Player Matchup

Loki
Loki
I_Reapzz310
Loki
Level 18
God Stats
10W - 10L
1,383 SR
Queue Stats
142W - 104L
1,549 Elo+
Solo
Aphrodite
Aphrodite
Mrskull500
Aphrodite
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,417 Elo+
Party 1
Bellona
Bellona
RedwinCabo
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,674 Elo+
Party 1
Apollo
Apollo
TacoBretoni
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,641 Elo+
Solo
Kukulkan
Kukulkan
mP0L0
Kukulkan
Level 27
God Stats
1W - 0L
1,337 SR
Queue Stats
50W - 46L
1,516 Elo+
Solo
Team Averages
Level 32
1,444 SR
1,560 Elo+

VS

Team Averages
Level 24
1,509 SR
1,556 Elo+
Anubis
Anubis
AngiFurette
Anubis
Level 24
God Stats
15W - 14L
1,530 SR
Queue Stats
59W - 60L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
CreepyPanda3
Gilgamesh
Level 28
God Stats
1W - 5L
1,380 SR
Queue Stats
47W - 31L
1,671 Elo+
Solo
Loki
Loki
Dr Malito6055
Loki
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 80L
1,614 Elo+
Solo
Rama
Rama
templesourp
Rama
Level 27
God Stats
18W - 11L
1,607 SR
Queue Stats
200W - 242L
1,474 Elo+
Solo
Cerberus
Cerberus
xKingPWNx
Cerberus
Level 13
God Stats
12W - 11L
1,526 SR
Queue Stats
156W - 181L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 0
11,851
658
9,392
12,304
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Mrskull500
Aphrodite
15
4 / 1 / 12
10,382
577
9,283
8,742
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
RedwinCabo
Bellona
13
0 / 7 / 2
8,102
450
2,815
9,648
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
16
11 / 1 / 6
10,316
573
16,198
16,233
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
mP0L0
Kukulkan
14
1 / 6 / 4
8,770
487
4,922
11,299
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 6 / 2
7,344
408
4,866
7,192
3,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
CreepyPanda3
Gilgamesh
15
4 / 6 / 2
9,696
539
7,105
13,941
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
10 / 3 / 2
11,257
625
12,937
10,224
4,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
7,774
432
2,703
10,518
3,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
xKingPWNx
Cerberus
13
2 / 6 / 2
8,518
473
9,208
19,303
8,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
26
Kills
17
17
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
6
2
0.33
L
Gilgamesh
CreepyPanda3
Gilgamesh
4
6
2
0.83
L
10
3
2
3.67
W
10
2
0
5
W
Aphrodite
Mrskull500
Aphrodite
4
1
12
10
W
Bellona
RedwinCabo
Bellona
0
7
2
0.14
W
Apollo
11
1
6
14
W
Kukulkan
mP0L0
Kukulkan
1
6
4
0.5
L
0
5
1
0.1
L
Cerberus
xKingPWNx
Cerberus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,610
Damage
36,819
58,226
Taken
61,178
24,669
Mitigated
28,284
19,679
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,866
46
0
1,326
7,192
3,083
0
1,582
5,502
29,355
0
L
Gilgamesh
CreepyPanda3
Gilgamesh
7,105
1,921
0
1,779
13,941
9,052
260
1,903
12,004
0
68,197
L
12,937
3,839
0
2,507
10,224
4,329
0
1,868
8,296
0
67,456
W
9,392
3,196
0
1,522
12,304
4,242
213
2,187
10,117
0
84,705
W
Aphrodite
Mrskull500
Aphrodite
9,283
1,638
3,948
5,489
8,742
4,435
735
3,452
5,290
33,974
0
W
Bellona
RedwinCabo
Bellona
2,815
1,163
0
165
9,648
6,957
2,004
0
9,648
0
29,357
W
Apollo
16,198
11,003
0
8,098
16,233
5,765
1,893
4,439
11,794
0
78,667
W
Kukulkan
mP0L0
Kukulkan
4,922
474
0
457
11,299
3,270
0
3,996
7,303
50,791
0
L
2,703
2,446
540
2,371
10,518
3,362
1,180
2,863
7,619
0
43,067
L
Cerberus
xKingPWNx
Cerberus
9,208
544
453
8,309
19,303
8,458
472
5,707
13,552
42,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,421
Gold Earned
44,589
457
Minions Killed
504
0
Camps Cleared
0
1,729,324
Distance Traveled
1,463,404
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,344
408
66
4
0
171,242
2
L
Gilgamesh
9,696
539
130
7
0
326,131
2
L
Loki
11,257
625
142
8
0
337,545
5
W
Loki
11,851
658
133
7
0
373,715
5
W
Aphrodite
10,382
577
63
4
0
367,160
0
W
Bellona
8,102
450
63
4
0
327,401
2
W
Apollo
10,316
573
102
6
0
347,146
5
W
Kukulkan
8,770
487
96
5
0
313,902
1
L
Rama
7,774
432
94
5
0
319,576
3
L
Cerberus
8,518
473
72
4
0
308,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role