Player Matchup

Heimdallr
Heimdallr
Bahlow
Heimdallr
Level 28
God Stats
15W - 12L
1,771 SR
Queue Stats
128W - 111L
1,614 Elo+
Solo
Anubis
Anubis
ChunkDueces
Anubis
Level 27
God Stats
25W - 6L
1,826 SR
Queue Stats
103W - 113L
1,546 Elo+
Solo
Athena
Athena
Trajectory21
Athena
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 6L
1,806 Elo+
Solo
Xbalanque
Xbalanque
XballsInYoMouth
Xbalanque
Level 7
God Stats
24W - 14L
1,548 SR
Queue Stats
108W - 70L
1,532 Elo+
Solo
Bakasura
Bakasura
ipurplemybaes
Bakasura
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 19L
1,695 Elo+
Solo
Team Averages
Level 22
1,629 SR
1,639 Elo+

VS

Team Averages
Level 21
1,786 SR
1,691 Elo+
Pele
Pele
ChogPamp
Pele
Level 24
God Stats
7W - 2L
2,023 SR
Queue Stats
74W - 72L
1,625 Elo+
Solo
Hou Yi
Hou Yi
Lonewolf955
Hou Yi
Level 29
God Stats
3W - 2L
1,713 SR
Queue Stats
170W - 153L
1,550 Elo+
Solo
Sobek
Sobek
NerfTiamat
Sobek
Level 17
God Stats
3W - 1L
1,824 SR
Queue Stats
38W - 18L
1,716 Elo+
Party 1
Anhur
Anhur
SirSnipesAlot69
Anhur
Level 21
God Stats
2W - 1L
1,767 SR
Queue Stats
23W - 4L
1,994 Elo+
Party 1
Hades
Hades
TheRealDarny
Hades
Level 16
God Stats
4W - 3L
1,604 SR
Queue Stats
22W - 17L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bahlow
Heimdallr
13
5 / 2 / 2
7,607
585
11,046
9,265
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
2 / 5 / 2
6,949
535
6,327
6,776
3,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
11
1 / 0 / 8
7,093
546
3,465
6,749
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
XballsInYoMouth
Xbalanque
13
2 / 3 / 3
7,576
583
6,491
8,317
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
ipurplemybaes
Bakasura
15
10 / 1 / 1
8,913
686
11,199
9,575
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
4 / 3 / 2
7,401
569
5,394
9,566
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
11
1 / 5 / 1
6,266
482
2,816
10,704
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
9
0 / 4 / 2
5,826
448
3,191
13,179
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 0
6,035
464
6,809
10,061
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 2
7,165
551
4,523
8,963
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
20
Kills
10
11
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bahlow
Heimdallr
5
2
2
3
L
Pele
4
3
2
1.67
W
Anubis
2
5
2
0.6
L
Hou Yi
1
5
1
0.3
L
Sobek
0
4
2
0.25
L
2
5
0
0.4
L
3
3
2
1.33
W
Athena
1
0
8
5
W
Xbalanque
XballsInYoMouth
Xbalanque
2
3
3
1.17
W
Bakasura
ipurplemybaes
Bakasura
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
22,733
40,682
Taken
52,473
18,888
Mitigated
19,010
11,748
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bahlow
Heimdallr
11,046
5,634
0
3,946
9,265
2,953
577
2,683
6,582
0
51,022
L
Pele
5,394
1,778
0
2,937
9,566
2,814
0
608
8,263
0
42,684
W
Anubis
6,327
358
0
2,275
6,776
3,239
0
3,642
3,134
42,354
0
L
Hou Yi
2,816
1,205
0
3,019
10,704
5,069
0
558
9,730
0
25,371
L
Sobek
3,191
197
0
3,958
13,179
6,377
0
2,830
10,267
17,440
0
L
6,809
2,919
0
2,235
10,061
2,135
0
2,122
7,522
0
32,085
L
4,523
624
22
3,425
8,963
2,615
628
3,674
4,694
41,120
0
W
Athena
3,465
1,332
0
1,962
6,749
2,953
0
782
5,967
14,157
0
W
Xbalanque
XballsInYoMouth
Xbalanque
6,491
3,497
0
895
8,317
5,089
464
0
8,317
0
41,185
W
Bakasura
ipurplemybaes
Bakasura
11,199
7,451
0
2,670
9,575
4,654
88
607
8,968
0
51,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,138
Gold Earned
32,693
349
Minions Killed
300
0
Camps Cleared
0
1,272,201
Distance Traveled
1,288,557
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,607
585
86
7
0
215,084
1
L
Pele
7,401
569
79
6
0
280,010
2
W
Anubis
6,949
535
75
6
0
237,086
1
L
Hou Yi
6,266
482
58
4
0
220,571
1
L
Sobek
5,826
448
19
1
0
323,099
3
L
Anhur
6,035
464
60
5
0
228,127
2
L
Hades
7,165
551
84
6
0
236,750
0
W
Athena
7,093
546
23
2
0
295,209
1
W
Xbalanque
7,576
583
68
5
0
208,256
3
W
Bakasura
8,913
686
97
7
0
316,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role