Player Matchup

Bacchus
Bacchus
Asyl des Todes
Bacchus
Level 17
God Stats
7W - 9L
1,735 SR
Queue Stats
134W - 125L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Njze2048
Kukulkan
Level 29
God Stats
20W - 21L
1,512 SR
Queue Stats
32W - 41L
1,321 Elo+
Solo
Medusa
Medusa
SHIFT795
Medusa
Level 30
God Stats
22W - 31L
1,698 SR
Queue Stats
402W - 422L
1,411 Elo+
Solo
Pele
Pele
Spunkymonkey397
Pele
Level 8
God Stats
1W - 4L
1,535 SR
Queue Stats
2W - 8L
1,116 Elo+
Solo
Guan Yu
Guan Yu
sa199009020265
Guan Yu
Level 10
God Stats
2W - 2L
1,501 SR
Queue Stats
14W - 20L
1,219 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,306 Elo+

VS

Team Averages
Level 21
1,469 SR
1,336 Elo+
Sylvanus
Sylvanus
GrimmSlayer5366
Sylvanus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 127L
1,334 Elo+
Solo
Medusa
Medusa
Littlemamma8288
Medusa
Level 16
God Stats
66W - 55L
1,555 SR
Queue Stats
290W - 307L
1,368 Elo+
Solo
Neith
Neith
Mikemare99
Neith
Level 21
God Stats
3W - 1L
1,446 SR
Queue Stats
12W - 19L
1,137 Elo+
Solo
Artemis
Artemis
Sad420Panda
Artemis
Level 25
God Stats
8W - 8L
1,455 SR
Queue Stats
27W - 52L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Vater Mags
Nu Wa
Level 24
God Stats
4W - 6L
1,390 SR
Queue Stats
76W - 67L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 12
15,320
1,178
20,700
24,737
38,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Njze2048
Kukulkan
18
4 / 7 / 4
12,431
956
14,586
15,356
5,754
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
SHIFT795
Medusa
20
8 / 7 / 8
15,107
1,162
29,352
20,842
6,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 20 / 6
12,842
988
13,778
29,995
9,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 11 / 2
10,259
789
486
15,984
6,235
Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
4 / 7 / 27
12,946
996
9,386
20,231
11,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 9 / 23
14,086
1,084
18,741
18,165
8,875
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
20
6 / 3 / 27
13,823
1,063
16,846
20,975
9,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Sad420Panda
Artemis
19
6 / 4 / 21
12,818
986
12,863
9,675
4,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
20
24 / 5 / 20
17,298
1,331
37,665
16,186
7,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
168
28
Kills
50
52
Deaths
28
32
Assists
118
Player
Kills
Deaths
Assists
KDA
L
11
7
12
2.43
W
Sylvanus
4
7
27
2.5
W
10
9
23
2.39
W
Neith
6
3
27
6.5
L
Kukulkan
Njze2048
Kukulkan
4
7
4
0.86
L
Medusa
SHIFT795
Medusa
8
7
8
1.71
W
Artemis
Sad420Panda
Artemis
6
4
21
4.13
L
5
20
6
0.4
W
Nu Wa
24
5
20
6.8
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,902
Damage
95,501
106,914
Taken
85,232
67,008
Mitigated
41,307
1,850
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,700
3,799
0
456
24,737
38,391
0
7,888
16,562
31,658
0
W
Sylvanus
9,386
3,268
2,945
3,585
20,231
11,465
0
9,203
11,028
20,660
0
W
18,741
13,821
0
406
18,165
8,875
0
6,715
11,450
0
30,379
W
Neith
16,846
10,899
405
8,853
20,975
9,809
0
8,206
12,769
0
49,256
L
Kukulkan
Njze2048
Kukulkan
14,586
967
0
239
15,356
5,754
0
9,079
6,169
64,779
0
L
Medusa
SHIFT795
Medusa
29,352
22,399
0
0
20,842
6,868
0
10,232
10,492
0
64,849
W
Artemis
Sad420Panda
Artemis
12,863
10,081
0
982
9,675
4,111
0
4,149
5,526
0
19,937
L
13,778
780
0
1,155
29,995
9,760
0
12,120
17,555
0
38,392
W
Nu Wa
37,665
9,864
277
3,834
16,186
7,047
0
7,013
9,173
63,181
0
L
486
0
0
0
15,984
6,235
0
6,715
9,085
0
8,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,959
Gold Earned
70,971
257
Minions Killed
215
3
Camps Cleared
2
992,758
Distance Traveled
945,941
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,320
1,178
14
1
2
257,870
0
W
Sylvanus
12,946
996
27
2
0
215,412
1
W
Medusa
14,086
1,084
23
2
1
182,112
0
W
Neith
13,823
1,063
76
6
0
207,331
0
L
Kukulkan
12,431
956
98
8
0
170,224
6
L
Medusa
15,107
1,162
79
6
0
227,217
0
W
Artemis
12,818
986
18
1
0
138,329
2
L
Pele
12,842
988
55
4
0
183,644
0
W
Nu Wa
17,298
1,331
71
5
1
202,757
0
L
Guan Yu
10,259
789
11
1
1
153,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role