Player Matchup

Fenrir
Fenrir
NudeHomelessman1
Fenrir
Level 25
God Stats
1W - 2L
1,586 SR
Queue Stats
4W - 4L
1,331 Elo+
Solo
Ah Puch
Ah Puch
Orchovial
Ah Puch
Level 18
God Stats
11W - 13L
1,501 SR
Queue Stats
74W - 101L
1,224 Elo+
Solo
Hercules
Hercules
WP Fordifly
Hercules
Level 29
God Stats
16W - 21L
1,892 SR
Queue Stats
600W - 746L
1,310 Elo+
Party 1
Neith
Neith
gilt_holmium0
Neith
Level 28
God Stats
2W - 4L
1,381 SR
Queue Stats
84W - 111L
1,312 Elo+
Solo
Skadi
Skadi
xxKANRIxx
Skadi
Level 28
God Stats
156W - 162L
1,431 SR
Queue Stats
248W - 295L
1,300 Elo+
Party 1
Team Averages
Level 26
1,558 SR
1,295 Elo+

VS

Team Averages
Level 32
1,408 SR
1,306 Elo+
Raijin
Raijin
ALiteralTree
Raijin
Level 80
God Stats
2W - 3L
1,393 SR
Queue Stats
100W - 86L
1,106 Elo+
Party 2
Artemis
Artemis
Fishy8963
Artemis
Level 9
God Stats
52W - 56L
1,297 SR
Queue Stats
63W - 64L
1,215 Elo+
Party 2
Ymir
Ymir
SaJ49
Ymir
Level 21
God Stats
2W - 0L
1,306 SR
Queue Stats
2W - 3L
1,585 Elo+
Solo
Jing Wei
Jing Wei
SamvTully
Jing Wei
Level 24
God Stats
11W - 8L
1,343 SR
Queue Stats
11W - 9L
1,289 Elo+
Solo
Bellona
Bellona
ogkillergreen420
Bellona
Level 24
God Stats
6W - 2L
1,698 SR
Queue Stats
32W - 25L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 5
16,624
536
19,521
27,141
17,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Orchovial
Ah Puch
20
5 / 8 / 7
13,278
428
25,595
21,510
9,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
WP Fordifly
Hercules
20
3 / 10 / 6
14,261
460
16,056
41,257
60,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
4 / 6 / 5
12,773
412
9,208
22,276
9,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
xxKANRIxx
Skadi
19
1 / 9 / 7
12,090
390
22,889
23,714
9,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
14 / 4 / 5
16,841
543
28,378
21,942
10,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Fishy8963
Artemis
20
6 / 8 / 2
15,987
516
22,791
24,060
8,878
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
SaJ49
Ymir
19
0 / 7 / 9
12,817
413
10,229
37,192
22,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
SamvTully
Jing Wei
20
11 / 7 / 6
16,064
518
26,892
26,854
10,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 4 / 5
16,360
528
17,066
25,286
23,303
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
63
29
Kills
36
37
Deaths
30
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
14
4
5
4.13
W
Artemis
Fishy8963
Artemis
6
8
2
0.88
L
16
4
5
4.63
L
Ah Puch
Orchovial
Ah Puch
5
8
7
1.06
W
Ymir
SaJ49
Ymir
0
7
9
0.64
W
Jing Wei
SamvTully
Jing Wei
11
7
6
2
L
Hercules
WP Fordifly
Hercules
3
10
6
0.6
L
4
6
5
1.08
W
5
4
5
1.88
L
Skadi
xxKANRIxx
Skadi
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,269
Damage
105,356
135,898
Taken
135,334
106,737
Mitigated
75,673
33,657
Healing
36,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
28,378
2,737
0
8,106
21,942
10,601
522
2,573
19,309
114,655
0
W
Artemis
Fishy8963
Artemis
22,791
18,062
0
6,130
24,060
8,878
5,274
3,606
20,214
0
88,688
L
19,521
4,313
0
6,152
27,141
17,892
0
4,308
22,833
0
85,411
L
Ah Puch
Orchovial
Ah Puch
25,595
2,330
1,170
5,931
21,510
9,763
294
5,900
15,610
85,902
0
W
Ymir
SaJ49
Ymir
10,229
1,876
0
8,628
37,192
22,027
604
10,163
26,969
55,355
0
W
Jing Wei
SamvTully
Jing Wei
26,892
23,848
1,389
8,646
26,854
10,864
8,632
8,397
18,330
0
108,180
L
Hercules
WP Fordifly
Hercules
16,056
5,667
0
15,771
41,257
60,060
606
10,869
30,388
0
85,625
L
9,208
3,861
0
1,446
22,276
9,603
714
6,384
15,892
0
60,437
W
17,066
7,649
0
3,285
25,286
23,303
2,315
1,157
24,129
0
103,751
L
Skadi
xxKANRIxx
Skadi
22,889
11,482
0
3,187
23,714
9,419
2,425
11,146
12,568
319
87,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,026
Gold Earned
78,069
537
Minions Killed
756
0
Camps Cleared
0
2,423,606
Distance Traveled
2,597,546
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,841
543
181
6
0
544,440
0
W
Artemis
15,987
516
122
4
0
434,560
0
L
Fenrir
16,624
536
93
3
0
561,009
0
L
Ah Puch
13,278
428
113
4
0
488,624
2
W
Ymir
12,817
413
83
3
0
488,302
0
W
Jing Wei
16,064
518
197
6
0
552,241
4
L
Hercules
14,261
460
120
4
0
520,672
2
L
Neith
12,773
412
92
3
0
435,438
0
W
Bellona
16,360
528
173
6
0
578,003
5
L
Skadi
12,090
390
119
4
0
417,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role