Player Matchup

Osiris
Osiris
Nadraxthekiller
Osiris
Level 45
God Stats
3W - 2L
1,799 SR
Queue Stats
13W - 14L
1,455 Elo+
Solo
Discordia
Discordia
german89
Discordia
Level 38
God Stats
0W - 1L
1,754 SR
Queue Stats
23W - 27L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
s3v3
Tsukuyomi
Level 38
God Stats
1W - 4L
1,657 SR
Queue Stats
61W - 78L
1,413 Elo+
Solo
Cerberus
Cerberus
somniumbachus
Cerberus
Level 29
God Stats
11W - 20L
1,302 SR
Queue Stats
113W - 151L
1,393 Elo+
Party 1
Izanami
Izanami
vasage1
Izanami
Level 68
God Stats
25W - 10L
1,850 SR
Queue Stats
240W - 243L
1,491 Elo+
Party 1
Team Averages
Level 44
1,672 SR
1,438 Elo+

VS

Team Averages
Level 74
1,469 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
JessieMaze
Tsukuyomi
Level 28
God Stats
15W - 11L
1,554 SR
Queue Stats
97W - 114L
1,375 Elo+
Party 3
Hou Yi
Hou Yi
Mandragoah
Hou Yi
Level 14
God Stats
1W - 0L
1,189 SR
Queue Stats
30W - 31L
1,328 Elo+
Party 2
Kuzenbo
Kuzenbo
Niksch85
Kuzenbo
Level 160
God Stats
2W - 0L
1,560 SR
Queue Stats
15W - 23L
1,391 Elo+
Party 2
Vamana
Vamana
Nineeeeee
Vamana
Level 140
God Stats
7W - 2L
1,711 SR
Queue Stats
503W - 503L
1,588 Elo+
Party 3
Vulcan
Vulcan
harderonfire
Vulcan
Level 29
God Stats
11W - 21L
1,333 SR
Queue Stats
126W - 147L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 15
12,684
437
16,000
34,223
36,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
german89
Discordia
19
9 / 7 / 9
13,797
476
21,204
18,070
6,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
s3v3
Tsukuyomi
19
9 / 9 / 10
13,196
455
25,686
26,954
11,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
somniumbachus
Cerberus
19
4 / 5 / 16
15,035
518
7,344
30,216
31,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
vasage1
Izanami
20
16 / 7 / 7
17,278
596
35,444
28,816
13,420
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JessieMaze
Tsukuyomi
19
3 / 12 / 9
13,068
451
13,564
28,366
13,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Mandragoah
Hou Yi
20
6 / 8 / 9
13,682
472
17,059
20,124
7,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Niksch85
Kuzenbo
18
5 / 6 / 11
13,606
469
13,677
31,185
38,729
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
Nineeeeee
Vamana
20
15 / 3 / 3
17,936
618
43,937
46,924
45,423
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
18
2 / 10 / 7
12,568
433
16,107
17,977
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
70
39
Kills
31
32
Deaths
39
57
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
JessieMaze
Tsukuyomi
3
12
9
0.63
W
Hou Yi
Mandragoah
Hou Yi
6
8
9
1.31
L
1
4
15
2.13
W
Kuzenbo
Niksch85
Kuzenbo
5
6
11
1.75
W
Vamana
Nineeeeee
Vamana
15
3
3
5.5
L
Discordia
german89
Discordia
9
7
9
1.93
W
Vulcan
2
10
7
0.55
L
Tsukuyomi
s3v3
Tsukuyomi
9
9
10
1.56
L
Cerberus
somniumbachus
Cerberus
4
5
16
2.4
L
Izanami
vasage1
Izanami
16
7
7
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,678
Damage
104,344
138,279
Taken
144,576
99,829
Mitigated
112,816
44,713
Healing
39,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
JessieMaze
Tsukuyomi
13,564
4,199
0
6,296
28,366
13,069
716
3,194
25,037
0
79,471
W
Hou Yi
Mandragoah
Hou Yi
17,059
6,220
0
2,831
20,124
7,863
6,179
2,724
17,282
0
90,664
L
16,000
5,813
1,490
13,609
34,223
36,063
281
6,145
27,920
11,337
66,626
W
Kuzenbo
Niksch85
Kuzenbo
13,677
3,240
907
6,136
31,185
38,729
1,509
7,147
23,820
62,877
0
W
Vamana
Nineeeeee
Vamana
43,937
26,374
0
22,451
46,924
45,423
1,277
10,578
35,679
2,900
144,982
L
Discordia
german89
Discordia
21,204
1,718
356
2,504
18,070
6,987
530
7,294
10,588
67,233
0
W
Vulcan
16,107
4,494
0
952
17,977
7,732
306
6,215
11,105
70,615
0
L
Tsukuyomi
s3v3
Tsukuyomi
25,686
5,225
0
7,413
26,954
11,696
973
5,113
21,774
0
87,591
L
Cerberus
somniumbachus
Cerberus
7,344
990
0
9,041
30,216
31,663
779
6,744
23,188
33,080
0
L
Izanami
vasage1
Izanami
35,444
27,482
0
10,300
28,816
13,420
787
8,315
20,483
0
157,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,990
Gold Earned
70,860
634
Minions Killed
619
0
Camps Cleared
0
2,635,270
Distance Traveled
2,556,667
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,068
451
114
4
0
495,238
0
W
Hou Yi
13,682
472
124
4
0
448,323
2
L
Osiris
12,684
437
120
4
0
546,217
3
W
Kuzenbo
13,606
469
79
3
0
501,882
1
W
Vamana
17,936
618
208
7
0
597,777
7
L
Discordia
13,797
476
123
4
0
486,850
5
W
Vulcan
12,568
433
94
3
0
513,447
0
L
Tsukuyomi
13,196
455
110
4
0
564,806
4
L
Cerberus
15,035
518
58
2
0
536,941
1
L
Izanami
17,278
596
223
8
0
500,456
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role