Player Matchup

Pele
Pele
GallaxyZero
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Greydi
Ymir
Level 151
God Stats
4W - 4L
1,522 SR
Queue Stats
137W - 151L
1,524 Elo+
Solo
Skadi
Skadi
ImáNdEValAs
Skadi
Level 137
God Stats
12W - 6L
1,500 SR
Queue Stats
154W - 127L
1,689 Elo+
Party 1
Guan Yu
Guan Yu
Kawasiwo
Guan Yu
Level 129
God Stats
1W - 3L
1,751 SR
Queue Stats
155W - 132L
1,592 Elo+
Party 1
Tiamat
Tiamat
saintofsinners91
Tiamat
Level 126
God Stats
50W - 45L
1,595 SR
Queue Stats
129W - 136L
1,596 Elo+
Solo
Team Averages
Level 130
1,574 SR
1,580 Elo+

VS

Team Averages
Level 141
1,393 SR
1,610 Elo+
Bakasura
Bakasura
Khai_Kessikbayev
Bakasura
Level 104
God Stats
8W - 11L
1,194 SR
Queue Stats
587W - 590L
1,600 Elo+
Solo
Khepri
Khepri
Klaaaaus
Khepri
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 347L
1,651 Elo+
Party 2
Neith
Neith
MaatheeuusLima
Neith
Level 138
God Stats
8W - 7L
1,518 SR
Queue Stats
18W - 21L
1,457 Elo+
Solo
Scylla
Scylla
Pocoyo0
Scylla
Level 155
God Stats
1W - 2L
1,542 SR
Queue Stats
58W - 35L
1,691 Elo+
Party 2
King Arthur
King Arthur
xRamih
King Arthur
Level 146
God Stats
1W - 3L
1,211 SR
Queue Stats
130W - 87L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 0
9,588
564
12,292
12,964
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Greydi
Ymir
16
1 / 3 / 3
9,162
539
6,923
15,032
15,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 1 / 3
10,450
615
8,189
7,995
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Kawasiwo
Guan Yu
16
5 / 1 / 5
9,237
543
7,384
20,619
18,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 6
8,385
493
8,837
11,741
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,552
562
7,021
13,328
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Klaaaaus
Khepri
14
1 / 5 / 6
8,754
515
6,175
10,587
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 2
8,856
521
5,152
9,263
3,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Pocoyo0
Scylla
14
3 / 2 / 2
8,621
507
12,292
8,380
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
xRamih
King Arthur
17
3 / 3 / 3
10,274
604
13,453
20,887
13,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
18
Kills
13
13
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
0
2
W
Ymir
Greydi
Ymir
1
3
3
0.83
W
6
1
3
7.5
W
Guan Yu
Kawasiwo
Guan Yu
5
1
5
7.5
L
5
4
1
1.38
L
Khepri
Klaaaaus
Khepri
1
5
6
0.8
L
1
4
2
0.5
L
Scylla
Pocoyo0
Scylla
3
2
2
2
W
0
5
6
0.6
L
King Arthur
xRamih
King Arthur
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,625
Damage
44,093
68,351
Taken
62,445
49,898
Mitigated
34,865
23,968
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,292
2,585
0
889
12,964
5,150
0
2,672
9,830
0
71,960
W
Ymir
Greydi
Ymir
6,923
2,170
0
5,695
15,032
15,428
0
0
14,534
56,890
0
W
8,189
3,819
0
2,891
7,995
3,333
2,385
450
7,258
0
78,318
W
Guan Yu
Kawasiwo
Guan Yu
7,384
1,721
1,199
10,192
20,619
18,251
123
7,961
12,136
0
45,000
L
7,021
4,993
0
2,658
13,328
6,236
183
1,678
11,620
0
51,188
L
Khepri
Klaaaaus
Khepri
6,175
556
0
1,450
10,587
8,919
49
3,072
7,515
31,771
0
L
5,152
2,604
0
2,988
9,263
3,425
2,782
1,000
8,263
0
52,891
L
Scylla
Pocoyo0
Scylla
12,292
1,191
0
250
8,380
2,764
764
3,611
4,769
62,743
0
W
8,837
838
0
3,102
11,741
7,736
0
6,852
4,640
62,756
0
L
King Arthur
xRamih
King Arthur
13,453
1,635
0
7,043
20,887
13,521
32
5,876
14,518
0
69,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,822
Gold Earned
46,057
564
Minions Killed
559
0
Camps Cleared
0
1,660,577
Distance Traveled
1,640,237
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,588
564
122
7
0
375,515
4
W
Ymir
9,162
539
111
7
0
287,189
8
W
Skadi
10,450
615
149
9
0
329,048
4
W
Guan Yu
9,237
543
57
3
0
360,566
9
L
Bakasura
9,552
562
123
7
0
352,552
2
L
Khepri
8,754
515
56
3
0
339,252
7
L
Neith
8,856
521
111
7
0
270,299
3
L
Scylla
8,621
507
126
7
0
334,294
6
W
Tiamat
8,385
493
125
7
0
308,259
6
L
King Arthur
10,274
604
143
8
0
343,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role