Player Matchup

Izanami
Izanami
JTC787
Izanami
Level 80
God Stats
7W - 2L
1,775 SR
Queue Stats
26W - 22L
1,544 Elo+
Party 1
Athena
Athena
UmbralBellum
Athena
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,466 Elo+
Party 1
Freya
Freya
jonnyboy217
Freya
Level 29
God Stats
11W - 7L
1,726 SR
Queue Stats
17W - 17L
1,563 Elo+
Party 1
Team Averages
Level 55
1,667 SR
1,524 Elo+

VS

Team Averages
Level 42
1,464 SR
1,387 Elo+
Ullr
Ullr
HIGHLANDERXXVII
Ullr
Level 67
God Stats
3W - 5L
1,370 SR
Queue Stats
80W - 99L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
Jorge DCX2
Baron Samedi
Level 42
God Stats
1W - 1L
1,454 SR
Queue Stats
107W - 142L
1,361 Elo+
Solo
Horus
Horus
ygcrazyafromans
Horus
Level 18
God Stats
0W - 2L
1,567 SR
Queue Stats
8W - 12L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JTC787
Izanami
15
6 / 1 / 3
11,077
791
12,252
8,861
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
13
1 / 0 / 8
10,105
722
7,746
10,956
10,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 7
9,655
690
10,353
8,621
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
8,819
630
7,998
15,418
5,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Jorge DCX2
Baron Samedi
12
0 / 3 / 3
8,193
585
7,359
10,610
5,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
7,811
558
2,301
12,949
9,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Izanami
JTC787
Izanami
6
1
3
7.5
L
Baron Samedi
Jorge DCX2
Baron Samedi
0
3
3
0.5
W
Athena
1
0
8
5
W
3
2
7
3.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
17,658
28,438
Taken
38,977
16,599
Mitigated
20,061
9,050
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,998
2,931
821
2,236
15,418
5,563
0
6,370
9,048
0
27,616
W
Izanami
JTC787
Izanami
12,252
7,606
0
1,860
8,861
3,287
1,794
1,495
7,366
0
77,427
L
Baron Samedi
Jorge DCX2
Baron Samedi
7,359
1,386
2,127
3,113
10,610
5,165
82
5,838
4,772
39,662
0
W
Athena
7,746
1,776
0
1,723
10,956
10,159
256
3,372
7,584
23,166
0
W
10,353
3,480
0
5,467
8,621
3,153
810
2,592
6,029
28,614
0
L
2,301
725
607
1,496
12,949
9,333
70
5,951
6,998
0
9,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
24,823
187
Minions Killed
108
0
Camps Cleared
0
750,426
Distance Traveled
689,599
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,819
630
40
3
0
212,798
0
W
Izanami
11,077
791
126
9
0
254,784
3
L
Baron Samedi
8,193
585
47
3
0
237,905
1
W
Athena
10,105
722
25
2
0
251,013
5
W
Freya
9,655
690
36
3
0
244,629
0
L
Horus
7,811
558
21
2
0
238,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role