Player Matchup

Ares
Ares
AllHAZARD0US
Ares
Level 29
God Stats
22W - 14L
1,659 SR
Queue Stats
297W - 235L
1,591 Elo+
Party 1
Tiamat
Tiamat
DrowsyKTA
Tiamat
Level 110
God Stats
22W - 33L
1,520 SR
Queue Stats
441W - 393L
1,576 Elo+
Party 1
Nox
Nox
Gordo54
Nox
Level 148
God Stats
2W - 7L
1,468 SR
Queue Stats
262W - 221L
1,567 Elo+
Party 1
Thanatos
Thanatos
ImStove
Thanatos
Level 107
God Stats
1W - 1L
1,316 SR
Queue Stats
23W - 25L
1,521 Elo+
Party 1
Izanami
Izanami
Pelegi
Izanami
Level 159
God Stats
8W - 5L
1,513 SR
Queue Stats
133W - 105L
1,537 Elo+
Party 1
Team Averages
Level 111
1,495 SR
1,559 Elo+

VS

Team Averages
Level 55
1,554 SR
1,433 Elo+
Hercules
Hercules
Lesauzage
Hercules
Level 48
God Stats
1W - 2L
1,455 SR
Queue Stats
122W - 147L
1,440 Elo+
Party 2
Pele
Pele
iiPaDDyWagOnz
Pele
Level 99
God Stats
21W - 21L
1,396 SR
Queue Stats
149W - 148L
1,459 Elo+
Party 2
Eset
Eset
mind_of_medusa
Eset
Level 35
God Stats
2W - 4L
1,381 SR
Queue Stats
67W - 106L
1,342 Elo+
Solo
Izanami
Izanami
subakiey
Izanami
Level 48
God Stats
19W - 14L
1,634 SR
Queue Stats
47W - 41L
1,565 Elo+
Solo
Ganesha
Ganesha
violamasta
Ganesha
Level 45
God Stats
2W - 4L
1,902 SR
Queue Stats
18W - 19L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
8,705
544
7,305
11,189
7,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
DrowsyKTA
Tiamat
15
1 / 0 / 3
9,025
564
6,911
7,275
6,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
15
3 / 0 / 7
8,866
554
8,580
5,510
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ImStove
Thanatos
15
6 / 1 / 3
8,959
560
7,561
11,360
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Pelegi
Izanami
15
2 / 3 / 2
9,110
569
5,196
9,500
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lesauzage
Hercules
11
0 / 4 / 0
6,833
427
4,573
11,855
9,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 1
7,611
476
6,163
11,366
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 0
8,039
502
2,851
6,750
1,914
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
subakiey
Izanami
13
4 / 4 / 0
8,589
537
7,582
10,701
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
violamasta
Ganesha
11
0 / 2 / 5
7,559
472
6,191
9,942
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
5
5
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Tiamat
DrowsyKTA
Tiamat
1
0
3
2.5
W
Nox
3
0
7
6.5
W
Thanatos
ImStove
Thanatos
6
1
3
7.5
L
Hercules
Lesauzage
Hercules
0
4
0
0
W
Izanami
Pelegi
Izanami
2
3
2
1
L
0
3
1
0.17
L
1
3
0
0.33
L
Izanami
subakiey
Izanami
4
4
0
1
L
Ganesha
violamasta
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
27,360
44,834
Taken
50,614
25,154
Mitigated
24,585
21,756
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,305
456
0
3,415
11,189
7,719
0
4,922
6,267
17,964
0
W
Tiamat
DrowsyKTA
Tiamat
6,911
797
0
2,490
7,275
6,494
892
296
6,979
52,145
0
W
Nox
8,580
609
0
1,766
5,510
2,186
246
1,851
3,659
46,228
0
W
Thanatos
ImStove
Thanatos
7,561
1,446
0
11,171
11,360
4,495
0
1,271
10,089
0
48,877
L
Hercules
Lesauzage
Hercules
4,573
1,551
191
2,688
11,855
9,802
112
6,276
5,282
0
30,597
W
Izanami
Pelegi
Izanami
5,196
2,985
0
2,914
9,500
4,260
3,521
702
8,798
0
70,233
L
6,163
1,502
329
1,653
11,366
4,034
0
4,922
6,130
0
52,529
L
2,851
178
0
1,119
6,750
1,914
0
3,155
3,406
41,036
0
L
Izanami
subakiey
Izanami
7,582
4,446
0
2,684
10,701
3,038
744
2,827
7,866
0
64,996
L
Ganesha
violamasta
Ganesha
6,191
649
0
782
9,942
5,797
0
4,657
5,134
20,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
38,631
513
Minions Killed
422
0
Camps Cleared
0
1,533,432
Distance Traveled
1,497,435
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,705
544
24
2
0
345,590
1
W
Tiamat
9,025
564
122
8
0
280,480
2
W
Nox
8,866
554
122
8
0
303,283
4
W
Thanatos
8,959
560
96
6
0
336,327
0
L
Hercules
6,833
427
75
5
0
305,528
4
W
Izanami
9,110
569
149
9
0
267,752
1
L
Pele
7,611
476
108
7
0
302,139
0
L
Eset
8,039
502
91
6
0
299,260
1
L
Izanami
8,589
537
136
9
0
276,992
6
L
Ganesha
7,559
472
12
1
0
313,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role