Player Matchup

Ra
Ra
GeneralNebula
Ra
Level 124
God Stats
5W - 7L
1,548 SR
Queue Stats
469W - 440L
1,556 Elo+
Solo
Ymir
Ymir
HERO2CHRIS
Ymir
Level 125
God Stats
1W - 0L
1,703 SR
Queue Stats
38W - 31L
1,582 Elo+
Solo
Cupid
Cupid
VoidVictoryGang
Cupid
Level 155
God Stats
4W - 3L
1,530 SR
Queue Stats
325W - 308L
1,572 Elo+
Solo
Bacchus
Bacchus
Watersthose
Bacchus
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 120L
1,521 Elo+
Solo
Discordia
Discordia
moldchewer
Discordia
Level 83
God Stats
3W - 1L
1,725 SR
Queue Stats
272W - 276L
1,449 Elo+
Solo
Team Averages
Level 119
1,601 SR
1,536 Elo+

VS

Team Averages
Level 104
1,488 SR
1,539 Elo+
Hun Batz
Hun Batz
BronySlayer9000
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 178L
1,506 Elo+
Party 1
Kali
Kali
ImScaredUGuys
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 94L
1,511 Elo+
Party 1
Jing Wei
Jing Wei
LeggoMyEggo913
Jing Wei
Level 148
God Stats
1W - 4L
1,642 SR
Queue Stats
123W - 119L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
load up on guns
Gilgamesh
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,607 Elo+
Solo
Chaac
Chaac
watermelonbaby
Chaac
Level 89
God Stats
1W - 5L
1,299 SR
Queue Stats
219W - 214L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
8,447
768
4,211
4,815
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 10
8,475
770
4,630
11,802
14,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 0 / 9
8,983
817
11,520
8,894
4,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
Watersthose
Bacchus
14
1 / 3 / 9
8,857
805
7,510
13,658
26,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Discordia
moldchewer
Discordia
15
5 / 1 / 8
8,811
801
17,292
7,080
3,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
1 / 5 / 3
7,305
664
7,548
7,723
3,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 2
7,440
676
2,611
7,794
3,089
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
15
1 / 2 / 0
7,739
704
6,006
7,430
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
load up on guns
Gilgamesh
13
1 / 4 / 2
6,799
618
5,652
17,377
8,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 1 / 4
6,741
613
9,684
8,169
6,350
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
13
Kills
5
5
Deaths
13
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
5
3
0.5
W
2
0
9
6.5
W
2
1
10
7
L
2
1
2
3
L
Jing Wei
1
2
0
0.5
W
3
0
9
7.5
W
Bacchus
Watersthose
Bacchus
1
3
9
1.83
L
Gilgamesh
load up on guns
Gilgamesh
1
4
2
0.5
W
Discordia
moldchewer
Discordia
5
1
8
9
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,163
Damage
31,501
46,249
Taken
48,493
51,951
Mitigated
24,275
22,531
Healing
21,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,548
865
880
544
7,723
3,407
0
5,764
1,903
0
16,694
W
4,211
411
9,404
2,416
4,815
2,621
417
0
4,815
14,214
0
W
4,630
291
1,134
948
11,802
14,628
766
0
11,802
13,822
0
L
2,611
1,091
3,050
3,077
7,794
3,089
0
5,506
2,220
0
6,846
L
Jing Wei
6,006
3,087
2,106
1,714
7,430
3,175
0
5,836
1,538
0
24,366
W
11,520
4,443
1,610
2,091
8,894
4,621
1,404
0
8,894
0
35,217
W
Bacchus
Watersthose
Bacchus
7,510
413
1,765
1,877
13,658
26,838
23
0
13,658
10,445
0
L
Gilgamesh
load up on guns
Gilgamesh
5,652
708
1,055
5,169
17,377
8,254
0
10,653
6,566
0
9,301
W
Discordia
moldchewer
Discordia
17,292
836
560
726
7,080
3,243
1,938
0
7,080
28,383
0
L
9,684
473
1,605
2,579
8,169
6,350
0
5,402
2,623
0
15,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
36,024
116
Minions Killed
93
0
Camps Cleared
0
880,239
Distance Traveled
911,002
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,305
664
24
2
0
146,276
0
W
Ra
8,447
768
35
3
0
185,860
0
W
Ymir
8,475
770
14
1
0
140,105
0
L
Kali
7,440
676
5
0
0
220,202
0
L
Jing Wei
7,739
704
48
4
0
181,136
1
W
Cupid
8,983
817
46
4
0
183,874
0
W
Bacchus
8,857
805
4
0
0
178,325
1
L
Gilgamesh
6,799
618
9
1
0
176,362
0
W
Discordia
8,811
801
17
2
0
192,075
1
L
Chaac
6,741
613
7
1
0
187,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role