Player Matchup

Fenrir
Fenrir
AlmightyGodRyza
Fenrir
Level 16
God Stats
3W - 4L
1,225 SR
Queue Stats
109W - 130L
1,310 Elo+
Solo
Chiron
Chiron
Liv_or_Die_187
Chiron
Level 8
God Stats
4W - 5L
1,357 SR
Queue Stats
5W - 10L
1,159 Elo+
Solo
Ratatoskr
Ratatoskr
NinjasPortal
Ratatoskr
Level 26
God Stats
29W - 21L
1,616 SR
Queue Stats
175W - 171L
1,440 Elo+
Solo
Hera
Hera
Oso bonito4641
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,308 Elo+
Solo
Freya
Freya
Teddy-Bear09
Freya
Level 17
God Stats
47W - 34L
1,444 SR
Queue Stats
105W - 85L
1,362 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,316 Elo+

VS

Team Averages
Level 19
1,409 SR
1,383 Elo+
Zeus
Zeus
AcidStorm016
Zeus
Level 25
God Stats
55W - 86L
1,369 SR
Queue Stats
189W - 268L
1,361 Elo+
Solo
Hou Yi
Hou Yi
Jesufencio
Hou Yi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MediumRareCHKN
Gilgamesh
Level 21
God Stats
6W - 13L
1,193 SR
Queue Stats
77W - 104L
1,208 Elo+
Solo
Nemesis
Nemesis
SweptOut
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
YoungMigoPlugTon
Danzaburou
Level 27
God Stats
59W - 51L
1,482 SR
Queue Stats
95W - 108L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 16
9,880
1,098
8,541
11,496
5,767
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 0 / 7
9,004
1,000
2,778
7,190
2,624
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
NinjasPortal
Ratatoskr
18
21 / 0 / 8
13,488
1,499
26,342
9,986
5,233
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 14
9,079
1,009
4,166
5,107
1,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 13
10,323
1,147
10,298
6,702
5,164
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

293

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
9,406
1,045
8,660
11,031
3,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Jesufencio
Hou Yi
15
0 / 3 / 6
8,625
958
8,261
11,741
3,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MediumRareCHKN
Gilgamesh
15
1 / 6 / 5
8,721
969
7,397
14,057
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
SweptOut
Nemesis
12
0 / 8 / 0
7,116
791
1,127
7,940
2,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
YoungMigoPlugTon
Danzaburou
14
4 / 11 / 2
9,386
1,043
9,197
15,319
5,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
36
Kills
8
8
Deaths
36
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
4
4
16
3
L
Hou Yi
Jesufencio
Hou Yi
0
3
6
1
W
2
0
7
5.5
L
Gilgamesh
MediumRareCHKN
Gilgamesh
1
6
5
0.58
W
Ratatoskr
NinjasPortal
Ratatoskr
21
0
8
25
W
2
2
14
4.5
L
Nemesis
SweptOut
Nemesis
0
8
0
0
W
7
2
13
6.75
L
Danzaburou
YoungMigoPlugTon
Danzaburou
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,125
Damage
34,642
40,481
Taken
60,088
20,596
Mitigated
22,590
4,906
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,660
2,114
0
0
11,031
3,478
0
2,871
8,160
32,670
0
W
8,541
4,100
0
1,590
11,496
5,767
0
1,771
9,725
0
16,043
L
Hou Yi
Jesufencio
Hou Yi
8,261
4,244
0
1,205
11,741
3,853
0
2,275
9,466
0
30,768
W
2,778
1,997
280
738
7,190
2,624
0
1,710
5,480
0
16,084
L
Gilgamesh
MediumRareCHKN
Gilgamesh
7,397
1,754
0
552
14,057
7,726
0
4,875
9,182
0
18,110
W
Ratatoskr
NinjasPortal
Ratatoskr
26,342
16,548
0
1,072
9,986
5,233
0
2,267
7,719
0
45,196
W
4,166
1,196
65
87
5,107
1,808
0
2,007
3,100
16,449
0
L
Nemesis
SweptOut
Nemesis
1,127
841
0
0
7,940
2,277
0
2,613
5,327
0
1,675
W
10,298
3,183
0
1,074
6,702
5,164
0
905
5,797
17,843
0
L
Danzaburou
YoungMigoPlugTon
Danzaburou
9,197
4,300
0
617
15,319
5,256
0
1,830
13,489
0
18,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
43,254
150
Minions Killed
139
5
Camps Cleared
5
789,668
Distance Traveled
638,268
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,406
1,045
57
6
0
126,427
0
W
Fenrir
9,880
1,098
18
2
1
149,630
1
L
Hou Yi
8,625
958
43
5
1
161,226
0
W
Chiron
9,004
1,000
38
4
0
157,682
0
L
Gilgamesh
8,721
969
26
3
1
149,538
0
W
Ratatoskr
13,488
1,499
48
5
3
200,183
0
W
Hera
9,079
1,009
32
4
1
146,562
2
L
Nemesis
7,116
791
3
0
0
82,226
0
W
Freya
10,323
1,147
14
2
0
135,611
0
L
Danzaburou
9,386
1,043
10
1
3
118,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role