Player Matchup

Ra
Ra
TheRealOrmani
Ra
Level 68
God Stats
2W - 2L
1,461 SR
Queue Stats
85W - 77L
1,625 Elo+
Solo
Ares
Ares
elmore401
Ares
Level 158
God Stats
16W - 15L
2,031 SR
Queue Stats
1,342W - 1,545L
1,605 Elo+
Solo
Danzaburou
Danzaburou
sfrench101
Danzaburou
Level 147
God Stats
16W - 18L
1,564 SR
Queue Stats
344W - 262L
1,608 Elo+
Solo
Team Averages
Level 124
1,686 SR
1,613 Elo+

VS

Team Averages
Level 146
1,545 SR
1,555 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MINDfreak108
Artio
Level 123
God Stats
9W - 5L
1,620 SR
Queue Stats
110W - 112L
1,644 Elo+
Solo
Hun Batz
Hun Batz
captain_wild495
Hun Batz
Level 155
God Stats
1W - 1L
1,515 SR
Queue Stats
38W - 44L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,671
767
4,985
7,761
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
0 / 2 / 4
7,332
733
3,730
11,848
9,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
sfrench101
Danzaburou
10
2 / 3 / 3
7,308
731
11,193
10,267
4,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 4
7,736
774
12,727
7,419
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 6
7,113
711
7,725
10,793
7,584
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
12
5 / 2 / 2
8,295
830
6,561
8,597
2,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
8
8
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
4
2.5
W
0
1
6
3
L
3
3
1
1.17
W
Hun Batz
5
2
2
3
L
Ares
0
2
4
1
L
Danzaburou
sfrench101
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
27,013
29,876
Taken
26,809
16,718
Mitigated
12,591
7,367
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,727
4,030
0
2,549
7,419
2,019
0
2,043
5,376
45,120
0
W
7,725
383
1,995
5,187
10,793
7,584
0
4,111
6,682
14,885
0
L
4,985
833
1,485
1,870
7,761
3,196
117
4,863
2,672
40,145
0
W
Hun Batz
6,561
1,453
0
80
8,597
2,988
0
2,638
5,959
0
37,098
L
Ares
3,730
333
0
1,588
11,848
9,362
0
7,761
3,789
6,942
0
L
Danzaburou
sfrench101
Danzaburou
11,193
2,125
0
2,424
10,267
4,160
423
7,018
2,915
0
26,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,311
Gold Earned
23,144
127
Minions Killed
152
0
Camps Cleared
0
569,832
Distance Traveled
638,706
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,736
774
71
7
0
190,175
4
W
Artio
7,113
711
22
2
0
223,265
3
L
Ra
7,671
767
77
8
0
179,304
3
W
Hun Batz
8,295
830
59
6
0
225,266
3
L
Ares
7,332
733
14
1
0
201,649
4
L
Danzaburou
7,308
731
36
4
0
188,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role