Player Matchup

Anhur
Anhur
Buijminister
Anhur
Level 60
God Stats
6W - 6L
1,525 SR
Queue Stats
535W - 594L
1,447 Elo+
Party 1
Da Ji
Da Ji
CarnagellWorlD
Da Ji
Level 16
God Stats
19W - 10L
1,742 SR
Queue Stats
147W - 125L
1,534 Elo+
Solo
Ymir
Ymir
DovydasM
Ymir
Level 13
God Stats
10W - 3L
1,731 SR
Queue Stats
124W - 111L
1,419 Elo+
Solo
Ra
Ra
RamaLamaBingBong
Ra
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 12L
1,803 Elo+
Party 1
Hercules
Hercules
RamaLamaPingPong
Hercules
Level 4
God Stats
3W - 2L
1,732 SR
Queue Stats
27W - 15L
1,803 Elo+
Party 1
Team Averages
Level 19
1,646 SR
1,601 Elo+

VS

Team Averages
Level 23
1,410 SR
1,552 Elo+
Nu Wa
Nu Wa
AllahJesusov
Nu Wa
Level 29
God Stats
1W - 4L
1,196 SR
Queue Stats
54W - 49L
1,527 Elo+
Solo
Bakasura
Bakasura
Rochix91
Bakasura
Level 27
God Stats
11W - 22L
1,525 SR
Queue Stats
83W - 78L
1,510 Elo+
Solo
Hades
Hades
lWhyesl
Hades
Level 16
God Stats
12W - 20L
1,358 SR
Queue Stats
49W - 47L
1,485 Elo+
Solo
Janus
Janus
morganSU
Janus
Level 27
God Stats
15W - 18L
1,265 SR
Queue Stats
278W - 267L
1,540 Elo+
Solo
Neith
Neith
philer2002
Neith
Level 17
God Stats
3W - 1L
1,706 SR
Queue Stats
3W - 2L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,995
524
8,791
17,378
6,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 5
11,071
527
8,708
17,425
7,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
2 / 6 / 10
9,614
458
8,369
18,170
13,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
14 / 7 / 6
12,950
617
14,950
14,223
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 2
11,560
550
9,638
18,606
12,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,747
417
8,392
11,394
3,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Rochix91
Bakasura
20
12 / 6 / 8
12,936
616
17,984
17,192
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
lWhyesl
Hades
16
7 / 3 / 9
11,228
535
14,114
16,427
8,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
morganSU
Janus
14
5 / 9 / 6
9,912
472
7,450
11,440
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
3 / 6 / 5
9,823
468
9,349
13,238
4,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
63
27
Kills
30
30
Deaths
28
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
3
5
4
1
W
4
6
5
1.08
W
Ymir
2
6
10
1.17
W
14
7
6
2.43
W
4
6
2
0.83
L
Bakasura
Rochix91
Bakasura
12
6
8
2.67
L
Hades
lWhyesl
Hades
7
3
9
3.83
L
Janus
morganSU
Janus
5
9
6
0.89
L
Neith
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,456
Damage
57,289
85,802
Taken
69,691
45,802
Mitigated
28,561
23,149
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,392
2,320
0
3,427
11,394
3,691
286
4,029
7,365
31,384
0
W
8,791
4,774
0
6,805
17,378
6,414
1,304
2,443
14,375
0
74,814
W
8,708
2,113
0
6,609
17,425
7,072
0
5,090
11,993
0
83,330
W
Ymir
8,369
1,950
0
1,088
18,170
13,599
222
6,510
10,810
26,438
0
W
14,950
2,105
895
3,801
14,223
5,900
811
6,069
7,358
84,228
0
W
9,638
2,671
0
3,951
18,606
12,817
253
9,251
8,729
0
51,773
L
Bakasura
Rochix91
Bakasura
17,984
11,267
0
4,370
17,192
8,468
214
6,785
10,407
0
81,845
L
Hades
lWhyesl
Hades
14,114
1,429
65
7,620
16,427
8,441
364
3,797
12,630
57,377
0
L
Janus
morganSU
Janus
7,450
854
0
130
11,440
3,716
0
5,565
5,875
40,220
0
L
Neith
9,349
4,692
0
2,820
13,238
4,245
1,656
3,143
10,095
0
62,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,190
Gold Earned
52,646
559
Minions Killed
465
0
Camps Cleared
0
1,951,615
Distance Traveled
1,775,473
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,747
417
46
2
0
281,463
7
W
Anhur
10,995
524
124
6
0
341,991
3
W
Da Ji
11,071
527
124
6
0
423,242
6
W
Ymir
9,614
458
32
2
0
356,156
8
W
Ra
12,950
617
168
8
0
422,064
1
W
Hercules
11,560
550
111
5
0
408,162
4
L
Bakasura
12,936
616
151
7
0
413,188
2
L
Hades
11,228
535
89
4
0
372,755
7
L
Janus
9,912
472
74
4
0
376,238
0
L
Neith
9,823
468
105
5
0
331,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role