Player Matchup

Ah Puch
Ah Puch
DominogamesYT
Ah Puch
Level 88
God Stats
0W - 1L
1,360 SR
Queue Stats
10W - 13L
1,754 Elo+
Party 1
Neith
Neith
WardenEddy
Neith
Level 126
God Stats
0W - 1L
1,702 SR
Queue Stats
53W - 56L
1,497 Elo+
Party 1
Agni
Agni
WardenJamie
Agni
Level 122
God Stats
1W - 1L
1,851 SR
Queue Stats
51W - 55L
1,497 Elo+
Party 1
Ares
Ares
mooglemonk
Ares
Level 123
God Stats
0W - 1L
1,555 SR
Queue Stats
34W - 41L
1,483 Elo+
Party 1
Nox
Nox
pumpkinmoogle628
Nox
Level 122
God Stats
0W - 1L
1,528 SR
Queue Stats
11W - 7L
1,528 Elo+
Party 1
Team Averages
Level 116
1,599 SR
1,552 Elo+

VS

Team Averages
Level 102
1,579 SR
1,499 Elo+
He Bo
He Bo
BlueRangerLee
He Bo
Level 143
God Stats
16W - 24L
1,660 SR
Queue Stats
877W - 945L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
FaintColt640754
Ah Puch
Level 126
God Stats
2W - 0L
1,711 SR
Queue Stats
36W - 32L
1,405 Elo+
Party 3
Cabrakan
Cabrakan
FrC NattyDreaMz
Cabrakan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 124L
1,551 Elo+
Solo
Hou Yi
Hou Yi
comgobbler
Hou Yi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 62L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
twitchingJames1
Ah Muzen Cab
Level 48
God Stats
2W - 0L
1,522 SR
Queue Stats
34W - 44L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
3 / 6 / 7
11,477
604
20,441
15,428
6,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
6 / 1 / 8
12,359
650
19,961
20,335
8,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 10
12,357
650
23,196
17,401
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 6 / 7
11,419
601
6,019
23,906
26,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 2 / 11
11,924
628
14,619
14,026
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 10
12,073
635
13,136
12,458
5,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 6 / 5
13,294
700
24,845
18,112
8,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
19
1 / 3 / 15
11,625
612
9,919
32,876
43,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
comgobbler
Hou Yi
18
2 / 6 / 10
11,686
615
10,938
17,590
8,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
twitchingJames1
Ah Muzen Cab
20
6 / 3 / 11
13,165
693
23,130
18,022
8,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
70
22
Kills
19
19
Deaths
22
43
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
Ah Puch
3
6
7
1.08
W
7
6
5
1.58
W
Cabrakan
1
3
15
2.83
L
Neith
6
1
8
10
L
6
4
10
2.75
W
Hou Yi
comgobbler
Hou Yi
2
6
10
1.17
L
1
6
7
0.75
L
6
2
11
5.75
W
Ah Muzen Cab
twitchingJames1
Ah Muzen Cab
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,236
Damage
81,968
91,096
Taken
99,058
55,719
Mitigated
74,319
44,305
Healing
42,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,136
135
2,886
2,265
12,458
5,587
592
8,328
3,969
40,592
0
L
Ah Puch
20,441
659
3,185
3,422
15,428
6,508
345
9,286
5,970
36,989
0
W
24,845
413
172
4,079
18,112
8,101
761
13,462
4,510
45,479
0
W
Cabrakan
9,919
826
4,089
12,632
32,876
43,970
144
17,378
15,264
20,521
0
L
Neith
19,961
6,261
5,176
8,040
20,335
8,581
1,007
9,057
10,986
0
48,283
L
23,196
1,785
4,496
4,691
17,401
7,107
140
8,695
8,619
47,338
0
W
Hou Yi
comgobbler
Hou Yi
10,938
2,041
2,649
3,105
17,590
8,072
538
13,360
3,989
0
28,817
L
6,019
168
4,123
3,974
23,906
26,726
133
10,959
12,699
11,804
0
L
14,619
624
4,080
3,118
14,026
6,797
305
8,848
4,922
31,061
0
W
Ah Muzen Cab
twitchingJames1
Ah Muzen Cab
23,130
4,305
2,806
7,600
18,022
8,589
3,094
10,739
7,051
0
51,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,536
Gold Earned
61,843
236
Minions Killed
223
0
Camps Cleared
0
1,648,789
Distance Traveled
1,648,940
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,073
635
41
2
0
344,822
0
L
Ah Puch
11,477
604
46
2
0
328,588
0
W
Ah Puch
13,294
700
53
3
0
294,634
0
W
Cabrakan
11,625
612
8
0
0
334,739
0
L
Neith
12,359
650
85
4
0
314,134
2
L
Agni
12,357
650
53
3
0
319,387
2
W
Hou Yi
11,686
615
62
3
0
305,223
1
L
Ares
11,419
601
9
0
0
312,551
0
L
Nox
11,924
628
43
2
0
374,129
1
W
Ah Muzen Cab
13,165
693
59
3
0
369,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role