Player Matchup

Chiron
Chiron
Felin
Chiron
Level 138
God Stats
63W - 55L
1,534 SR
Queue Stats
118W - 124L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
IToxicAris15
Baron Samedi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,781 Elo+
Solo
Kukulkan
Kukulkan
Lolbabiche123456
Kukulkan
Level 6
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 3L
1,692 Elo+
Solo
Team Averages
Level 50
1,418 SR
1,649 Elo+

VS

Team Averages
Level 56
1,640 SR
1,561 Elo+
Ah Puch
Ah Puch
L0RD H3LMET
Ah Puch
Level 115
God Stats
6W - 6L
1,588 SR
Queue Stats
36W - 52L
1,477 Elo+
Party 1
Awilix
Awilix
Skythekidrs33
Awilix
Level 31
God Stats
24W - 16L
1,500 SR
Queue Stats
476W - 375L
1,544 Elo+
Party 1
Ares
Ares
StrbrryMln
Ares
Level 23
God Stats
18W - 6L
1,831 SR
Queue Stats
150W - 75L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Felin
Chiron
13
7 / 5 / 1
10,133
724
9,848
17,098
6,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
IToxicAris15
Baron Samedi
14
5 / 0 / 5
9,851
704
10,010
11,944
7,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 2
8,831
631
2,331
9,165
3,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
L0RD H3LMET
Ah Puch
15
8 / 4 / 1
10,826
773
20,047
9,480
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 5
8,782
627
7,403
10,750
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 4
9,221
659
5,798
14,347
12,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
12
Kills
9
9
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
Felin
Chiron
7
5
1
1.5
L
Baron Samedi
IToxicAris15
Baron Samedi
5
0
5
7.5
W
Ah Puch
L0RD H3LMET
Ah Puch
8
4
1
2.13
L
0
4
2
0.25
W
0
5
5
0.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
33,248
38,207
Taken
34,577
17,081
Mitigated
19,706
11,329
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Felin
Chiron
9,848
2,784
443
5,273
17,098
6,284
0
10,616
6,482
0
46,094
L
Baron Samedi
IToxicAris15
Baron Samedi
10,010
602
296
5,317
11,944
7,382
0
7,831
4,113
45,855
0
W
Ah Puch
L0RD H3LMET
Ah Puch
20,047
178
0
1,935
9,480
3,309
657
2,504
6,976
65,320
0
L
2,331
399
0
0
9,165
3,415
0
7,547
1,618
13,061
0
W
7,403
2,133
0
804
10,750
4,136
0
4,970
5,780
0
24,068
W
5,798
0
0
1,214
14,347
12,261
0
4,943
9,404
19,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,815
Gold Earned
28,829
179
Minions Killed
156
0
Camps Cleared
0
743,003
Distance Traveled
823,940
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,133
724
70
5
0
247,849
2
L
Baron Samedi
9,851
704
84
6
0
253,025
4
W
Ah Puch
10,826
773
110
8
0
258,600
6
L
Kukulkan
8,831
631
25
2
0
242,129
0
W
Awilix
8,782
627
32
2
0
290,565
2
W
Ares
9,221
659
14
1
0
274,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role