Player Matchup

Thanatos
Thanatos
Dystion
Thanatos
Level 25
God Stats
27W - 17L
1,689 SR
Queue Stats
375W - 346L
1,483 Elo+
Party 1
Neith
Neith
ErenAlp16
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,397 Elo+
Solo
Anubis
Anubis
Hocusing
Anubis
Level 26
God Stats
19W - 22L
1,775 SR
Queue Stats
528W - 490L
1,518 Elo+
Party 1
Mulan
Mulan
Zeruck666
Mulan
Level 27
God Stats
4W - 3L
1,930 SR
Queue Stats
109W - 132L
1,464 Elo+
Solo
Ymir
Ymir
llessurr
Ymir
Level 14
God Stats
20W - 9L
1,876 SR
Queue Stats
188W - 168L
1,545 Elo+
Solo
Team Averages
Level 19
1,754 SR
1,481 Elo+

VS

Team Averages
Level 19
1,613 SR
1,507 Elo+
Nemesis
Nemesis
Hraloy
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,694 Elo+
Solo
Apollo
Apollo
Itsyaaboii
Apollo
Level 27
God Stats
27W - 31L
1,582 SR
Queue Stats
117W - 125L
1,513 Elo+
Party 2
Yemoja
Yemoja
theblockmasta
Yemoja
Level 28
God Stats
40W - 30L
1,978 SR
Queue Stats
120W - 126L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
你身上的跳蛋
Gilgamesh
Level 29
God Stats
29W - 25L
1,527 SR
Queue Stats
37W - 37L
1,433 Elo+
Party 3
Ra
Ra
杨老师XT
Ra
Level 8
God Stats
5W - 1L
1,477 SR
Queue Stats
13W - 10L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dystion
Thanatos
11
4 / 3 / 0
7,380
492
4,200
10,547
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
ErenAlp16
Neith
6
0 / 8 / 1
5,142
343
1,964
7,044
1,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Hocusing
Anubis
12
3 / 6 / 0
6,932
462
7,518
12,063
5,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Zeruck666
Mulan
8
0 / 10 / 0
5,468
365
4,812
12,328
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 3 / 1
7,155
477
3,599
11,406
6,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hraloy
Nemesis
15
6 / 1 / 4
8,669
578
7,350
9,832
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
Itsyaaboii
Apollo
14
3 / 1 / 7
8,107
540
9,092
6,697
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 1 / 4
8,018
535
2,512
8,321
4,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
17 / 2 / 3
10,483
699
15,712
10,338
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 7
8,450
563
5,797
8,643
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
7
Kills
30
30
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dystion
Thanatos
4
3
0
1.33
L
Neith
ErenAlp16
Neith
0
8
1
0.06
L
Anubis
Hocusing
Anubis
3
6
0
0.5
W
Nemesis
Hraloy
Nemesis
6
1
4
8
W
Apollo
Itsyaaboii
Apollo
3
1
7
6.5
L
Mulan
Zeruck666
Mulan
0
10
0
0
L
Ymir
0
3
1
0.17
W
1
1
4
3
W
17
2
3
9.25
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,093
Damage
40,463
53,388
Taken
43,831
23,589
Mitigated
19,987
12,660
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dystion
Thanatos
4,200
1,338
0
5,676
10,547
3,399
0
1,919
8,506
0
34,591
L
Neith
ErenAlp16
Neith
1,964
922
0
460
7,044
1,176
0
470
6,560
0
10,978
L
Anubis
Hocusing
Anubis
7,518
265
0
4,484
12,063
5,958
240
2,207
9,680
37,790
0
W
Nemesis
Hraloy
Nemesis
7,350
3,609
0
4,401
9,832
3,737
0
1,689
8,143
0
50,835
W
Apollo
Itsyaaboii
Apollo
9,092
5,675
0
2,168
6,697
2,609
1,865
2,312
4,385
0
42,886
L
Mulan
Zeruck666
Mulan
4,812
974
0
1,170
12,328
6,923
0
755
11,527
0
19,559
L
Ymir
3,599
431
0
870
11,406
6,133
0
2,578
8,806
24,000
0
W
2,512
367
739
1,886
8,321
4,803
1,169
1,693
6,628
25,288
0
W
15,712
6,446
0
1,548
10,338
6,202
1,874
444
9,504
0
60,319
W
5,797
434
798
2,246
8,643
2,636
668
4,979
3,604
40,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,077
Gold Earned
43,727
221
Minions Killed
401
0
Camps Cleared
0
1,160,498
Distance Traveled
1,412,771
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,380
492
74
5
0
302,618
1
L
Neith
5,142
343
12
1
0
143,775
0
L
Anubis
6,932
462
64
4
0
232,425
6
W
Nemesis
8,669
578
89
6
0
305,716
5
W
Apollo
8,107
540
84
6
0
250,859
4
L
Mulan
5,468
365
33
2
0
221,714
1
L
Ymir
7,155
477
38
3
0
259,966
0
W
Yemoja
8,018
535
38
3
0
267,932
8
W
Gilgamesh
10,483
699
116
8
0
298,766
2
W
Ra
8,450
563
74
5
0
289,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role