Player Matchup

Cerberus
Cerberus
Lettiya
Cerberus
Level 95
God Stats
5W - 5L
1,595 SR
Queue Stats
287W - 254L
1,493 Elo+
Solo
Chiron
Chiron
Trirvata
Chiron
Level 89
God Stats
11W - 5L
1,669 SR
Queue Stats
102W - 78L
1,549 Elo+
Party 2
Janus
Janus
godplx
Janus
Level 160
God Stats
15W - 17L
1,517 SR
Queue Stats
658W - 688L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
xJazzus
Baron Samedi
Level 127
God Stats
3W - 2L
1,525 SR
Queue Stats
151W - 134L
1,523 Elo+
Party 2
Chaac
Chaac
肆无忌惮123
Chaac
Level 64
God Stats
83W - 72L
1,578 SR
Queue Stats
773W - 740L
1,483 Elo+
Solo
Team Averages
Level 107
1,577 SR
1,503 Elo+

VS

Team Averages
Level 122
1,505 SR
1,493 Elo+
Thanatos
Thanatos
Godazette
Thanatos
Level 120
God Stats
14W - 6L
1,584 SR
Queue Stats
183W - 194L
1,522 Elo+
Solo
Ares
Ares
WinxSweetyGIRL
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
hideonanan
Merlin
Level 81
God Stats
15W - 12L
1,467 SR
Queue Stats
349W - 320L
1,530 Elo+
Solo
Heimdallr
Heimdallr
manimaker2009
Heimdallr
Level 160
God Stats
43W - 56L
1,491 SR
Queue Stats
751W - 720L
1,464 Elo+
Party 1
Sol
Sol
nia21111
Sol
Level 124
God Stats
68W - 69L
1,481 SR
Queue Stats
338W - 328L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lettiya
Cerberus
8
1 / 5 / 2
5,521
502
4,806
11,037
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Trirvata
Chiron
9
0 / 3 / 1
5,553
505
3,270
7,895
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
godplx
Janus
10
2 / 3 / 1
5,895
536
4,224
8,683
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
xJazzus
Baron Samedi
9
1 / 4 / 1
5,382
489
3,498
6,907
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 1 / 0
7,077
643
8,426
9,672
5,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Godazette
Thanatos
9
2 / 2 / 6
5,631
512
6,883
8,970
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 7
5,928
539
4,774
8,286
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
hideonanan
Merlin
12
6 / 0 / 2
6,996
636
7,675
4,650
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
manimaker2009
Heimdallr
12
5 / 1 / 0
6,893
627
7,889
7,438
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
5,713
519
4,875
8,252
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
16
16
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Godazette
Thanatos
2
2
6
2.5
L
Cerberus
Lettiya
Cerberus
1
5
2
0.4
L
Chiron
Trirvata
Chiron
0
3
1
0.17
W
2
2
7
2.75
L
Janus
godplx
Janus
2
3
1
0.83
W
Merlin
hideonanan
Merlin
6
0
2
7
W
Heimdallr
manimaker2009
Heimdallr
5
1
0
5
W
1
2
0
0.5
L
Baron Samedi
xJazzus
Baron Samedi
1
4
1
0.38
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,224
Damage
32,096
44,194
Taken
37,596
16,460
Mitigated
12,771
17,523
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Godazette
Thanatos
6,883
2,597
0
5,439
8,970
3,060
0
4,233
4,737
0
22,165
L
Cerberus
Lettiya
Cerberus
4,806
356
0
4,136
11,037
4,805
0
4,820
6,139
18,284
0
L
Chiron
Trirvata
Chiron
3,270
1,871
550
3,544
7,895
1,980
0
298
7,597
0
28,131
W
4,774
437
470
2,065
8,286
3,776
0
3,366
4,920
11,719
0
L
Janus
godplx
Janus
4,224
561
0
2,699
8,683
1,781
0
2,833
5,642
32,520
0
W
Merlin
hideonanan
Merlin
7,675
661
0
1,274
4,650
1,235
0
2,839
1,811
38,704
0
W
Heimdallr
manimaker2009
Heimdallr
7,889
5,150
0
3,742
7,438
2,503
0
2,090
5,348
0
46,784
W
4,875
2,005
0
5,434
8,252
2,197
174
0
8,252
35,537
0
L
Baron Samedi
xJazzus
Baron Samedi
3,498
317
304
1,952
6,907
2,535
0
3,923
2,695
24,394
0
L
8,426
449
0
4,338
9,672
5,359
354
4,875
4,797
0
45,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
31,161
295
Minions Killed
291
0
Camps Cleared
0
1,066,528
Distance Traveled
988,935
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,631
512
43
4
0
229,411
7
L
Cerberus
5,521
502
36
3
0
196,393
2
L
Chiron
5,553
505
56
5
0
240,030
3
W
Ares
5,928
539
14
1
0
206,753
0
L
Janus
5,895
536
57
5
0
195,475
3
W
Merlin
6,996
636
88
8
0
201,883
0
W
Heimdallr
6,893
627
79
7
0
185,319
1
W
Sol
5,713
519
67
6
0
165,569
3
L
Baron Samedi
5,382
489
50
5
0
205,947
1
L
Chaac
7,077
643
96
9
0
228,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role