Player Matchup

Raijin
Raijin
BenziReborn
Raijin
Level 24
God Stats
7W - 11L
1,350 SR
Queue Stats
22W - 32L
1,311 Elo+
Solo
Artemis
Artemis
BigJoegaming
Artemis
Level 10
God Stats
2W - 3L
1,414 SR
Queue Stats
147W - 185L
1,300 Elo+
Solo
Ymir
Ymir
MegaDumb
Ymir
Level 17
God Stats
3W - 1L
1,482 SR
Queue Stats
23W - 15L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 22
God Stats
41W - 31L
1,471 SR
Queue Stats
55W - 49L
1,409 Elo+
Solo
Arachne
Arachne
UntimelyDeath
Arachne
Level 27
God Stats
14W - 5L
1,581 SR
Queue Stats
27W - 13L
1,411 Elo+
Party 1
Team Averages
Level 20
1,460 SR
1,373 Elo+

VS

Team Averages
Level 17
1,420 SR
1,387 Elo+
Da Ji
Da Ji
JohnOfSmith
Da Ji
Level 22
God Stats
4W - 10L
1,245 SR
Queue Stats
6W - 16L
1,143 Elo+
Solo
Sylvanus
Sylvanus
Noskill99
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,473 Elo+
Solo
Scylla
Scylla
SkrrtReynolds
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,530 Elo+
Solo
Ullr
Ullr
mateog79
Ullr
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
93W - 83L
1,356 Elo+
Solo
Cu Chulainn
Cu Chulainn
siilentry
Cu Chulainn
Level 27
God Stats
2W - 2L
1,356 SR
Queue Stats
131W - 175L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 1 / 0
6,839
684
2,126
4,058
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
BigJoegaming
Artemis
8
2 / 1 / 2
5,030
503
4,152
3,599
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
9
4 / 2 / 3
5,649
565
6,554
7,107
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Sbc0401
Sun Wukong
11
4 / 1 / 3
6,222
622
3,899
6,155
3,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
12
10 / 0 / 5
7,532
753
10,125
8,040
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
5,692
569
6,454
8,457
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Noskill99
Sylvanus
7
0 / 3 / 1
4,899
490
3,974
7,636
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,413
541
1,057
4,790
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
8
1 / 4 / 1
4,933
493
3,709
7,168
2,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
siilentry
Cu Chulainn
7
1 / 7 / 0
4,608
461
1,900
8,689
3,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
22
Kills
5
5
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
1
0
2
W
Artemis
BigJoegaming
Artemis
2
1
2
3
L
3
5
1
0.7
W
Ymir
4
2
3
2.75
L
Sylvanus
Noskill99
Sylvanus
0
3
1
0.17
W
Sun Wukong
Sbc0401
Sun Wukong
4
1
3
5.5
L
0
3
1
0.17
W
Arachne
10
0
5
12.5
L
Ullr
1
4
1
0.38
L
Cu Chulainn
siilentry
Cu Chulainn
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
17,094
28,959
Taken
36,740
12,128
Mitigated
13,247
8,201
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
2,126
463
0
758
4,058
1,183
754
939
3,001
39,424
0
W
Artemis
BigJoegaming
Artemis
4,152
1,595
0
45
3,599
1,150
180
784
2,815
0
16,815
L
6,454
1,966
0
2,872
8,457
2,968
42
321
8,136
0
25,519
W
Ymir
6,554
2,559
362
1,044
7,107
3,451
0
2,651
4,456
18,230
0
L
Sylvanus
Noskill99
Sylvanus
3,974
1,378
888
2,253
7,636
3,256
48
2,824
4,812
17,031
0
W
Sun Wukong
Sbc0401
Sun Wukong
3,899
1,219
0
717
6,155
3,016
991
0
6,155
0
30,680
L
1,057
191
0
500
4,790
1,356
0
1,928
2,664
24,005
0
W
Arachne
10,125
7,988
270
5,005
8,040
3,328
949
539
7,501
0
30,089
L
Ullr
3,709
2,147
0
565
7,168
2,203
0
3,409
3,759
0
25,592
L
Cu Chulainn
siilentry
Cu Chulainn
1,900
851
0
188
8,689
3,464
0
0
8,689
0
14,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
25,545
258
Minions Killed
236
0
Camps Cleared
0
889,981
Distance Traveled
804,580
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,839
684
102
10
0
167,015
0
W
Artemis
5,030
503
37
4
0
196,453
4
L
Da Ji
5,692
569
58
6
0
163,033
0
W
Ymir
5,649
565
28
3
0
175,706
3
L
Sylvanus
4,899
490
41
4
0
162,597
3
W
Sun Wukong
6,222
622
36
4
0
156,642
0
L
Scylla
5,413
541
65
7
0
153,346
3
W
Arachne
7,532
753
55
6
0
194,165
0
L
Ullr
4,933
493
50
5
0
159,148
3
L
Cu Chulainn
4,608
461
22
2
0
166,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role