,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,292
Gold Earned
74,696
791
Minions Killed
819
0
Camps Cleared
0
2,231,595
Distance Traveled
2,335,056
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,370
640
171
7
0
558,766
3
L
Ymir
10,271
428
82
3
0
436,284
7
W
Rama
14,559
607
171
7
0
436,336
9
W
Sylvanus
15,216
634
31
1
0
424,103
12
L
King Arthur
11,772
491
174
7
0
465,150
3
W
Raijin
15,254
636
261
11
0
445,568
5
W
Guan Yu
14,297
596
185
8
0
470,283
2
L
Chang'e
10,095
421
167
7
0
442,536
7
L
Kali
11,317
472
160
7
0
473,180
2
L
Apollo
13,837
577
208
9
0
414,445
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role