Player Matchup

Ares
Ares
CRyZen8
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Vinnyvez
Izanami
Level 29
God Stats
12W - 8L
1,650 SR
Queue Stats
124W - 95L
1,613 Elo+
Solo
Hera
Hera
lTz-_Flickz
Hera
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 148L
1,496 Elo+
Solo
Bellona
Bellona
nanopipa17
Bellona
Level 15
God Stats
5W - 8L
1,571 SR
Queue Stats
90W - 107L
1,372 Elo+
Solo
Loki
Loki
xOrgnL_ZerO_PRx
Loki
Level 18
God Stats
2W - 1L
1,303 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,496 Elo+

VS

Team Averages
Level 21
1,609 SR
1,537 Elo+
Cthulhu
Cthulhu
Faze_Spax69
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 129L
1,398 Elo+
Solo
Heimdallr
Heimdallr
Needs2Feeds
Heimdallr
Level 18
God Stats
5W - 1L
1,695 SR
Queue Stats
49W - 44L
1,614 Elo+
Solo
Poseidon
Poseidon
Socrateasy
Poseidon
Level 24
God Stats
2W - 4L
1,736 SR
Queue Stats
74W - 78L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
You_Enjoy_This_L
Gilgamesh
Level 30
God Stats
3W - 1L
1,614 SR
Queue Stats
167W - 154L
1,653 Elo+
Solo
Zeus
Zeus
hayabusa-ryu2
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CRyZen8
Ares
2
0 / 2 / 0
2,921
417
76
2,057
681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Vinnyvez
Izanami
8
2 / 3 / 1
4,546
649
4,020
4,607
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 4 / 2
3,991
570
1,778
3,907
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
nanopipa17
Bellona
6
0 / 1 / 0
3,640
520
1,926
3,949
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
1 / 1 / 0
3,993
570
1,138
3,119
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faze_Spax69
Cthulhu
6
3 / 1 / 1
4,502
643
1,207
3,737
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Needs2Feeds
Heimdallr
7
1 / 1 / 3
4,350
621
2,126
4,430
977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Socrateasy
Poseidon
6
1 / 1 / 0
3,946
564
1,174
2,688
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
8
1 / 0 / 0
4,661
666
2,530
4,269
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 1 / 1
4,787
684
3,223
2,911
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
11
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
CRyZen8
Ares
0
2
0
0
W
Cthulhu
Faze_Spax69
Cthulhu
3
1
1
3.5
W
Heimdallr
Needs2Feeds
Heimdallr
1
1
3
2.5
W
Poseidon
Socrateasy
Poseidon
1
1
0
1
L
Izanami
Vinnyvez
Izanami
2
3
1
0.83
W
Gilgamesh
1
0
0
1
W
3
1
1
3.5
L
1
4
2
0.5
L
Bellona
nanopipa17
Bellona
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,938
Damage
10,260
17,639
Taken
18,035
5,838
Mitigated
4,726
2,962
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CRyZen8
Ares
76
0
0
116
2,057
681
0
416
1,555
1,938
0
W
Cthulhu
Faze_Spax69
Cthulhu
1,207
233
0
976
3,737
1,142
78
31
3,706
8,949
0
W
Heimdallr
Needs2Feeds
Heimdallr
2,126
1,059
0
2,199
4,430
977
133
353
4,077
0
16,939
W
Poseidon
Socrateasy
Poseidon
1,174
217
0
209
2,688
525
341
805
1,883
14,094
0
L
Izanami
Vinnyvez
Izanami
4,020
2,753
0
920
4,607
1,069
0
1,565
3,041
0
21,556
W
Gilgamesh
2,530
940
0
2,410
4,269
1,365
0
0
4,269
0
17,376
W
3,223
380
0
724
2,911
717
152
665
2,246
18,017
0
L
1,778
308
0
489
3,907
1,113
0
2,676
996
12,228
0
L
Bellona
nanopipa17
Bellona
1,926
844
0
295
3,949
2,216
0
0
3,949
0
13,705
L
1,138
262
0
1,142
3,119
759
0
583
2,493
0
15,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,091
Gold Earned
22,246
131
Minions Killed
167
0
Camps Cleared
0
593,856
Distance Traveled
630,851
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,921
417
1
0
0
59,213
0
W
Cthulhu
4,502
643
16
2
0
147,143
0
W
Heimdallr
4,350
621
37
5
0
121,356
0
W
Poseidon
3,946
564
28
4
0
120,615
0
L
Izanami
4,546
649
46
7
0
138,755
0
W
Gilgamesh
4,661
666
46
7
0
124,133
0
W
Zeus
4,787
684
40
6
0
117,604
1
L
Hera
3,991
570
21
3
0
114,566
4
L
Bellona
3,640
520
21
3
0
123,714
0
L
Loki
3,993
570
42
6
0
157,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role