Player Matchup

Bacchus
Bacchus
JaqBro
Bacchus
Level 17
God Stats
1W - 1L
1,638 SR
Queue Stats
50W - 50L
1,342 Elo+
Solo
Hou Yi
Hou Yi
Kedemi
Hou Yi
Level 26
God Stats
0W - 4L
1,454 SR
Queue Stats
76W - 59L
1,594 Elo+
Party 1
Scylla
Scylla
KennyG328
Scylla
Level 20
God Stats
5W - 5L
1,641 SR
Queue Stats
52W - 40L
1,598 Elo+
Party 1
Bakasura
Bakasura
Mydragons1712
Bakasura
Level 14
God Stats
11W - 8L
1,500 SR
Queue Stats
47W - 47L
1,481 Elo+
Solo
Nike
Nike
Trajectory21
Nike
Level 26
God Stats
5W - 1L
1,991 SR
Queue Stats
13W - 6L
1,870 Elo+
Solo
Team Averages
Level 21
1,645 SR
1,577 Elo+

VS

Team Averages
Level 19
1,682 SR
1,534 Elo+
Heimdallr
Heimdallr
Bahlow
Heimdallr
Level 28
God Stats
15W - 12L
1,890 SR
Queue Stats
128W - 111L
1,634 Elo+
Solo
Ymir
Ymir
DeutscheBank
Ymir
Level 28
God Stats
4W - 9L
1,597 SR
Queue Stats
133W - 107L
1,601 Elo+
Solo
Xbalanque
Xbalanque
XballsInYoMouth
Xbalanque
Level 8
God Stats
24W - 14L
1,627 SR
Queue Stats
108W - 70L
1,626 Elo+
Solo
Ra
Ra
Прыгун
Ra
Level 16
God Stats
4W - 3L
1,798 SR
Queue Stats
17W - 16L
1,513 Elo+
Solo
Scylla
Scylla
艾勒阿特伊艾娜哦
Scylla
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 27L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JaqBro
Bacchus
12
0 / 3 / 6
8,545
407
3,691
9,716
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Kedemi
Hou Yi
15
6 / 2 / 0
9,827
468
6,652
9,195
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
KennyG328
Scylla
13
1 / 7 / 3
8,560
408
8,057
9,285
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Mydragons1712
Bakasura
16
5 / 5 / 3
10,159
484
7,599
16,538
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 4
8,958
427
11,170
14,463
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bahlow
Heimdallr
17
3 / 2 / 9
11,262
536
7,560
11,155
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 4
11,335
540
10,030
13,923
11,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
XballsInYoMouth
Xbalanque
18
9 / 1 / 7
11,668
556
15,268
15,144
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 7 / 8
10,207
486
5,827
11,550
4,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 4
8,655
412
3,400
10,820
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
15
Kills
21
21
Deaths
16
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bahlow
Heimdallr
3
2
9
3.75
W
6
1
4
8
L
Bacchus
JaqBro
Bacchus
0
3
6
1
L
Hou Yi
Kedemi
Hou Yi
6
2
0
3
L
Scylla
KennyG328
Scylla
1
7
3
0.36
L
Bakasura
Mydragons1712
Bakasura
5
5
3
1.3
L
3
4
4
1.25
W
Xbalanque
XballsInYoMouth
Xbalanque
9
1
7
12.5
W
2
7
8
0.86
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,169
Damage
42,085
59,197
Taken
62,592
34,148
Mitigated
28,778
9,847
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bahlow
Heimdallr
7,560
3,283
0
4,601
11,155
4,405
250
1,055
10,032
0
82,060
W
10,030
3,274
0
7,002
13,923
11,386
304
2,788
10,292
77,225
0
L
Bacchus
JaqBro
Bacchus
3,691
291
0
768
9,716
9,513
383
1,752
7,914
16,609
0
L
Hou Yi
Kedemi
Hou Yi
6,652
2,305
0
1,750
9,195
2,994
1,318
1,808
7,273
0
59,825
L
Scylla
KennyG328
Scylla
8,057
597
0
540
9,285
3,341
0
4,511
4,752
45,812
0
L
Bakasura
Mydragons1712
Bakasura
7,599
6,416
0
3,101
16,538
6,571
0
3,313
13,119
0
65,854
L
11,170
761
0
3,688
14,463
11,729
179
7,457
6,872
2,281
34,689
W
Xbalanque
XballsInYoMouth
Xbalanque
15,268
6,883
0
5,339
15,144
5,888
1,234
3,586
11,162
0
85,472
W
5,827
786
667
2,871
11,550
4,073
646
2,439
8,593
52,123
0
W
3,400
210
0
381
10,820
3,026
132
2,827
7,823
31,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
53,127
419
Minions Killed
548
0
Camps Cleared
0
2,048,297
Distance Traveled
1,899,058
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,262
536
136
6
0
363,602
1
W
Ymir
11,335
540
131
6
0
379,938
1
L
Bacchus
8,545
407
24
1
0
432,683
4
L
Hou Yi
9,827
468
110
5
0
393,185
6
L
Scylla
8,560
408
84
4
0
332,724
7
L
Bakasura
10,159
484
127
6
0
457,187
0
L
Nike
8,958
427
74
4
0
432,518
3
W
Xbalanque
11,668
556
125
6
0
415,624
2
W
Ra
10,207
486
109
5
0
372,727
2
W
Scylla
8,655
412
47
2
0
367,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role