Player Matchup

Anubis
Anubis
BlockBusterALV
Anubis
Level 18
God Stats
1W - 2L
1,572 SR
Queue Stats
27W - 23L
1,561 Elo+
Solo
King Arthur
King Arthur
Hal3storm
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,613 Elo+
Solo
Set
Set
QvaMe
Set
Level 5
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 2L
1,571 Elo+
Solo
Neith
Neith
RobsNewBorn
Neith
Level 28
God Stats
29W - 23L
1,648 SR
Queue Stats
112W - 78L
1,636 Elo+
Solo
Sobek
Sobek
Zestuin
Sobek
Level 18
God Stats
2W - 1L
1,406 SR
Queue Stats
46W - 31L
1,534 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,583 Elo+

VS

Team Averages
Level 19
1,623 SR
1,608 Elo+
Raijin
Raijin
Calico06
Raijin
Level 27
God Stats
11W - 6L
1,796 SR
Queue Stats
95W - 83L
1,596 Elo+
Solo
Hou Yi
Hou Yi
PantherNinja76
Hou Yi
Level 29
God Stats
3W - 3L
1,756 SR
Queue Stats
312W - 295L
1,592 Elo+
Solo
Ymir
Ymir
Telkawan
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,792 Elo+
Solo
Set
Set
Zimislive
Set
Level 18
God Stats
5W - 6L
1,710 SR
Queue Stats
18W - 22L
1,564 Elo+
Solo
Mulan
Mulan
ufellforitfool09
Mulan
Level 18
God Stats
11W - 9L
1,354 SR
Queue Stats
94W - 100L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
7,857
524
5,738
7,447
3,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Hal3storm
King Arthur
15
5 / 2 / 1
8,936
596
11,423
14,754
9,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Set
QvaMe
Set
13
1 / 1 / 4
7,724
515
2,713
11,504
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
11 / 2 / 3
9,524
635
13,553
8,480
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Zestuin
Sobek
12
7 / 2 / 7
8,116
541
5,581
12,147
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Calico06
Raijin
13
2 / 4 / 0
7,536
502
5,974
7,133
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 2
6,825
455
7,878
11,172
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 7 / 2
6,605
440
4,375
10,427
7,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 7 / 0
6,395
426
6,188
11,043
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 1
8,014
534
7,631
12,962
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
27
Kills
9
9
Deaths
29
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Raijin
Calico06
Raijin
2
4
0
0.5
W
King Arthur
Hal3storm
King Arthur
5
2
1
2.75
L
3
6
2
0.67
W
Set
QvaMe
Set
1
1
4
3
W
11
2
3
6.25
L
Ymir
2
7
2
0.43
W
Sobek
Zestuin
Sobek
7
2
7
5.25
L
1
7
0
0.14
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
32,046
54,332
Taken
52,737
29,745
Mitigated
23,459
17,779
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,738
232
0
3,008
7,447
3,364
328
4,009
3,438
48,390
0
L
Raijin
Calico06
Raijin
5,974
170
0
884
7,133
1,457
0
4,198
2,935
47,654
0
W
King Arthur
Hal3storm
King Arthur
11,423
2,196
0
3,513
14,754
9,660
176
0
14,223
0
55,873
L
7,878
3,499
0
2,758
11,172
2,702
0
1,615
9,557
0
26,806
W
Set
QvaMe
Set
2,713
1,513
0
4,170
11,504
4,287
30
2,242
9,232
0
48,183
W
13,553
5,716
0
3,223
8,480
2,949
0
1,827
6,653
0
63,736
L
Ymir
4,375
420
0
1,063
10,427
7,623
0
3,219
7,208
16,897
0
W
Sobek
Zestuin
Sobek
5,581
676
0
3,865
12,147
9,485
0
2,271
9,876
16,618
0
L
6,188
3,473
0
2,448
11,043
3,651
261
2,287
8,756
0
35,084
L
7,631
2,582
0
4,735
12,962
8,026
504
0
12,962
0
47,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
35,375
411
Minions Killed
340
0
Camps Cleared
0
1,426,222
Distance Traveled
1,225,318
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,857
524
81
5
0
242,149
6
L
Raijin
7,536
502
89
6
0
235,971
7
W
King Arthur
8,936
596
111
7
0
304,434
1
L
Hou Yi
6,825
455
46
3
0
235,724
1
W
Set
7,724
515
93
6
0
319,115
0
W
Neith
9,524
635
106
7
0
273,303
2
L
Ymir
6,605
440
25
2
0
237,097
1
W
Sobek
8,116
541
20
1
0
287,221
3
L
Set
6,395
426
70
5
0
282,821
1
L
Mulan
8,014
534
110
7
0
233,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role