Player Matchup

Ares
Ares
B1gP3rry
Ares
Level 27
God Stats
22W - 32L
1,701 SR
Queue Stats
56W - 86L
1,191 Elo+
Solo
Cupid
Cupid
JackOldDaniels
Cupid
Level 16
God Stats
25W - 27L
1,474 SR
Queue Stats
465W - 424L
1,427 Elo+
Solo
Jormungandr
Jormungandr
Klemer
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,144 Elo+
Party 1
Nemesis
Nemesis
NotLeftys
Nemesis
Level 40
God Stats
18W - 15L
1,444 SR
Queue Stats
296W - 288L
1,421 Elo+
Party 1
Poseidon
Poseidon
plasma9864372
Poseidon
Level 25
God Stats
49W - 51L
1,472 SR
Queue Stats
246W - 238L
1,406 Elo+
Party 1
Team Averages
Level 22
1,518 SR
1,318 Elo+

VS

Team Averages
Level 9
1,478 SR
1,234 Elo+
Cerberus
Cerberus
Captain781
Cerberus
Level 16
God Stats
6W - 7L
1,654 SR
Queue Stats
13W - 30L
1,254 Elo+
Solo
Baron Samedi
Baron Samedi
DIOSCRIS14
Baron Samedi
Level 7
God Stats
3W - 3L
1,366 SR
Queue Stats
3W - 7L
1,208 Elo+
Solo
Set
Set
Kurveta
Set
Level 6
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 10L
1,026 Elo+
Party 2
Cupid
Cupid
Yulian_Zarichnyi
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,183 Elo+
Party 2
Kukulkan
Kukulkan
ketonedert
Kukulkan
Level 10
God Stats
0W - 2L
1,527 SR
Queue Stats
40W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 3 / 7
10,936
547
3,753
17,315
14,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 0 / 1
11,245
562
3,470
9,190
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Jormungandr
Klemer
Jormungandr
14
6 / 3 / 9
10,689
534
13,353
11,858
12,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
NotLeftys
Nemesis
17
10 / 2 / 6
12,060
603
11,980
13,038
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
plasma9864372
Poseidon
17
9 / 3 / 5
11,953
598
11,776
7,658
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Captain781
Cerberus
10
1 / 6 / 5
7,892
395
3,210
14,278
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
DIOSCRIS14
Baron Samedi
7
0 / 5 / 2
6,149
307
585
5,085
1,554
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Set
13
0 / 10 / 5
7,857
393
1,717
16,290
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 3
9,961
498
3,447
9,347
2,982
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ketonedert
Kukulkan
15
6 / 3 / 2
10,204
510
13,142
11,206
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
28
Kills
10
11
Deaths
28
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
7
1.83
L
Cerberus
Captain781
Cerberus
1
6
5
0.58
L
Baron Samedi
DIOSCRIS14
Baron Samedi
0
5
2
0.2
W
1
0
1
1.5
W
Jormungandr
Klemer
Jormungandr
6
3
9
3.5
L
Set
0
10
5
0.25
W
Nemesis
NotLeftys
Nemesis
10
2
6
6.5
L
3
4
3
1.13
L
Kukulkan
ketonedert
Kukulkan
6
3
2
2.33
W
Poseidon
plasma9864372
Poseidon
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,332
Damage
22,101
59,059
Taken
56,206
40,832
Mitigated
24,499
6,947
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,753
85
236
801
17,315
14,655
768
6,622
10,371
21,982
0
L
Cerberus
Captain781
Cerberus
3,210
459
0
996
14,278
9,119
21
6,055
7,893
24,979
0
L
Baron Samedi
DIOSCRIS14
Baron Samedi
585
297
0
15
5,085
1,554
66
3,209
1,740
9,782
0
W
3,470
1,483
614
3,580
9,190
3,861
6,594
1,229
7,893
0
94,425
W
Jormungandr
Klemer
Jormungandr
13,353
1,740
0
1,164
11,858
12,895
415
2,742
9,056
51,135
0
L
Set
1,717
502
0
1,427
16,290
7,188
160
8,964
6,700
0
25,322
W
Nemesis
NotLeftys
Nemesis
11,980
6,831
0
552
13,038
6,536
5,852
3,024
9,910
0
74,859
L
3,447
873
158
2,689
9,347
2,982
1,011
3,937
5,158
0
43,757
L
Kukulkan
ketonedert
Kukulkan
13,142
2,515
0
0
11,206
3,656
209
5,129
5,833
45,942
0
W
Poseidon
plasma9864372
Poseidon
11,776
2,447
0
0
7,658
2,885
2,587
2,590
4,892
72,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,883
Gold Earned
42,063
517
Minions Killed
271
0
Camps Cleared
0
1,865,472
Distance Traveled
1,394,555
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,936
547
39
2
0
384,899
2
L
Cerberus
7,892
395
51
3
0
248,544
1
L
Baron Samedi
6,149
307
15
1
0
165,572
4
W
Cupid
11,245
562
147
7
0
318,474
1
W
Jormungandr
10,689
534
78
4
0
351,546
0
L
Set
7,857
393
35
2
0
250,973
0
W
Nemesis
12,060
603
113
6
0
422,091
0
L
Cupid
9,961
498
80
4
0
371,854
3
L
Kukulkan
10,204
510
90
5
0
357,612
1
W
Poseidon
11,953
598
140
7
0
388,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role