Player Matchup

Pele
Pele
Aoigen
Pele
Level 86
God Stats
80W - 32L
1,611 SR
Queue Stats
647W - 223L
1,658 Elo+
Party 1
Discordia
Discordia
BruxoDoMar
Discordia
Level 89
God Stats
32W - 32L
1,378 SR
Queue Stats
114W - 123L
1,413 Elo+
Party 1
Chaac
Chaac
EversonPMelo
Chaac
Level 127
God Stats
4W - 3L
1,474 SR
Queue Stats
317W - 353L
1,456 Elo+
Solo
Team Averages
Level 101
1,488 SR
1,509 Elo+

VS

Team Averages
Level 105
1,557 SR
1,525 Elo+
Chang'e
Chang'e
Darkhasel
Chang'e
Level 67
God Stats
80W - 59L
1,598 SR
Queue Stats
161W - 155L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
XxWarHenxX
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
iLovelMonsters
Serqet
Level 125
God Stats
12W - 6L
1,573 SR
Queue Stats
139W - 126L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aoigen
Pele
20
6 / 5 / 8
17,285
665
23,986
23,157
14,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
BruxoDoMar
Discordia
19
2 / 6 / 9
15,898
611
19,498
15,143
5,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
6 / 6 / 6
16,757
645
12,888
20,124
24,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darkhasel
Chang'e
20
7 / 3 / 7
16,010
616
15,162
20,980
8,330
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
XxWarHenxX
Gilgamesh
19
5 / 4 / 9
15,876
611
22,247
27,856
24,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 7 / 8
15,716
604
15,284
22,246
10,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
14
Kills
17
17
Deaths
14
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
Aoigen
Pele
6
5
8
2
W
Discordia
BruxoDoMar
Discordia
2
6
9
1.08
L
Chang'e
Darkhasel
Chang'e
7
3
7
3.5
W
6
6
6
1.5
L
Gilgamesh
XxWarHenxX
Gilgamesh
5
4
9
2.38
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,372
Damage
52,693
58,424
Taken
71,082
45,250
Mitigated
43,322
12,598
Healing
24,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Aoigen
Pele
23,986
4,374
0
5,189
23,157
14,739
860
6,686
13,512
0
126,472
W
Discordia
BruxoDoMar
Discordia
19,498
732
0
2,364
15,143
5,985
505
3,283
11,348
88,985
0
L
Chang'e
Darkhasel
Chang'e
15,162
963
6,145
10,841
20,980
8,330
579
7,303
13,640
76,340
0
W
12,888
2,599
0
5,045
20,124
24,526
556
4,930
13,010
216
62,549
L
Gilgamesh
XxWarHenxX
Gilgamesh
22,247
7,488
0
4,821
27,856
24,936
728
8,514
19,309
0
92,928
L
15,284
2,553
0
2,546
22,246
10,056
0
4,168
18,038
0
80,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
47,602
322
Minions Killed
312
0
Camps Cleared
0
1,556,900
Distance Traveled
1,472,568
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,285
665
133
5
0
563,451
5
W
Discordia
15,898
611
116
4
0
477,317
9
L
Chang'e
16,010
616
128
5
0
513,250
8
W
Chaac
16,757
645
73
3
0
516,132
9
L
Gilgamesh
15,876
611
73
3
0
496,241
5
L
Serqet
15,716
604
111
4
0
463,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role