Player Matchup

Fafnir
Fafnir
CarreDeSable
Fafnir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 22L
1,458 Elo+
Party 1
Pele
Pele
DemiGOD Uchiha1
Pele
Level 43
God Stats
1W - 4L
1,528 SR
Queue Stats
25W - 22L
1,442 Elo+
Party 2
Poseidon
Poseidon
Greenchef
Poseidon
Level 37
God Stats
5W - 5L
1,623 SR
Queue Stats
89W - 100L
1,497 Elo+
Solo
Achilles
Achilles
NukeDaWhales6
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
Sapinr0se
Heimdallr
Level 17
God Stats
3W - 4L
1,540 SR
Queue Stats
12W - 6L
1,455 Elo+
Party 1
Team Averages
Level 48
1,538 SR
1,451 Elo+

VS

Team Averages
Level 44
1,393 SR
1,436 Elo+
Sylvanus
Sylvanus
DeadIy_Enforcer1
Sylvanus
Level 69
God Stats
1W - 0L
1,539 SR
Queue Stats
150W - 196L
1,368 Elo+
Party 3
Bellona
Bellona
SoFaRe
Bellona
Level 18
God Stats
1W - 1L
1,316 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 4
Hachiman
Hachiman
TTV Aeron
Hachiman
Level 28
God Stats
2W - 5L
1,094 SR
Queue Stats
138W - 150L
1,364 Elo+
Party 3
Thoth
Thoth
WastingUDP123
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,550 Elo+
Party 4
Nemesis
Nemesis
WetFork
Nemesis
Level 38
God Stats
18W - 25L
1,517 SR
Queue Stats
538W - 475L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 5 / 4
9,683
461
9,751
22,462
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 13 / 1
8,864
422
10,125
20,471
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Greenchef
Poseidon
14
1 / 8 / 1
9,081
432
8,113
13,599
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NukeDaWhales6
Achilles
12
2 / 9 / 2
8,458
403
9,946
21,641
24,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Sapinr0se
Heimdallr
15
3 / 6 / 4
9,774
465
15,957
13,191
6,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
10,308
491
6,044
14,976
12,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SoFaRe
Bellona
17
8 / 2 / 9
10,994
524
14,650
17,855
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
TTV Aeron
Hachiman
16
7 / 2 / 8
10,311
491
16,243
15,113
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
15 / 4 / 10
12,307
586
22,991
14,883
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
WetFork
Nemesis
20
10 / 2 / 7
12,137
578
14,080
17,244
8,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
12
Kills
41
41
Deaths
12
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
5
4
0.8
W
1
2
13
3.75
L
4
13
1
0.35
L
Poseidon
Greenchef
Poseidon
1
8
1
0.19
L
Achilles
NukeDaWhales6
Achilles
2
9
2
0.33
L
Heimdallr
Sapinr0se
Heimdallr
3
6
4
0.83
W
Bellona
SoFaRe
Bellona
8
2
9
6.25
W
Hachiman
TTV Aeron
Hachiman
7
2
8
5.5
W
15
4
10
5
W
Nemesis
WetFork
Nemesis
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,892
Damage
74,008
91,364
Taken
80,071
59,566
Mitigated
47,044
14,741
Healing
28,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
9,751
2,072
0
4,997
22,462
19,625
0
8,202
13,872
39,408
0
W
6,044
2,508
4,924
4,557
14,976
12,531
458
3,250
11,437
23,409
0
L
10,125
2,827
0
3,472
20,471
5,509
0
5,153
14,786
0
37,769
L
Poseidon
Greenchef
Poseidon
8,113
677
0
250
13,599
4,103
38
5,875
7,298
51,480
0
L
Achilles
NukeDaWhales6
Achilles
9,946
2,768
0
3,732
21,641
24,019
782
5,027
15,984
0
34,856
L
Heimdallr
Sapinr0se
Heimdallr
15,957
9,041
0
2,290
13,191
6,310
0
3,666
9,399
0
51,001
W
Bellona
SoFaRe
Bellona
14,650
5,912
0
2,904
17,855
13,850
450
2,835
14,548
0
63,840
W
Hachiman
TTV Aeron
Hachiman
16,243
9,366
0
6,306
15,113
6,263
3,290
4,102
10,918
0
65,348
W
22,991
615
123
2,533
14,883
5,923
280
4,318
10,299
83,373
0
W
Nemesis
WetFork
Nemesis
14,080
9,335
0
6,672
17,244
8,477
0
2,773
14,165
0
98,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,860
Gold Earned
56,057
360
Minions Killed
515
0
Camps Cleared
0
1,782,328
Distance Traveled
2,040,359
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,683
461
48
2
0
373,840
4
W
Sylvanus
10,308
491
33
2
0
313,861
3
L
Pele
8,864
422
54
3
0
334,275
0
L
Poseidon
9,081
432
104
5
0
364,956
3
L
Achilles
8,458
403
59
3
0
362,398
2
L
Heimdallr
9,774
465
95
5
0
346,859
0
W
Bellona
10,994
524
108
5
0
442,489
0
W
Hachiman
10,311
491
90
4
0
378,786
2
W
Thoth
12,307
586
118
6
0
421,563
2
W
Nemesis
12,137
578
166
8
0
483,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role