Player Matchup

Nu Wa
Nu Wa
Krazycat17
Nu Wa
Level 28
God Stats
13W - 11L
1,520 SR
Queue Stats
84W - 118L
1,322 Elo+
Solo
Loki
Loki
Kubik-Ikermega-
Loki
Level 26
God Stats
10W - 12L
1,421 SR
Queue Stats
16W - 23L
1,310 Elo+
Party 1
Bellona
Bellona
backfire121699
Bellona
Level 25
God Stats
9W - 7L
1,500 SR
Queue Stats
98W - 109L
1,317 Elo+
Solo
Tiamat
Tiamat
desvio-resoluto
Tiamat
Level 27
God Stats
5W - 4L
1,537 SR
Queue Stats
23W - 44L
1,182 Elo+
Solo
Fenrir
Fenrir
ferparla5
Fenrir
Level 18
God Stats
4W - 6L
1,417 SR
Queue Stats
6W - 16L
1,310 Elo+
Party 1
Team Averages
Level 25
1,479 SR
1,288 Elo+

VS

Team Averages
Level 21
1,564 SR
1,298 Elo+
Cerberus
Cerberus
Caponecruzader8
Cerberus
Level 29
God Stats
8W - 14L
1,478 SR
Queue Stats
42W - 47L
1,429 Elo+
Solo
Sylvanus
Sylvanus
Chara789
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,067 Elo+
Solo
Danzaburou
Danzaburou
SAOR64
Danzaburou
Level 5
God Stats
17W - 16L
1,288 SR
Queue Stats
19W - 21L
1,170 Elo+
Solo
Sun Wukong
Sun Wukong
dani0303hb
Sun Wukong
Level 14
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
xDragon0075x
Vamana
Level 29
God Stats
9W - 8L
1,801 SR
Queue Stats
104W - 129L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
5 / 2 / 15
17,568
532
28,831
16,874
6,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
12 / 5 / 12
17,895
542
24,779
27,727
11,665
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 8 / 4
18,330
555
24,941
35,342
34,149
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 9 / 6
14,368
435
11,111
20,088
19,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
ferparla5
Fenrir
20
8 / 4 / 8
16,307
494
17,885
29,913
14,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 3 / 2
8,656
262
108
3,152
592
Sylvanus
Chara789
Sylvanus
20
7 / 8 / 6
16,062
487
22,027
39,048
34,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SAOR64
Danzaburou
20
6 / 8 / 2
14,738
447
15,995
23,304
8,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
dani0303hb
Sun Wukong
20
2 / 16 / 2
13,373
405
9,651
31,820
35,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
20
10 / 7 / 4
17,392
527
30,966
38,152
31,524
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
41
Kills
25
28
Deaths
42
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
2
0.33
L
Sylvanus
Chara789
Sylvanus
7
8
6
1.25
W
Nu Wa
5
2
15
6.25
W
12
5
12
3.6
L
Danzaburou
SAOR64
Danzaburou
6
8
2
0.88
W
12
8
4
1.75
L
Sun Wukong
dani0303hb
Sun Wukong
2
16
2
0.19
W
4
9
6
0.78
W
Fenrir
ferparla5
Fenrir
8
4
8
3
L
Vamana
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,547
Damage
78,747
129,944
Taken
135,476
86,412
Mitigated
111,497
37,930
Healing
28,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
108
108
0
86
3,152
592
0
1,356
1,716
224
0
L
Sylvanus
Chara789
Sylvanus
22,027
8,570
920
9,648
39,048
34,795
1,462
9,382
29,442
99,396
0
W
Nu Wa
28,831
9,022
709
7,450
16,874
6,759
8,390
2,957
13,917
133,639
0
W
24,779
11,419
0
8,802
27,727
11,665
679
4,848
21,185
0
110,937
L
Danzaburou
SAOR64
Danzaburou
15,995
4,839
0
4,388
23,304
8,611
3,118
7,390
15,808
0
74,201
W
24,941
11,239
1,690
6,784
35,342
34,149
2,550
11,675
23,667
0
116,831
L
Sun Wukong
dani0303hb
Sun Wukong
9,651
2,106
0
778
31,820
35,975
304
8,509
22,595
0
74,348
W
11,111
2,673
0
4,509
20,088
19,203
2,351
2,072
18,016
50,860
0
W
Fenrir
ferparla5
Fenrir
17,885
6,239
0
7,986
29,913
14,636
1,523
5,612
24,301
0
117,338
L
Vamana
30,966
15,751
0
12,414
38,152
31,524
2,216
12,338
25,093
0
141,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,468
Gold Earned
70,221
715
Minions Killed
605
0
Camps Cleared
0
2,855,632
Distance Traveled
2,142,153
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,656
262
0
0
0
40,402
0
L
Sylvanus
16,062
487
159
5
0
359,513
0
W
Nu Wa
17,568
532
186
6
0
590,294
0
W
Loki
17,895
542
127
4
0
668,454
0
L
Danzaburou
14,738
447
96
3
0
565,079
2
W
Bellona
18,330
555
157
5
0
574,266
1
L
Sun Wukong
13,373
405
121
4
0
588,782
1
W
Tiamat
14,368
435
95
3
0
451,722
0
W
Fenrir
16,307
494
150
5
0
570,896
1
L
Vamana
17,392
527
229
7
0
588,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role