Player Matchup

Ares
Ares
Kyrill555
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Mufudog
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,408 Elo+
Party 1
Camazotz
Camazotz
Tomigozile
Camazotz
Level 27
God Stats
0W - 3L
1,232 SR
Queue Stats
44W - 55L
1,436 Elo+
Solo
Cernunnos
Cernunnos
bones004
Cernunnos
Level 28
God Stats
11W - 5L
1,973 SR
Queue Stats
79W - 91L
1,450 Elo+
Solo
Fenrir
Fenrir
thinWrist
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,439 Elo+
Party 1
Team Averages
Level 25
1,541 SR
1,447 Elo+

VS

Team Averages
Level 24
1,341 SR
1,476 Elo+
Bacchus
Bacchus
GeyikSihun
Bacchus
Level 29
God Stats
6W - 5L
1,261 SR
Queue Stats
89W - 111L
1,363 Elo+
Party 3
Ratatoskr
Ratatoskr
Herethik
Ratatoskr
Level 24
God Stats
1W - 3L
1,239 SR
Queue Stats
4W - 4L
1,546 Elo+
Party 2
Nemesis
Nemesis
Rexou96
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,546 Elo+
Party 2
Merlin
Merlin
SimurgScream
Merlin
Level 29
God Stats
4W - 5L
1,202 SR
Queue Stats
36W - 48L
1,474 Elo+
Party 3
Chernobog
Chernobog
Ziaap
Chernobog
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 8 / 9
10,763
468
10,502
20,179
18,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Mufudog
Ao Kuang
15
6 / 7 / 2
9,811
427
6,831
19,817
6,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
Tomigozile
Camazotz
16
2 / 7 / 1
10,062
437
5,663
14,884
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
bones004
Cernunnos
15
5 / 10 / 9
10,246
445
9,193
18,028
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
thinWrist
Fenrir
16
7 / 9 / 4
11,042
480
11,399
22,058
10,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GeyikSihun
Bacchus
15
5 / 9 / 15
11,395
495
10,326
20,932
24,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Herethik
Ratatoskr
19
10 / 4 / 10
13,329
580
14,733
14,078
5,330
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Rexou96
Nemesis
17
7 / 4 / 4
11,814
514
12,260
12,433
4,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
19
11 / 5 / 7
12,966
564
16,741
10,336
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Ziaap
Chernobog
18
7 / 4 / 11
12,823
558
11,989
9,618
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
25
Kills
40
41
Deaths
26
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GeyikSihun
Bacchus
5
9
15
1.39
W
Ratatoskr
Herethik
Ratatoskr
10
4
10
3.75
L
Ares
5
8
9
1.19
L
Ao Kuang
Mufudog
Ao Kuang
6
7
2
1
W
Nemesis
Rexou96
Nemesis
7
4
4
2.25
W
Merlin
11
5
7
2.9
L
Camazotz
Tomigozile
Camazotz
2
7
1
0.36
W
Chernobog
Ziaap
Chernobog
7
4
11
3.13
L
Cernunnos
bones004
Cernunnos
5
10
9
0.95
L
Fenrir
thinWrist
Fenrir
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,588
Damage
66,049
94,966
Taken
67,397
48,518
Mitigated
41,601
19,115
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GeyikSihun
Bacchus
10,326
853
0
1,462
20,932
24,248
726
4,138
16,794
27,714
0
W
Ratatoskr
Herethik
Ratatoskr
14,733
3,094
0
1,612
14,078
5,330
732
2,080
11,998
0
80,746
L
Ares
10,502
1,066
1,128
1,714
20,179
18,482
215
5,933
14,026
33,227
0
L
Ao Kuang
Mufudog
Ao Kuang
6,831
1,816
0
6,242
19,817
6,532
0
7,430
11,969
43,237
0
W
Nemesis
Rexou96
Nemesis
12,260
3,329
0
1,251
12,433
4,768
334
2,690
9,743
0
48,859
W
Merlin
16,741
2,973
0
453
10,336
3,717
1,507
5,251
5,085
79,326
0
L
Camazotz
Tomigozile
Camazotz
5,663
990
0
3,715
14,884
5,467
0
2,674
12,186
0
48,896
W
Chernobog
Ziaap
Chernobog
11,989
7,380
0
3,732
9,618
3,538
6,152
3,174
6,444
0
83,499
L
Cernunnos
bones004
Cernunnos
9,193
4,230
0
754
18,028
7,768
0
4,729
13,177
0
56,989
L
Fenrir
thinWrist
Fenrir
11,399
3,142
0
5,562
22,058
10,269
0
5,315
16,541
0
67,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,924
Gold Earned
62,327
408
Minions Killed
516
0
Camps Cleared
0
1,868,802
Distance Traveled
2,151,700
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,395
495
29
1
0
430,692
5
W
Ratatoskr
13,329
580
105
5
0
494,378
1
L
Ares
10,763
468
36
2
0
396,297
1
L
Ao Kuang
9,811
427
78
3
0
383,419
0
W
Nemesis
11,814
514
103
4
0
400,148
0
W
Merlin
12,966
564
149
6
0
407,178
1
L
Camazotz
10,062
437
105
5
0
332,697
1
W
Chernobog
12,823
558
130
6
0
419,304
0
L
Cernunnos
10,246
445
84
4
0
361,644
2
L
Fenrir
11,042
480
105
5
0
394,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role