Player Matchup

Hel
Hel
DareBear_04
Hel
Level 114
God Stats
6W - 6L
1,703 SR
Queue Stats
168W - 150L
1,608 Elo+
Solo
Danzaburou
Danzaburou
PINEAPPLESID
Danzaburou
Level 107
God Stats
15W - 19L
1,399 SR
Queue Stats
337W - 367L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
RydaOnDaStorm
Gilgamesh
Level 156
God Stats
17W - 11L
1,617 SR
Queue Stats
385W - 396L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
Sytherip
Jormungandr
Level 142
God Stats
15W - 9L
1,583 SR
Queue Stats
465W - 279L
1,637 Elo+
Solo
Tiamat
Tiamat
andreselpronob
Tiamat
Level 140
God Stats
4W - 5L
1,544 SR
Queue Stats
30W - 31L
1,703 Elo+
Solo
Team Averages
Level 132
1,569 SR
1,603 Elo+

VS

Team Averages
Level 153
1,744 SR
1,722 Elo+
Skadi
Skadi
Kateliin
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 192L
1,766 Elo+
Party 1
Tiamat
Tiamat
SickOmega
Tiamat
Level 160
God Stats
23W - 7L
1,839 SR
Queue Stats
287W - 114L
1,790 Elo+
Party 1
Loki
Loki
Skhadi
Loki
Level 160
God Stats
42W - 16L
1,690 SR
Queue Stats
226W - 129L
1,690 Elo+
Party 1
Discordia
Discordia
TicKL3MePnut
Discordia
Level 126
God Stats
41W - 24L
1,712 SR
Queue Stats
657W - 540L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
xFxnalJudgement
Gilgamesh
Level 160
God Stats
4W - 0L
1,978 SR
Queue Stats
184W - 74L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,552
819
2,420
3,524
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
PINEAPPLESID
Danzaburou
14
0 / 7 / 4
7,523
940
4,213
11,251
3,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
RydaOnDaStorm
Gilgamesh
14
0 / 5 / 4
7,560
945
5,125
12,483
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Sytherip
Jormungandr
14
1 / 6 / 4
8,216
1,027
8,372
18,536
15,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 5 / 1
9,386
1,173
6,928
10,917
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

201

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kateliin
Skadi
14
2 / 1 / 9
7,818
977
4,894
5,658
2,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
SickOmega
Tiamat
14
2 / 1 / 11
8,475
1,059
10,315
5,762
4,330
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Skhadi
Loki
16
14 / 2 / 7
10,615
1,327
18,516
7,797
3,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TicKL3MePnut
Discordia
15
1 / 0 / 15
8,282
1,035
10,242
3,280
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xFxnalJudgement
Gilgamesh
14
6 / 2 / 6
8,573
1,072
7,357
8,111
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
6
Kills
25
25
Deaths
6
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Skadi
Kateliin
Skadi
2
1
9
6.5
L
Danzaburou
PINEAPPLESID
Danzaburou
0
7
4
0.29
L
Gilgamesh
RydaOnDaStorm
Gilgamesh
0
5
4
0.4
W
Tiamat
SickOmega
Tiamat
2
1
11
7.5
W
Loki
Skhadi
Loki
14
2
7
8.75
L
Jormungandr
Sytherip
Jormungandr
1
6
4
0.5
W
Discordia
TicKL3MePnut
Discordia
1
0
15
8.5
L
5
5
1
1.1
W
Gilgamesh
xFxnalJudgement
Gilgamesh
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,058
Damage
51,324
56,711
Taken
30,608
33,130
Mitigated
15,471
3,778
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,420
97
1,009
829
3,524
1,142
0
845
2,553
5,863
0
W
Skadi
Kateliin
Skadi
4,894
2,256
0
1,038
5,658
2,159
0
2,852
2,686
0
16,474
L
Danzaburou
PINEAPPLESID
Danzaburou
4,213
1,049
0
246
11,251
3,560
0
3,143
7,942
0
19,955
L
Gilgamesh
RydaOnDaStorm
Gilgamesh
5,125
942
0
165
12,483
8,320
0
4,221
8,086
0
11,695
W
Tiamat
SickOmega
Tiamat
10,315
1,208
0
1,139
5,762
4,330
0
3,912
1,537
30,249
0
W
Loki
Skhadi
Loki
18,516
8,012
0
0
7,797
3,223
0
3,405
4,244
0
23,834
L
Jormungandr
Sytherip
Jormungandr
8,372
1,748
0
743
18,536
15,068
0
8,333
10,013
30,664
0
W
Discordia
TicKL3MePnut
Discordia
10,242
197
0
5
3,280
1,181
0
2,083
1,033
15,839
0
L
6,928
491
0
786
10,917
5,040
0
3,197
7,560
17,081
0
W
Gilgamesh
xFxnalJudgement
Gilgamesh
7,357
2,107
0
425
8,111
4,578
0
4,363
3,388
0
19,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,237
Gold Earned
43,763
128
Minions Killed
135
3
Camps Cleared
6
615,231
Distance Traveled
735,048
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,552
819
4
1
0
65,371
0
W
Skadi
7,818
977
21
3
0
105,568
0
L
Danzaburou
7,523
940
22
3
0
127,067
1
L
Gilgamesh
7,560
945
16
2
1
142,454
1
W
Tiamat
8,475
1,059
64
8
3
147,366
0
W
Loki
10,615
1,327
12
2
1
161,634
1
L
Jormungandr
8,216
1,027
54
7
0
124,129
0
W
Discordia
8,282
1,035
15
2
0
166,740
0
L
Tiamat
9,386
1,173
32
4
2
156,210
0
W
Gilgamesh
8,573
1,072
23
3
2
153,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role